10
Products
reviewed
334
Products
in account

Recent reviews by Hot_____Dog_

Showing 1-10 of 10 entries
1 person found this review helpful
4.9 hrs on record (0.6 hrs at review time)
They made chess better. It's Hyper Chess!
Posted 14 August, 2025.
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No one has rated this review as helpful yet
2.4 hrs on record
This game is so tight. What a banger. Really clever with how it teaches the player mechanics. Banger. Play this game.
Banger
Posted 8 August, 2025.
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5 people found this review helpful
6.4 hrs on record (3.5 hrs at review time)
Now this is my kind of game. Short and sweet. Vibes - amazing. Incredible use of Animal Crossing emotes.

More please.
Posted 29 July, 2025.
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1 person found this review helpful
2.4 hrs on record (1.6 hrs at review time)
A little scuffed, but a nice little retro adventure that definitely takes you back to an old era of gaming. <3
Posted 26 June, 2025.
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2 people found this review helpful
10.9 hrs on record (9.8 hrs at review time)
This is just a game that should not be missed.

I'll be thinking about this one for a long time.
Posted 24 December, 2024.
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11 people found this review helpful
7.7 hrs on record
This game is amazing. I think it's one of the closest experiences to Outer Wilds there is - it's not the same though, don't go into it with that mindset.

Everything about it though is just fun. Nothing is too difficult to solve but it's also not too easy. I love the way the rooms change size as you walk into them - I think there's some amazing uses of that mechanic and it makes every corner exciting to walk around.

Don't want to say too much about the game but I highly recommend it.
Posted 11 November, 2024.
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No one has rated this review as helpful yet
38.5 hrs on record (37.7 hrs at review time)
When this game was first announced, I remember seeing that it was made by a guy in Halifax (the city I'm from) and I got really excited. The aesthetics really stood out back then and I wanted to throw some support to Andrew and his game.

Throughout the years preceding the release, I forgot about the game, but I got into game development myself. I worked in a local game studio and heard about this guy through a bunch of random pipelines of my life.

He was still at it.

I never met Andrew but I couldn't believe he was still getting funding. I ran into his roommate one time at a bar and he said he was working day and night to bring this thing to life. My coworkers knew him, and I have a friend who is friends with his wife and my god, he was just putting his all into this.

By the time the game was getting close to release, Death's Door came out right before it. I remember thinking to myself how I really was itching for a top down action RPG. I wanted to wait for TUNIC but Death's Door just looked so charming so I bit the bullet.

It was fine.

I left that game thinking, "maybe I just don't like the genre anymore?", It all felt so done already.

After years and years of waiting for TUNIC, I just lost all hope. This game was so over-hyped in my life throughout the years of murmurs on the streets and console generations that went by. After Death's Door, I just didn't care anymore.

I bought the game around release to support the scene but I let it sit...
and boy was that a bad idea.

This game is everything.

The amount of times my jaw went to the floor. It is charming. It is inventive. It is a passion project where you can feel the amount of time that has gone into it.

This is one of the best games I've ever played.

You've heard it before, but the way TUNIC hides its secrets is just something that makes me happy.

It is a puzzle game, inside a puzzle game, inside another puzzle game. I don't suggest this game if you're not interested in sitting there with a pen and paper sometimes, but that ♥♥♥♥ is for me.

So thank you, Drew.

Thank you so so much
Posted 25 June, 2024. Last edited 25 June, 2024.
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1 person found this review helpful
12.0 hrs on record
This game.

I enjoyed this game but I can't make any sense of it. It really reminded me of a PS1 for so many reasons. Aesthetically, I immediately thought of Digimon World with its garbage world and pre-rendered setting, but this game is nothing like that.

What really brings this game back to an old bygone era is how different it is in its design and mechanics. It feels like a game that came out when no one knew what a video game was. When games came out on the PS1, people were making 3D games for the first time. Sure, some games were brilliant an inspired genres to come about, but some games are just these products of people trying to make what they thought a 3D game should be.

No game plays like Digimon World.
No game plays like Monster Rancher.
No game plays like 24 Killers.

Is this game a stroke of genius? In some ways, sure. It's new game mechanic is really cool and aesthetically I adore it and it really did make me feel like you're playing a PS1 game.

Will 24 Killers spawn a genre of games after it? No chance in hell, lol, but I'll remember it fondly.
Posted 25 June, 2024.
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1 person found this review helpful
6.3 hrs on record (6.1 hrs at review time)
This game plays like butter tastes.

I think this is truly the most fun I've ever had moving around in a game. A good character controller is everything in a game like this and proves that a traditional metroidvania can be 3D without any issues.

The way the vertex wobble is used to style the flesh of the walls is so ♥♥♥♥♥♥♥ COOL too.

Thanks for this game, will be patiently waiting for the next
Posted 16 June, 2024.
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75 people found this review helpful
8.7 hrs on record
This game is a treat.

I remember playing Super Mario 64 for the first time and having no idea how to do anything because I was brain dead little kid. Figuring things out felt amazing but over the years, I just don't need to figure things out in video games anymore.

We use the same control schemes and it's just muscle memory.

This game does not do that lol. It takes you out of your comfort zone in so many ways including how it controls, and I think there's a lot of value in that. In that sense, I wouldn't even truly call Cruelty Squad an FPS because it plays nothing like any FPS I've played before.

It's a fever dream of wild mechanics, good secrets and funny design choices. It's been years since I've played this game but I still think about it from time to time and I think that means something.
Posted 16 June, 2024.
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Showing 1-10 of 10 entries