8
Products
reviewed
279
Products
in account

Recent reviews by Cheaf Min

Showing 1-8 of 8 entries
2 people found this review helpful
6.9 hrs on record
Early Access Review
This is not Horror, Horror is too reductive a descriptor. What it is, is Perfect.
Posted 4 October, 2025.
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No one has rated this review as helpful yet
62.8 hrs on record (4.7 hrs at review time)
Just Game. Just Good Game.
Posted 26 November, 2024.
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No one has rated this review as helpful yet
154.2 hrs on record (142.5 hrs at review time)
Armor go burr
Posted 22 September, 2024.
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No one has rated this review as helpful yet
696.1 hrs on record (173.6 hrs at review time)
I loved this game, once, but now? It's dying. It's a slow, ugly death but a death all the same. New content has reached a stall point and with the CEO's recent actions it's unlikely to ever recover.

I've been here since the beta back on my Xbox and I've been though all of it. I bought Curse of Osiris and Warmind. I saw the Traveler repaired and the Black Fleet invade. I tried day 1 Deep Stone. Cayde's death, sunsetting, stasis, strand, I saw it. I stuck though it. But now... I honestly can't recommend it anymore, and that hurts. It hurts really badly. Because the story has been told, there's nothing for them to get attached to. They didn't know Cayde, why would they care about him coming back? They don't know who Uldren is, they didn't see him kill a friend, had beg their dad to get them enough Silver to get a skin for Ace so they could feel closer to a him. They didn't feel angry when their friend's killer came back as one of them, They didn't watch as Uldren became Crow, and sought redemption when he remembered his sins. They didn't see these characters, these people live their lives and develop as time passed like we did, like I did, and they never will get the chance too.

This game was Important to me, and as lame as it sounds it formed an integral part of my views on life. I was 14 when it came out and I've thought about it almost every day since, so that's only natural. I won't weep for it, we had a good run and I'll remember it fondly. And frankly, this was always how it was going to end. Maybe not this way exactly, but corporate greed or a lack of funding or a lack of creative drive, or something else was going to kill this game eventually. To quote Truth to Power: "Do you know what the Hive say when they want to express the inevitability of a thing? When they want to say, it is this way because it could be no other way? Aiat." and so, Aiat.

I'm just sad it's going with a whimper.
Posted 20 August, 2024. Last edited 26 August, 2024.
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No one has rated this review as helpful yet
449.2 hrs on record (54.8 hrs at review time)
Keep trying to get my friends to play, but they're too busy with ff14.
Posted 21 June, 2024.
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No one has rated this review as helpful yet
4.7 hrs on record
Pretty good. Wish it didn't end on a clifhanger. but that's life.
Posted 21 June, 2024.
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No one has rated this review as helpful yet
1.5 hrs on record
Surprisingly good for what it is. It doesn't have enough substance to carry the series by itself going forward, but similar implementation as side content would work rather well. Like how the chao garden and kart racing in SA2 worked. The storytelling was well written and well implemented, a far better showing than Forces as the characters felt believable and distinct. More could have been done with the robo-assistant, but they weren't the focus of the story so it's excusable. Gameplay, again, the point and click is too basic to be the focus of the story, but the visual novel astetic could potentially work rather well for side content outside of the main story in future titles. The Sonic Dream-omatic, however, I would not keep. It's far too basic and feels like a more on-rails runners A-la Sonic Dash, only worse. Additionally, those segments paradoxically feel too fast and too slow at the same time, somehow. While not particularly difficult (only dying about 2-3 times total), the final section felt overwhelming, like I was playing an on rails Touhou game with none of the difficulty or fun. In fact, there was so much stuff happening with so little option of evasion, that I had a dissociative episode where I stopped being able to see pictures and only perceive blurry shapes. I just reallized that I forgot to mention how it also breaks passing and conflicting gameplay styles and yada yada.

Overall,
Visual novel: Good for telling sidestories/extra content
Point and click: Not enough for a main game, but good for sidequests
Dream Runner: No. I hate it. Don't bring this back. I don't need Touhou in my Sonic game.
Posted 1 April, 2023.
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1 person found this review helpful
23.1 hrs on record (1.9 hrs at review time)
Honestly, I've played some amazing games over the years. Metal Gear, Halo, Nier, Fate/, Zelda, Sonic Adventure, and more, but none of them are as good as this game. Just something about it... feels right. Like a dying man in a desert finding an oasis. Or an enlightened man finally reaching Nirvana.

Cured my depression: 10/10
Posted 19 November, 2022. Last edited 19 November, 2022.
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Showing 1-8 of 8 entries