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    <title>Weld's Dedicated Server Group RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/weldserver]]></link>
    <description><![CDATA[Events and Announcements for Weld's Dedicated Server Group]]></description>
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    <item>
      <title>Relentless Witch</title>
      <description>In light of the fact that we have been playing Realism more, I have disabled Relentless Witch.&lt;br&gt;&lt;br&gt;That is all.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/195117762183437421]]></link>
      <pubDate>Thu, 12 Mar 2015 16:22:13 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/195117762183437421</guid>
    </item>
    <item>
      <title>The server is up again.</title>
      <description>Hello and welcome to the server is up again.&lt;br&gt;Today's server features Bile the World, ledge release, and a relentless witch.&lt;br&gt;Crawling made available but turned off.&lt;br&gt;Pathing coming soon.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/206369155379718919]]></link>
      <pubDate>Wed, 17 Dec 2014 01:42:40 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/206369155379718919</guid>
    </item>
    <item>
      <title>MP5, BileTheWorld, and others</title>
      <description>So the MP5 cannot be fixed by a plugin it seems - the animation itself is the issue, not the reload timer as with the SG556.  The BileTheWorld plugin is broken still - my attempt at repairing it to not aggro the witch on the lowest clientid seems to have made it incapable of biling any common or witch edicts - while still biling the special infecteds.&lt;br&gt;&lt;br&gt;Other things seem to be working ok but I am going to try a new system for the multislots so there is less overhead for me - hopefully I can get it set so that when 8+ join, it automatically makes the new slots and manages the bots.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/1784807232695877329]]></link>
      <pubDate>Thu, 27 Sep 2012 22:38:02 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/1784807232695877329</guid>
    </item>
    <item>
      <title>Rebuilding/Updating servers</title>
      <description>I am updating and possibly rebuilding the Left4Dead servers.  Maybe new mods, maybe fewer mods.&lt;br&gt;&lt;br&gt;I have decommissioned the CSS and CSGO servers for now - we've had many problems with both that have rendered them useless until I can reinstall them.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/1784807232617980341]]></link>
      <pubDate>Thu, 27 Sep 2012 14:33:27 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/1784807232617980341</guid>
    </item>
    <item>
      <title>Locked fork</title>
      <description>I have set fork 2 to be steam-group exclusive.  This will require the initial connection to be made by at least one steam group member before the server will initiate a game start.&lt;br&gt;&lt;br&gt;Once the game is going it will not enforce a lock on who can join.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/1009047697498858996]]></link>
      <pubDate>Thu, 19 Apr 2012 15:29:08 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/1009047697498858996</guid>
    </item>
    <item>
      <title>Elevator Music</title>
      <description>There is now some music in the lifts.&lt;br&gt;Haven't tested or tweaked it yet though.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/1011298260110908618]]></link>
      <pubDate>Tue, 10 Apr 2012 18:45:16 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/1011298260110908618</guid>
    </item>
    <item>
      <title>Ammo and MOTD</title>
      <description>It has become too cumbersome to list each of the addon campaigns in the MOTD, so I have just added a link to the downloads.&lt;br&gt;&lt;br&gt;Also added Gun Control plugin and configured so the M60 and GL can resupply at ammo piles.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/938112137801966582]]></link>
      <pubDate>Fri, 09 Mar 2012 19:15:27 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/938112137801966582</guid>
    </item>
    <item>
      <title>Witch problems</title>
      <description>I have removed the witch control plugin for a few reasons: 1) I hate it, 2) I don't think anyone knew it was there, 3) it doesn't work well, and 4) I think it may be the cause of a survivor being targeted by the witch when she is biled (the plugin changes her views in weird ways that may cause her to &amp;quot;see&amp;quot; someone other than her attacker).&lt;br&gt;&lt;br&gt;I will also be building a witch startle event capture to see if I can troubleshoot the problem.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/938112137518237910]]></link>
      <pubDate>Wed, 07 Mar 2012 17:02:33 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/938112137518237910</guid>
    </item>
    <item>
      <title>Fork 2 changes</title>
      <description>Made some changes to the second server.&lt;br&gt;&lt;br&gt;Added dynamic paths - versus will spawn dynamic props to block paths like coop games.&lt;br&gt;Witch now tries to incap everyone.  Kill her fast!</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/939237409609694715]]></link>
      <pubDate>Wed, 29 Feb 2012 14:48:10 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/939237409609694715</guid>
    </item>
    <item>
      <title>Forks!</title>
      <description>Two instances of the server are now running simultaneously.  We will see if the machine can handle the load (likely that it will but who knows).&lt;br&gt;&lt;br&gt;I have made some modifications to the plugin options on the second to make it much plainer and closer to normal gameplay.  Also I disabled god frames (sequences of animation that render the survivors invincible) on that fork, so give it a try and see if it is too hard.</description>
      <link><![CDATA[https://steamcommunity.com/groups/weldserver/announcements/detail/921222718206826058]]></link>
      <pubDate>Tue, 28 Feb 2012 18:41:09 +0000</pubDate>
      <author>Weld</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/weldserver/announcements/detail/921222718206826058</guid>
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