4
Products
reviewed
125
Products
in account

Recent reviews by AxConsortium

Showing 1-4 of 4 entries
1 person found this review helpful
13.7 hrs on record
Never expected to find Ken Rosenberg as my scientifically driven adoptive dad. What a comeback. Felt good though.

As for everything else... Poor Jodie. We get a rare, quality showcase of how supernatural power can ruin your life from the very beginning. A great journey of constant struggle, told in the most cinematic way possible.

I may not have necessarily liked all of the story from a purely gameplay perspective. Some sections were a slog. It just felt so much like it should be a standalone movie rather than a game, but maybe that was the point. It definitely leaves its mark. Quietly, and for a long time.
Posted 12 February.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
114.3 hrs on record (114.3 hrs at review time)
A Masterpiece That Transcends Its Genre

Team Cherry has truly outdone themselves. I was familiar with the first game, liked it well enough in its day, but I wasn't a superfan, and playing through platformers is a rarity for me. I didn't wait for Silksong for 8 years like some dedicated fans, and even considered skipping it, but a spontaneous recommendation made me give it a try. And my god, was it worth it!

The game's greatest strength is its incredibly crafted universe. The world feels truly alive, filled with unique characters, quests, and locations. Each time you start thinking that you've seen it all aready, you manage to discover something new. At times, the game seems almost endless due to the sheer amount of content. Given everything it offers, it should be priced much, much higher.

To put it briefly, everything in the game is absolutely brilliant, except for the difficulty balance. For a good half of the game, it feels unfairly harsh, and this applies not only to the bosses but also to the common mobs, especially in the arenas, which are actually the hardest part of it all. Useful abilities (like the basic double jump!) are unlocked rather late, so this makes the beginning feel much harder than the mid-game.

However, the journey itself is a solid 10/10. The visuals are stunning: each location has its own unique set of enemies and a wealth of secrets. The variety of landscapes constantly refreshes the experience, and the soundtrack is simply impeccable. All the strengths of the original Hollow Knight have become even better. It's especially satisfying when, after thinking you've completed every quest you could find, you suddenly stumble upon a full-fledged hidden third act! I mean, that's clearly not something you'll find in many games.

Initially, I didn't have high hopes for the story because the first HK game's narrative was so cryptic it could make your head spin. Here it's different, mainly because Hornet is a rather talkative and perceptive character who understands a great deal, making it much easier to become invested in what's happening.

It's both a plus and a minus that the inner world is so meticulously detailed, because uncovering it fully without external sources is nearly impossible. Too much is presented through hints and riddles rather than directly, and not everyone will head to the wiki or watch analysis videos to piece everything together.

The verdict is: even if you're not a fan of platformers, give Silksong a chance. It's an expansive, atmospheric, and deeply rewarding adventure that stands as a monumental achievement in game design. It's so much more than just its genre.
Posted 26 November, 2025. Last edited 26 November, 2025.
Was this review helpful? Yes No Funny Award
9 people found this review helpful
2 people found this review funny
1
0.4 hrs on record
A warning to buyers: This game was designed to be abandoned and delisted.

Perhaps I should've described the game, but the screenshots tell everything there is to know! Or do they?
You get 2 (!) fairly well-made levels and 2 (!) Steam achievements for completing them. Something of an interface is also included. But after doing all that, there's nothing. And then you realise that you weren't playing the game. The game played you. It was never supposed to be finished in the first place. Here's how it goes, all in under two months:

July 17, 2025: Published.

Aug 9, 2025: Removal announced because "the game did not succeed." (After less than a month?)

Aug 28, 2025: "Final sale" to target game collectors.

Sep 15, 2025: Removed. Mission accomplished.

A textbook example of exploiting the system. Technically within Steam's rules, but a complete betrayal of the developer-player relationship.
Posted 5 September, 2025. Last edited 5 September, 2025.
Was this review helpful? Yes No Funny Award
Showing 1-4 of 4 entries