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    <title>UnderRacer Developers RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/underacerdevs]]></link>
    <description><![CDATA[Events and Announcements for UnderRacer Developers]]></description>
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    <item>
      <title>Discord Server</title>
      <description>Guys, i've been thinking about this for a while and due to a recent limitation on communication on our team due to PucasPlays not having an upgraded Steam account, and to make things easier to coordinate, we had an idea: Making a Discord server.&lt;br&gt;&lt;br&gt;&lt;br&gt;It's already on, if anyone wants to participate! &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCcCFZyc&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://discord.gg/CcCFZyc&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/831295039784273897]]></link>
      <pubDate>Wed, 06 Jul 2016 19:30:31 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/831295039784273897</guid>
    </item>
    <item>
      <title>UnderRacer V.0.47 (Controller Update)</title>
      <description>Changes:&lt;br&gt;-Game should work with controllers pretty well now.&lt;br&gt;-Fixed wrong button remaping order in controller settings.&lt;br&gt;-Removed campaign blocker.&lt;br&gt;-Removed &amp;quot;Auto-Save&amp;quot; for testing.&lt;br&gt;-Added Save points.&lt;br&gt;-Changed some dialogue, still have to remove some dialogue that will not be present in the first playthrough of the game.&lt;br&gt;-Added Napstablook Boss Battle (WIP)&lt;br&gt;-Added boss battle HUD effect similar to Undertale monster encounters scenes.&lt;br&gt;-Changed Flowey's achievement conditions.&lt;br&gt;&lt;br&gt;&lt;br&gt;Planned:&lt;br&gt;-Making Napstablook unlockable.&lt;br&gt;-Adding a shop for the still WIP Gold sistem.&lt;br&gt;-Changing some current songs to remixes or different versions.&lt;br&gt;&lt;br&gt;EDIT: Link changed due to a small fix i did to the save sistem, nothing game-breaking, don't worry: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dropbox.com%2Fs%2Flakuexbxpkd67vu%2Funderracer_prealpha_047_freeracefix.zip%3Fdl%3D0&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.dropbox.com/s/lakuexbxpkd67vu/underracer_prealpha_047_freeracefix.zip?dl=0&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/821161220605257001]]></link>
      <pubDate>Tue, 28 Jun 2016 19:50:36 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/821161220605257001</guid>
    </item>
    <item>
      <title>UnderRacer Pre Alpha v.04 -  Campaign Tutorial!</title>
      <description>Link &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%3Ahttps%3A%2F%2Fwww.dropbox.com%2Fs%2F6u9frhz8cteja0e%2Funderracer_prealpha.zip%3Fdl%3D0&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;:https://www.dropbox.com/s/6u9frhz8cteja0e/underracer_prealpha.zip?dl=0&lt;/a&gt;&lt;br&gt;&lt;br&gt;-Changed Menu&lt;br&gt;-Added Flowey&lt;br&gt;-Added Campaign Tutorial&lt;br&gt;-Added Dialogue System&lt;br&gt;-Updated Credits&lt;br&gt;-Added Waterfall&lt;br&gt;-Fixed some minor bugs related to performance and rendering&lt;br&gt;&lt;br&gt;Also, i was unable to put the intro part in the Ruins theme, due to the way GM identifies audio, the same might happen with other themes too. I'm sorry :c</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/820033209641955916]]></link>
      <pubDate>Sun, 05 Jun 2016 17:16:36 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/820033209641955916</guid>
    </item>
    <item>
      <title>Waterfall added, still to be improved.</title>
      <description>NPC's and more effects to be added, but here's Waterfall:&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fimgur.com%2Fa%2FKaf3P&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://imgur.com/a/Kaf3P&lt;/a&gt;&lt;br&gt;&lt;br&gt;Other variations of Waterfall to come.</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826787898730571039]]></link>
      <pubDate>Sat, 28 May 2016 21:56:53 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826787898730571039</guid>
    </item>
    <item>
      <title>UnderRacer Alpha 0.3 : New additions!</title>
      <description>What was added and/or changed:&lt;br&gt;&lt;br&gt;///Rearview (Finally!)///&lt;br&gt;&lt;br&gt;///Joystick Support (Worked on my XBOX 360 controller, not sure about other gamepads or joysticks, but they should possibly work. Be sure to use the Options menu to bind the buttons before playing, and change the control input to Joystick.)///&lt;br&gt;&lt;br&gt;///Powerup changes///&lt;br&gt;-Jetpack: Fixed getting stuck forever in spikes while using it.&lt;br&gt;-Bone: Player now releases 3 bones.&lt;br&gt;&lt;br&gt;///3 more powerups///&lt;br&gt;&lt;br&gt;-Blue Bone: Follows closest player, hit guaranteed when close to an enemy without any walls nearby.&lt;br&gt;-Spears: 2 Spears follow the side of the kart for a little bit, and then are thrown ahead or at the closest player.&lt;br&gt;-Spaghetti: Collision with other enemies stun them under the effects of this powerup.&lt;br&gt;&lt;br&gt;&lt;br&gt;///Special Powers (Magic attacks charged slowly through the game to give an advantage in racing, and to change gameplay from character to character. Charging time varies so some powers are still useful, but not OP.)///&lt;br&gt;&lt;br&gt;-Papyrus attack summons 4 bones at each side and a blue bone, while letting the player under the effect's of spaghetti. Charges at normal time.&lt;br&gt;-Undyne's Attack summons 2 floor spikes and  2 spears. Charges a little bit slower.&lt;br&gt;-Sans Attack summons a Gaster Blaster and 6 bones at different sides, takes almost the double of Papyrus charge time to use.&lt;br&gt;-So far only those 3 characters above have the Special Attacks working.&lt;br&gt;&lt;br&gt;//Achievement System///&lt;br&gt;&lt;br&gt;-There are 4 test achievements, being one that still doesn't work properly, the &lt;br&gt;Flowey one, which would unlock Asriel. You can unlock Gaster through one of the achievements. &lt;br&gt;-Also, be sure to look for a little secret wall in the Ruins, and collide with it if it says to do it. It'll ask for a code, type in: blueberry. Good, now go check the AU's character selection menu, you unlocked Underswap Sans!&lt;br&gt;&lt;br&gt;///New characters and skins!///&lt;br&gt;&lt;br&gt;///(WIP) Options menu///&lt;br&gt;-You can change your binds and configure your joystick support, as well as some options related to performance, like rendering distance.&lt;br&gt;&lt;br&gt;///Snowdin Forest///&lt;br&gt;-Thanks to the great work of TheGravyNator on this level, the Snowdin Forest is now added to the game! And damn it's hard to race against bots in this one, but it's an awesome track!&lt;br&gt;&lt;br&gt;///Automatic Saving (WIP)///&lt;br&gt;The game now saves unlocks, options, and other settings, like controller binds. It generates 4 or 5 text files (which makes it easier for me to modify their info in the engine), but they will be reduced to one with the progress of the game's development.&lt;br&gt;&lt;br&gt;///Menu Animation Thingy!///&lt;br&gt;-So far, 6 characters appears racing in the menu screen, with some animations, to give some detail to the interface.&lt;br&gt;&lt;br&gt;I might have forgot something else, but i think that's it so far.&lt;br&gt;&lt;br&gt;PS: In the spoiler alert, if you wait enough, Flowey becomes mad at you not skipping the alert and eventually leaves.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FFile%3Ahttps%3A%2F%2Fwww.dropbox.com%2Fs%2F6u9frhz8cteja0e%2Funderracer_prealpha.zip%3Fdl%3D0&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;File:https://www.dropbox.com/s/6u9frhz8cteja0e/underracer_prealpha.zip?dl=0&lt;/a&gt;&lt;br&gt;&lt;br&gt;Be sure to comment your opinion in the game!</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826787458104340685]]></link>
      <pubDate>Tue, 24 May 2016 01:46:53 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826787458104340685</guid>
    </item>
    <item>
      <title>Gaster added, working on achievements and skins system</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fimgur.com%2Fa%2FiGYu0&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://imgur.com/a/iGYu0&lt;/a&gt; Also, little floating hands effects :D&lt;br&gt;&lt;br&gt;I'm working on an achievement system,and a skin system, where you can use the same characters, but with other sprites, possibly from AU's or different styles.</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826787025745319328]]></link>
      <pubDate>Thu, 19 May 2016 02:26:26 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826787025745319328</guid>
    </item>
    <item>
      <title>Progress on the CORE level (also Gaster Blaster powerup)  Sneak peek</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fimgur.com%2Fa%2FozPuJ&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://imgur.com/a/ozPuJ&lt;/a&gt;&lt;br&gt;&lt;br&gt;Any suggestions, opinions, comment here.</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786726366027537]]></link>
      <pubDate>Sun, 15 May 2016 23:41:30 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786726366027537</guid>
    </item>
    <item>
      <title>Good news Gentlemen! We've got a soundtrack! (At least a big part of it so far!)</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fi.imgur.com%2FjLd1Q43.jpg&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://i.imgur.com/jLd1Q43.jpg&lt;/a&gt;&lt;br&gt;&lt;br&gt;Thanks to MIDI Vagrant! &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsoundcloud.com%2Fmidivagrant%2Funderkart-ost-ruins-raceway%2Fcomment-285950790&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://soundcloud.com/midivagrant/underkart-ost-ruins-raceway/comment-285950790&lt;/a&gt;&lt;br&gt;&lt;br&gt;Thanks MIDI!</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786294440076221]]></link>
      <pubDate>Wed, 11 May 2016 00:30:56 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786294440076221</guid>
    </item>
    <item>
      <title>Some plans i've changed for the game and what we've got so far</title>
      <description>So, due to camera and performance problems, i've been thinking about reducing 4 players offline multiplayer to only 2 players max.&lt;br&gt;&lt;br&gt;The reason is, each player makes the computer require more performance. 3 players=3x rendering, 4 players=4x rendering, etc. Also it's a pain to set 4 cameras at the screen XD&lt;br&gt;&lt;br&gt;To compensate for that, i've added plans and some settings for internet-based Multiplayer action (6 Players Max)&lt;br&gt;&lt;br&gt;Also, if anyone is feeling like making some art, i was thinking about making the &amp;quot;Campaign&amp;quot; and &amp;quot;Custom Race&amp;quot; buttons as little pixel arts, for there will only be these two buttons in one room. Best size for those would be 640x240, so i can fit both in a 640x480 room.&lt;br&gt;&lt;br&gt;Also, there will be a Campaign. It's awesome to make a campaign, and it's a pain to code the custom race settings. So yeah, i'll make a video showing what we've got so far when i finish player positions (First place, second place, etc) because they're currently showing up wrong information and sometimes crash the game. I've FINALLY fixed the multiple characters problem. There can't be two of the same characters in the same race.&lt;br&gt;&lt;br&gt;But hey, new menus! And offline multiplayer is working!&lt;br&gt;&lt;br&gt;What we've got so far (Album): &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fimgur.com%2Fa%2FCzPFy&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://imgur.com/a/CzPFy&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786116213702733]]></link>
      <pubDate>Mon, 09 May 2016 01:53:44 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786116213702733</guid>
    </item>
    <item>
      <title>Sprite Rotation System Changed: No need for diagonal sprites</title>
      <description>No need for diagonal sprites anymore, i've fixed all the wrong rotations in the sprite system, things are way better now.</description>
      <link><![CDATA[https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786008470631756]]></link>
      <pubDate>Sat, 07 May 2016 22:44:24 +0000</pubDate>
      <author>Z</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/underacerdevs/announcements/detail/826786008470631756</guid>
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