12
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319
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Recent reviews by Brogrammist

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7 people found this review helpful
0.9 hrs on record
Nice puzzle game, especially as a first time project. Seems to draw inspiration from Portal with the sci-fi motifs and feel. Seeing as how there is an achievement for completing in under 10 minutes (as well as a glaring bug allowing the player to abuse the physics system to be propelled to extreme heights) I would say that the game is very much speedrunner friendly.

A lot of puzzles weren't that difficult aside from a few unique twists in game flow where I had to think outside the box, but considering it contains roughly an hour of gameplay and features few mechanics, it's well done.

More playtesting and bugfixes could have been done seeing how the player can clip through or into the movable blocks. Though I would attribute most of the blame to Unreal Engine's physics as well as potential time constraints during University.

Look to this game if you want a good way to kill some time. Bonus points since it's a free game!
Posted 9 July, 2016.
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No one has rated this review as helpful yet
11.4 hrs on record
Amazing-ly depressing, pretty much Call of Duty style gameplay but in 3rd person that puts emphasis on cover-based combat and squad commands (didn't use them that often though). Narrative was amazing and the content was shocking but effective that gave me a case of "the feels" throughtout the entire game (I had a frown the whole ♥♥♥♥♥♥♥ time). Takes away the "Hero vs. Villain" cliché from modern FPS games and instead puts you in a position where you (as the protagonist) think if you are really doing the "right" thing and makes you try and come up with your own definition of "right". Ending hit me really hard as subtle questions from before are answered instantly in quick succession putting even more emphasis on the psychological impact that was already present before.

Control scheme is a bit wonky and sprinting a bit weird and there.

Multiplayer kills the whole good depressing mood.

7.895/10

Play for the story.
Posted 7 December, 2013.
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Showing 11-12 of 12 entries