peanut
KIWI
Latvia
"cl_crosshair_drawoutline" = "0" ( def. "1" ) client archive ss - Draws a black outline around the crosshair for better visibility
"cl_crosshair_dynamic_maxdist_splitratio" = "0" ( def. "0.35" ) min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the ratio used to determine how long the i
"cl_crosshair_dynamic_splitalpha_innermod" = "1" min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitalpha_outermod" = ".3" ( def. "0.5" ) min. 0.300000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitdist" = "1" ( def. "7" ) client archive ss - If using cl_crosshairstyle 2, this is the distance that the crosshair pips will
"cl_crosshair_outlinethickness" = "1" min. 0.100000 max. 3.000000 client archive ss - Set how thick you want your crosshair outline to draw (0.1-3)
"cl_crosshair_recoil" = "0" min. 0.000000 max. 1.000000 client cheat - Recoil/aimpunch will move the user's crosshair to show the effect
"cl_crosshair_sniper_show_normal_inaccuracy" = "0" client archive ss - Include standing inaccuracy when determining sniper crosshair blur
"cl_crosshair_sniper_width" = "1" client archive ss - If >1 sniper scope cross lines gain extra width (1 for single-pixel hairline)
"cl_crosshair_t" = "0" client archive ss - T style crosshair
"cl_crosshairalpha" = "250" ( def. "200" ) client archive ss
"cl_crosshaircolor" = "5" ( def. "1" ) client archive ss - Set crosshair color as defined in game_options.consoles.txt
"cl_crosshaircolor_b" = "0" ( def. "50" ) client archive ss
"cl_crosshaircolor_g" = "0" ( def. "250" ) client archive ss
"cl_crosshaircolor_r" = "0" ( def. "50" ) client archive ss
"cl_crosshairdot" = "0" ( def. "1" ) client archive ss
"cl_crosshairgap" = "-3" ( def. "1" ) client archive ss
"cl_crosshairgap_useweaponvalue" = "0" client archive ss - If set to 1, the gap will update dynamically based on which weapon is currently
"cl_crosshairscale" = "0" client archive ss - Crosshair scaling factor (deprecated)
"cl_crosshairsize" = "3" ( def. "5" ) client archive ss
"cl_crosshairstyle" = "4" ( def. "2" ) client archive ss - 0 = DEFAULT, 1 = DEFAULT STATIC, 2 = ACCURATE SPLIT (accurate recoil/spread feed
"cl_crosshairthickness" = "1.000000" ( def. "0.5" ) client archive ss
"cl_crosshairusealpha" = "1" client archive ss

bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
bind "SPACE" "+jump"

bind mouse4 "toggle cl_righthand 0 1
"cl_crosshair_drawoutline" = "0" ( def. "1" ) client archive ss - Draws a black outline around the crosshair for better visibility
"cl_crosshair_dynamic_maxdist_splitratio" = "0" ( def. "0.35" ) min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the ratio used to determine how long the i
"cl_crosshair_dynamic_splitalpha_innermod" = "1" min. 0.000000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitalpha_outermod" = ".3" ( def. "0.5" ) min. 0.300000 max. 1.000000 client archive ss - If using cl_crosshairstyle 2, this is the alpha modification that will be used f
"cl_crosshair_dynamic_splitdist" = "1" ( def. "7" ) client archive ss - If using cl_crosshairstyle 2, this is the distance that the crosshair pips will
"cl_crosshair_outlinethickness" = "1" min. 0.100000 max. 3.000000 client archive ss - Set how thick you want your crosshair outline to draw (0.1-3)
"cl_crosshair_recoil" = "0" min. 0.000000 max. 1.000000 client cheat - Recoil/aimpunch will move the user's crosshair to show the effect
"cl_crosshair_sniper_show_normal_inaccuracy" = "0" client archive ss - Include standing inaccuracy when determining sniper crosshair blur
"cl_crosshair_sniper_width" = "1" client archive ss - If >1 sniper scope cross lines gain extra width (1 for single-pixel hairline)
"cl_crosshair_t" = "0" client archive ss - T style crosshair
"cl_crosshairalpha" = "250" ( def. "200" ) client archive ss
"cl_crosshaircolor" = "5" ( def. "1" ) client archive ss - Set crosshair color as defined in game_options.consoles.txt
"cl_crosshaircolor_b" = "0" ( def. "50" ) client archive ss
"cl_crosshaircolor_g" = "0" ( def. "250" ) client archive ss
"cl_crosshaircolor_r" = "0" ( def. "50" ) client archive ss
"cl_crosshairdot" = "0" ( def. "1" ) client archive ss
"cl_crosshairgap" = "-3" ( def. "1" ) client archive ss
"cl_crosshairgap_useweaponvalue" = "0" client archive ss - If set to 1, the gap will update dynamically based on which weapon is currently
"cl_crosshairscale" = "0" client archive ss - Crosshair scaling factor (deprecated)
"cl_crosshairsize" = "3" ( def. "5" ) client archive ss
"cl_crosshairstyle" = "4" ( def. "2" ) client archive ss - 0 = DEFAULT, 1 = DEFAULT STATIC, 2 = ACCURATE SPLIT (accurate recoil/spread feed
"cl_crosshairthickness" = "1.000000" ( def. "0.5" ) client archive ss
"cl_crosshairusealpha" = "1" client archive ss

bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
bind "SPACE" "+jump"

bind mouse4 "toggle cl_righthand 0 1
Screenshot Showcase
Counter-Strike 2
2 1
CSecretive² 25 Mar @ 10:18am 
Edgelord with rabies lol
Tatuś 6 Mar @ 8:44am 
-REP
dawgg 23 Feb @ 9:45am 
-rep tolling and can't hit shots
🧡Drelabandis🟠 27 Aug, 2025 @ 11:12am 
+rep great teammate, fun to play with, add me for more! 👍
76561199070358204 28 May, 2025 @ 12:07pm 
a dominant force in every match
ymarkussy 27 Apr, 2025 @ 12:35pm 
jauks zens