4
Products
reviewed
905
Products
in account

Recent reviews by Andlu

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
45.5 hrs on record
Just buy it already! NWN was great when it was released and it's still a great game today (yeah, the graphics are extremely dated, but most of the game's rpg-mechanics have actually aged very well). A large part of the games long lasting strength is due to the many "modules" and content players have created since it was originally released. Years after it was released, people were still actively creating new content for it, and that's a sure sign that the a game is great.
Posted 27 November, 2019.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
36.3 hrs on record
Cities: Skylines is probably the best city-building game I've played since the original Sim City on Amiga, way back in the early 90's. There are lots of positive points about this game and very few negative ones. Most of the other reviewer's have mentioned both of them numerous times so I'm not going to mention most of the strength's & flaws of this game. But I do have to mention one though. Perhaps the biggest strength this game has is it's very active modding community, which adds so, so much to the game and gives you hours more of fun. And all of that is FREE!

As you can see, this game has lots of dlc's, most of them are good and adds needed complexity and fun buildings and mechanics to the base-game. Why does it have so many dlc's though? Well, since it's Paradox businesses model to release a game and them bomb the players with both small cosmetic dlc's and larger expansion like ones, the major ones are often overpriced for the amount of content you as a player actually get. That's my main problem I have with this game, like most other Paradox games for that matter. While Paradox didn't make this game but they are the publisher for the studio who made it. So buying the base game + all the dlc's that actually adds stuff (not the cosmetic dlc's) to the game costs a lot of money, even when it's on sale. Another major flaw is the amount of micro-managing, which is getting way out of hand and too much of that is just a chore instead of being fun.

The first time I played this game, I sat up all night and only noticed the time when it was 5 in the morning, and it's rare that I can get so absorbed by a game nowadays. A game that can mak me loose sense of time is a great game in my book. Especially when I've been playing games for so many years, seen so many great games that i'm more or less jaded at this point.

But yeah, it's a great game, and if you're into sim-games, strategy and city building games, Cities: Skylines should be on top of your wish list! :)
Posted 27 November, 2019.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
6.3 hrs on record
Surprisingly addictive game! Got it for free on "humble bundle", but this little indie game, unlike like so many others is actually fun to play. You play as a 911 operator (with godly powers the real ones wished they had), send out firemen, police and ambulances in response to ♥♥♥♥ happening. The graphics are simple and so is both the gameplay and the concept, it's been done before. But one thing stands out, the setting which certainly is unique in these kinds of games.

In conclusion, this is a fairly simple, fun and addictive game that actually managed to make me forget the time whilst playing it, which is a feat not many games does today. Don't expect anything revolutionary, nor will it last as long as the heavy hitters of the genre, it's all been done before, but not very specific setting as a 911-operator, which makes it stand among all the other crappy games in the genre.
Posted 2 July, 2019. Last edited 2 July, 2019.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
5.1 hrs on record
I've been playing games since the mid 80's and RPG's have always been my favourite genre and Planescape Torment is easily one of the best RPG I've ever played, and I've played countless rpg's since I first discovered the fantastic world that was gaming when I saw someone play Kings Quest 1.

I had such high hopes for this game, that hope turned into frustration after the very first fight, then into a big "meh" and finaly into one of the biggest dissapointments I've ever had with a game.

The worldbuilding is indeed fascinating and the backstory is both interesting and both well made and fleshed out, some of the characters you meet and choices you are forced to make is as grey as they come, which is a huge plus for me, but at the end of the day, that's all there is to this game unfortunately. The game is dull and extremely boring with way to much uninteresting information thrown in your face, which is the main flaw imo. If the wall of texts was somewhat fun and engaging to read, I could live with the many flaws this game has, but it's more or less the opposite. I love reading, it's one of my hobbies, but reading boring text is never fun, especially in a game that is supposed to be a form of entertainment. This game barely qualifies as a game.

This game can best be described as a grotesque mix between a walking simulator (in a very small world), an old school point and click adventure with one of the worst UI and inventory managment systems I've ever had the misfortune to come across. Last but not least is the greatets part of the game, which is visual novel and takes up a huge part of the game. Theese genres donsn't mix together at all. So what I did the few hours I played was to avoid combat at all cost after the very first one, since it sucked so bad that whoever came up with the system ought to be ashamed. The word "terrible" dosn't justify how bad the combat in this game is, but then again, you can skip combat altogether, something I belive 99.9% of the players does after experiencing it just once. So after making sure to never enter combat again, I started to explore the world, which is the one and only great part of this game, unfortunately then the next problem imiadetly popped up, because as I said, that's all there is. It's an awsome world filled with dull characters than sends you on quests to speak with other npc:s. It goes something like this;

Talk to npc a, read through a wall of text and make sure you click on every single sentence for bonus xp/skills, after exhausting all the possible choices of the conversation with the npc you get a quest if you're lucky, which sends you to another npc where you repeat what you just did with the first one. Does that sound like a fun? Not to me it dosn't and I have nothing against wall of texts, if the text is actually interesting of course, which in this game it unfortunately isn't. So the gameplay can best be described as talking to npc a, goto npc b who sends to to npc c, which sends you back to the first npc, who sends you to pick up and object and talk to more boring and dull npc:s... After a few hours of doing just that, I uninstalled the game in pure disgust. Unfortunately by then, I had played a few hours to much, which made it impossible to get a refund.


The good.

Great worldbuilding and backstory. There is some very interesting and philosophical thought provoking choices you are forced to make, which makes this game stand out from the usual black & white choices you see in rpg:s.


The bad.

Everything else, since the creators failed to build upon what was actually good in the game and hid it beneath millions of words of dull text and boring talking to every npc you find typ of quests. If you're a fan of Planescape Torment, then this game is not the sequel we've been waiting for since that game was first released almost 20 years ago. It's not a bad game though, it just failes to deliver pretty much everything of what it promised, especiallt after the extremely long developement cycle it had.
Posted 21 June, 2017.
Was this review helpful? Yes No Funny Award
Showing 1-4 of 4 entries