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) ) ⦅‖ ͇͇ ͇͇▃▇͇͇͌̿̿⌂͇͇▌..* ★ ☆ . ★ ^v^ ° ❅ ☆ . ★ ^v^ °
__̅̏̏̏̏̋̋̏̏▅̅̏̏̏̋̏_ ╱◥███████╲ ˆ...^v^ ˆˆ︵.︵...^v^︵¸ ❅ ° ╱◥◣ ☆ . * ★ *
╱◥◣ ◥████◣▓∩▓∩║ MERRY CHRISTMAS & │∩ │◥███◣ ╱◥███◣
│╱◥█◣║∩∩∩ ║╲◥███╲ HAPPY KUЯWA NEW YEAR ╱◥◣ ◥████◣▓∩▓│∩
││∩│ ▓ ║∏ 田║▓ 田田 ▓ ∩║ ii--ii-- 2025 ii--ii--ii--ii │╱◥█◣║∩∩∩ ║◥█▓ ▓█
☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩„„„„„„„„☸„„„„„„„☸„„„„„„„☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩
You need specific version of unity, that the game runs on, then to make everything else requires actualy modelling in blender, and knowledge on how unity engine works, to make stuff animated, to give proper lighting etc.
Devs given tutorials and scripts for the final map to work in BNG, but this mightve changed today.
Not as easy as opening an in-game editor like trackmania, or using mapping tools like hammer, but this way the imagination is your limit
⣿⢣⠞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿
⢧⠏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⢰⡦⣠⡟⢿⣿⣿⣿
⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣼⡟⣿⢇⠸⣿⣿⣿
⠃⠀⠀⠀⢀⡄⠀⠀⠀⣄⠀⠀⣰⡄⠀⠀⠑⡹⢦⣄⠀⠀⠉⠛
⠀⠀⠀⠀⢸⣹⡄⣧⡀⢸⠆⠀⠐⢠⠀⠀⠀⠀♡
⠀⠀⠀⠀⢘⣿⣿⣿⣧⣿⣧⣴⣄⣠⣇⡀⣦ 𝒽𝒶𝓋𝑒
⠀⠀⠀⠀⠘⣿⠟⠉⡻⣿⣿⣿⣿⣿⣿⣿⡟ 𝒶
⡄⡀⠀⠀⠀⠉⠀⢤⣄⣹⣿⣿⣿⣿⣿⣿⠃ 𝓁𝑜𝓋𝑒𝓁𝓎
⣧⣷⡠⡀⠀⢀⣄⠀⠙⢿⣿⣿⣿⣿⡿⠃⠀ 𝒹𝒶𝓎
⣿⣿⣷⣿⣦⣾⣿⡀⠀⠀⠀⠀⠀⢉⣴⣶⣤⣀♡
⣿⣿⣿⣿⣿⣿⣿⡇⠀⢠⠀⠀⣴⣿⣿⣿⣿⣿⣿⣶⡄
⣿⣿⣿⣿⣿⣿⣿⡇⠀⢸⡆⢸⣿⣿⣿⣿⣿⣿⣿⣿⠃
⣿⣿⣿⣿⣿⣿⣿⡇⠀⢸⡇⠘⣿⣿⣿⣿⣿⣿⣿⡙
⣿⣿⣿⣿⣿⣿⣿⡇⠀⢸⡇⠀⢹⣿⣿⣿⣿⣿⡏
⢕⢕⢕⢕⠁⢜⠕⢁⣴⣿⡇⢓⢕⢵⢐⢕⢕⠕⢁⣾⢿⣧⠑⢕⢕⠄⢑⢕⠅⢕
⢕⢕⠵⢁⠔⢁⣤⣤⣶⣶⣶⡐⣕⢽⠐⢕⠕⣡⣾⣶⣶⣶⣤⡁⢓⢕⠄⢑⢅⢑
⠍⣧⠄⣶⣾⣿⣿⣿⣿⣿⣿⣷⣔⢕⢄⢡⣾⣿⣿⣿⣿⣿⣿⣿⣦⡑⢕⢤⠱⢐
⢠⢕⠅⣾⣿⠋⢿⣿⣿⣿⠉⣿⣿⣷⣦⣶⣽⣿⣿⠈⣿⣿⣿⣿⠏⢹⣷⣷⡅⢐
⣔⢕⢥⢻⣿⡀⠈⠛⠛⠁⢠⣿⣿⣿⣿⣿⣿⣿⣿⡀⠈⠛⠛⠁⠄⣼⣿⣿⡇⢔
⢕⢕⢽⢸⢟⢟⢖⢖⢤⣶⡟⢻⣿⡿⠻⣿⣿⡟⢀⣿⣦⢤⢤⢔⢞⢿⢿⣿⠁⢕
⢕⢕⠅⣐⢕⢕⢕⢕⢕⣿⣿⡄⠛⢀⣦⠈⠛⢁⣼⣿⢗⢕⢕⢕⢕⢕⢕⡏⣘⢕
⢕⢕⠅⢓⣕⣕⣕⣕⣵⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣷⣕⢕⢕⢕⢕⡵⢀⢕⢕
⢑⢕⠃⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢃⢕⢕⢕
⣿⠋⠛⠿⣿⠏⠘⢙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⠃⠀⠀⢽⣿⡇
⡷⠀⠀⠀⠂⣄⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⢀⣼⡿⠁
⣿⣄⡀⠀⣠⣿⣿⣿⡟⣿⣿⣿⣿⡏⢿⣿⣿⣿⣿⣿⣰⣾⠟⠃
⠉⢻⠿⢇⣿⣿⣿⣿⡇⠘⣿⣿⣿⠇⠈⢟⢿⣿⣿⣿⣿⠋
⠀⠀⠀⢸⣿⣿⣿⣀⠁⠀⠘⠉⠿⡄⣀⣤⣬⣟⣿⣿⣿⡀⠀⠀⠀
⠀⠀⠀⣼⣿⣿⣿⠙⡿⠿⠁⠀⠀⠀⠸⠛⠃⢸⣿⣿⣿⣇⠀
⠀⠀⣸⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⢼⣿⣿⣿⣿⣤
⠀⢰⣿⣿⣿⣿⣿⣷⣄⡀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⢿⣿⣿
⠀⠹⣿⢿⡇⡇⢿⡿⢹⠟⣷⠀⠀⠀⠀⡿⢃⠻⣿⠫⠀⠃⠹⡀
⠀⢀⠃⠀⠇⠀⠈⠇⠀⠀⠀⠀⠀⠀⠀⠀⡀⠠⣇⠀⠀⠀⠀⢰
⠀⡾⠀⠀⠀⣠⣶⣿⠀⠀⠀⣠⣄⣠⣀⡀⠉⢀⣿⣿⣶⡄⠀⢻⡇
•。★Christmas★ 。* 。
° 。 ° ˛˚˛ * _Π_____*。*˚
˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛
˚ ˛ •˛• ˚ | 田田 |門| ˚ ☃
☆¸.•°*”˜˜”*°•.¸☆ ★ ☆¸.•°*”˜˜”*°•.¸☆
╔╗╔╦══╦═╦═╦╗╔╗ ★ ★ ★
║╚╝║══║═║═║╚╝║ ☆¸.•°*”˜˜”*°•.¸☆
║╔╗║╔╗║╔╣╔╩╗╔╝ ★ NEW YEAR ☆ 2022
╚╝╚╩╝╚╩╝╚╝═╚╝ ♥¥☆★☆★☆¥♥ ★☆ ♥♥♥
Więc będę grał ile sił w komputerze.
Mam ambicje, wysoko mierzę, chcę mieć level nr 100
„Grać, Grać” - to jest motto.
alias toggle_voice_1 "voice_enable 0; say_team disabling voice; alias toggle_voice toggle_voice_2"
alias toggle_voice_2 "voice_enable 1; say_team enabling voice; alias toggle_voice toggle_voice_1"
alias toggle_voice toggle_voice_1
bind v toggle_voice
) ) ⦅‖ ͇͇ ͇͇▃▇͇͇͌̿̿⌂͇͇▌..* ★ ☆ . ★ ^v^ ° ❅ ☆ . ★ ^v^ °
__̅̏̏̏̏̋̋̏̏▅̅̏̏̏̋̏_ ╱◥███████╲ ˆ...^v^ ˆˆ︵.︵...^v^︵¸ ❅ ° ╱◥◣ ☆ . * ★ *
╱◥◣ ◥████◣▓∩▓∩║ MERRY CHRISTMAS & │∩ │◥███◣ ╱◥███◣
│╱◥█◣║∩∩∩ ║╲◥███╲ HAPPY KUЯWA NEW YEAR ╱◥◣ ◥████◣▓∩▓│∩
││∩│ ▓ ║∏ 田║▓ 田田 ▓ ∩║ ii--ii-- 2019 ii--ii--ii--ii │╱◥█◣║∩∩∩ ║◥█▓ ▓█
☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩„„„„„„„„☸„„„„„„„☸„„„„„„„☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩
___🐸🐸🐸🐸🐸__🐸🐸🐸🐸
__🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
🐸🐸⚪️⚫️⚫️⚪️🐸🐸🐸⚪️⚫️⚫️⚪️
🐸⚪️⚫️⚫️⚪️⚫️⚪️🐸⚪️⚫️⚫️⚪️⚫️⚪️
🐸⚪️⚫️⚪️⚫️⚫️⚪️🐸⚪️⚫️⚪️⚫️⚫️⚪️
🐸🐸⚪️⚫️⚪️⚪️🐸🐸🐸⚪️⚫️⚪️⚪️
🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
🔴🔴🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
🐸🔴🔴🐸🐸🐸🐸🐸🐸🐸🐸🐸
🐸🐸🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴
🐸🐸🐸🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴
🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
🐸🐸🐸🐸🐸🐸🐸🐸🐸~
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⠀⠀⠀⠀⠀⠀⣀⣄⡀⠀⠀⠀⠀⢀⣀⣀⣤⣄⣀⡀
⠀⠀⠀⠀⠀⢸⣿⣿⣷⠀⠀⠀⠀⠛⠛⣿⣿⣿⡛⠿⠷
⠀⠀⠀⠀⠀⠘⠿⠿⠋⠀⠀⠀⠀⠀⠀⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠁
⠀⠀⠀⠀⣿⣷⣄⠀⢶⣶⣷⣶⣶⣤⣀
⠀⠀⠀⠀⣿⣿⣿⠀⠀⠀⠀⠀⠈⠙⠻⠗
⠀⠀⠀⣰⣿⣿⣿⠀⠀⠀⠀⢀⣀⣠⣤⣴⣶⡄
⠀⣠⣾⣿⣿⣿⣥⣶⣶⣿⣿⣿⣿⣿⠿⠿⠛⠃
⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄
⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡁
⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁
⠀⠀⠛⢿⣿⣿⣿⣿⣿⣿⡿⠟
⠀⠀⠀⠀⠀⠉⠉⠉