Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


IF YOU CNAT MAKE IT THEN DON'T SIGN UP. THE SEASON START ON MAY 31ST- JUNE 1ST. THANKS FOR JOININ GTHE SWAG GANG!!!!!!!!!!!
Possible Scores are (5-0, 5-1, 5-2, 5-3, 5-4, 4-0, 4-1, 4-2, 4-3, 3-0, 3-1, 3-2, 2-0, 2-1, 1-0).
Server config: ugc_6v_stopwatch.cfg
Match Play: Attack/Defend maps (aka Stopwatch maps) are played in 2 or 3 separate match rounds. Each team attacks once in each match round. The Home team has choice whether to attack first or defend first. Team will alternate sides thereafter.
Example:< >Round 1: Team A attacks and Team B defends, then Team B attacks and Team A defends
Round 2: Team B attacks and Team A defends, then Team A attacks and Team B defends
Round 3 (Tiebreaker): Team A attacks and Team B defends, then Team B attacks and Team A defends.
Scoring: Each round won by a team counts as 1 point. The first team to win 2 rounds wins the match.
Overtime: If after 2 rounds and scores are tied at 1-1 per team, a third full round is to be played as a tiebreaker. All the settings from the first two rounds apply.
Possible Scores are (2-0 or 2-1).
1.4. Weapon and Item Restrictions Players may use any weapon or item in TF2 except for those excluded on the Quick Info page. Item use is controlled by a server whitelist. This list may change during a season due to patches and new releases by Valve (see section 1.5 for more info on whitelist). Any new weapons, items or class sets that are released by Valve during a regular season are banned until UGC admins have had a chance to review them and add them to the whitelist. Any weapon that develops a bug or unfair exploit as a result of a patch will be banned from use until it has been fixed. We will update our whitelist and announce the revision in our weekly news.
1.2. Player Size Teams may play with a maximum of 6 players each. A team may play shorthanded by choice, but a minimum of 5 players is required to play a match.
1.3. Map Types and Gameplay Settings UGC will play league worthy Map types, which may include AD(Attack Defend), KOTH (King of The Hill) and standard CP (Command Point) maps.
Matt=Medic
Quinn=Scout
Kyle=Scout
Theo=Soldier
Aaryan-=Soldier
Henry=Pyro
If you like the setup say (I Agree) in chat If you don't say no and then put what you are best at