<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated on Wed, 06 May 2026 10:37:29 -0700 -->
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <atom:link href="https://steamcommunity.com/groups/tf2loadout" rel="self" type="application/rss+xml" />
    <title>TF2 Loadout RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/tf2loadout]]></link>
    <description><![CDATA[Events and Announcements for TF2 Loadout]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>iOs / Safari beta testers needed for loadout.tf</title>
      <description>An update has been deployed on the beta version of  the site. This update focuses exclusively on fixing an issue preventing the site to work properly on Safari.&lt;br&gt;&lt;br&gt;Try it here : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://whatsnext.loadout.tf/&lt;/a&gt;&lt;br&gt;Your feedback will be much appreciated.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/3142848113545732232]]></link>
      <pubDate>Thu, 13 Dec 2018 17:34:11 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/3142848113545732232</guid>
    </item>
    <item>
      <title>War paints are back on loadout.tf</title>
      <description>You can test them right now at &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://whatsnext.loadout.tf/&lt;/a&gt;. Be sure to click on the 'init war paints' button at the top of the item list before using them.&lt;br&gt;&lt;br&gt;I'm using a brand new system, thus don't hesitate to open a discussion in the bug forum.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/2560724881984573552]]></link>
      <pubDate>Thu, 14 Dec 2017 20:32:10 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/2560724881984573552</guid>
    </item>
    <item>
      <title>Jungle Inferno war paints added to Weapons.tf</title>
      <description>I (finally) managed to add the new war paints to weapons.tf. &lt;br&gt;&lt;br&gt;The new paint generation system will be ported to loadout.tf in the next days, so please report any bug in the comments.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fweapons.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://weapons.tf/&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/1479860425939485278]]></link>
      <pubDate>Mon, 11 Dec 2017 16:15:17 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/1479860425939485278</guid>
    </item>
    <item>
      <title>Multi characters on test on loadout.tf</title>
      <description>You can now select up to 9 characters on loadout.tf.&lt;br&gt;Test it on &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://whatsnext.loadout.tf/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Leave your comment about this feature below.&lt;br&gt;&lt;br&gt;Notice : hotkeys to switch to previous / next character are F7 / F8</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/1453956698908157928]]></link>
      <pubDate>Tue, 12 Sep 2017 17:49:43 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/1453956698908157928</guid>
    </item>
    <item>
      <title>The unifying update</title>
      <description>The 3D engine powering loadout.tf has been updated to run on most mobile devices. This new 3D engine is significantly faster on mobile devices than the old one.&lt;br&gt;&lt;br&gt;Now the url &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Floadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://loadout.tf/&lt;/a&gt; can be used on both desktop and mobile devices.&lt;br&gt;&lt;br&gt;Therefore the url m.loadout.tf is no longer in use. &lt;br&gt;&lt;br&gt;If you have issues with it, please post in the comments.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/2533687504417375848]]></link>
      <pubDate>Mon, 03 Jul 2017 19:35:31 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/2533687504417375848</guid>
    </item>
    <item>
      <title>Looking for translators</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;I'm translating loadout.tf to the 27 languages available in TF2&lt;br&gt;The items name are already translated&lt;br&gt;Translations already done:&lt;/div&gt; English&lt;br&gt;French&lt;br&gt;Polish &lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/polandball&quot; alt=&quot;:polandball:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;Russian (need a review)&lt;br&gt;Japanese&lt;br&gt;Spanish&lt;br&gt;German&lt;br&gt;Dutch&lt;br&gt;Finnish&lt;br&gt;Norwegian&lt;br&gt;Swedish&lt;br&gt;Romanian&lt;br&gt;Italian&lt;br&gt;Brazilian&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Translating the ui takes 5-10 min.&lt;br&gt;Fellow translators will be credited on loadout.tf&lt;br&gt;&lt;br&gt;I need some volunters to translate those languages:&lt;/div&gt; Korean&lt;br&gt;Simplified Chinese&lt;br&gt;Traditionnal Chinese&lt;br&gt;Thai&lt;br&gt;Portuguese&lt;br&gt;Danish&lt;br&gt;Hungarian&lt;br&gt;Czech&lt;br&gt;Turkish&lt;br&gt;Bulgarian&lt;br&gt;Greek&lt;br&gt;Ukrainian&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;If want to participate, post a reply, I will give you the procedure in a private message.&lt;br&gt;You can also share this announcement if you know somebody with the required skill.&lt;/div&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/1271551821049929421]]></link>
      <pubDate>Mon, 05 Jun 2017 21:33:37 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/1271551821049929421</guid>
    </item>
    <item>
      <title>Lighting improvement in loadout.tf</title>
      <description>I'm currently improving the lighting in loadout.tf, which is a most needed feature.&lt;br&gt;&lt;br&gt;You can beta test the new lighting at this url : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://whatsnext.loadout.tf/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Also, I modified the way paints are applied, so if there is an issue with an item's painting, post its name below.&lt;br&gt;&lt;br&gt;Note that weapons sheen are unavailable for the moment.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/1271551010171116142]]></link>
      <pubDate>Fri, 26 May 2017 18:06:30 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/1271551010171116142</guid>
    </item>
    <item>
      <title>Preview of the choreography update</title>
      <description>A new version has been released for test purposes at &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://whatsnext.loadout.tf/&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/ok&quot; alt=&quot;:ok:&quot; class=&quot;emoticon&quot;&gt; New animation system&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/ok&quot; alt=&quot;:ok:&quot; class=&quot;emoticon&quot;&gt; Choreography support&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/ok&quot; alt=&quot;:ok:&quot; class=&quot;emoticon&quot;&gt; Added pool party &lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/ducky&quot; alt=&quot;:ducky:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/ok&quot; alt=&quot;:ok:&quot; class=&quot;emoticon&quot;&gt; Fixed most wanted&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/ok&quot; alt=&quot;:ok:&quot; class=&quot;emoticon&quot;&gt; Class badges and class masks are now using the proper submodel.&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/exclaim&quot; alt=&quot;:exclaim:&quot; class=&quot;emoticon&quot;&gt; Note that for the moment, choreographies are only used for action taunts.&lt;br&gt;&lt;br&gt;For as long as loadout.tf exists, I have been using smd (text files) for animations. Although I'm able to read mdl (binary files) animations, I don't use them for character animations cause those files are massive. The drawback of using smd is that they lack of events. This prevent to play some taunts properly (eg: pool party). Also, neither the sounds nor the effects were played.&lt;br&gt;&lt;br&gt;So I eventually found a way to load only the bits of the binary files that are really necessary to reduce the bandwith usage. Note that this technique is very experimental, so, if you have:&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/xmark&quot; alt=&quot;:xmark:&quot; class=&quot;emoticon&quot;&gt; low bandwith&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/xmark&quot; alt=&quot;:xmark:&quot; class=&quot;emoticon&quot;&gt; low end computer&lt;br&gt;&lt;img src=&quot;https://community.fastly.steamstatic.com/economy/emoticon/xmark&quot; alt=&quot;:xmark:&quot; class=&quot;emoticon&quot;&gt; high ping (the server is located in France)&lt;br&gt;&lt;br&gt;your feedback will be appreciated.&lt;br&gt;&lt;br&gt;Note that the facial animations don't work with this new system yet.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/656800146522443111]]></link>
      <pubDate>Sat, 11 Feb 2017 19:02:33 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/656800146522443111</guid>
    </item>
    <item>
      <title>Introducing facial animations in loadout.tf</title>
      <description>I added facial animations for test purposes to &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://whatsnext.loadout.tf/&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Things to know:&lt;br&gt;-Lids don't works yet&lt;br&gt;-Some performance issue with Firefox&lt;br&gt;&lt;br&gt;Your feedback will be appreciated.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/684944111044087575]]></link>
      <pubDate>Tue, 03 Jan 2017 19:06:46 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/684944111044087575</guid>
    </item>
    <item>
      <title>Unusual weapons</title>
      <description>They are finally coming. You can test them on &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwhatsnext.loadout.tf%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://whatsnext.loadout.tf/&lt;/a&gt;. Just pick an effect before adding a decorated weapon.</description>
      <link><![CDATA[https://steamcommunity.com/groups/tf2loadout/announcements/detail/972040941810847659]]></link>
      <pubDate>Sat, 08 Oct 2016 00:16:06 +0000</pubDate>
      <author>Baldurs Tod</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/tf2loadout/announcements/detail/972040941810847659</guid>
    </item>
  </channel>
</rss>