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    <title>Rex's Workshop RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/rex_workshop]]></link>
    <description><![CDATA[Events and Announcements for Rex's Workshop]]></description>
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    <item>
      <title>Me thinks Im done making Payday2 skins...</title>
      <description>Hey, as the title says I'm done... I'll be around still but I'm done with making skins for Payday 2, existing ones are staying up obviously and if they get selected that's cool but I'm not going to make any new ones.&lt;br&gt;&lt;br&gt;I don't have any plans to make skins for other games like CS:GO so dont expect anything over there either.&lt;br&gt;&lt;br&gt;Also dont think Ill be paying mush Payday 2 either, maybe on occasion and maybe for editor stuff to help other people out but atm I have my own projects to deal with.&lt;br&gt;&lt;br&gt;See ya.</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1658894823698432728]]></link>
      <pubDate>Wed, 06 Jun 2018 10:47:52 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1658894823698432728</guid>
    </item>
    <item>
      <title>No Mercy heist when?</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1308663811&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1308663811&lt;/a&gt;&lt;br&gt;&lt;blockquote class=&quot;bb_blockquote&quot;&gt;&lt;i&gt;&amp;quot;Specially designed SMG for Mercy Hospital security staff.&amp;quot;&lt;/i&gt;&lt;br&gt;&lt;br&gt;Thanks for stopping by!&lt;br&gt;This was a project done in under 6 hours and used Pattern UV layouts and a single special pattern that applies snug on both the upper receiver and lower receiver with a single additional sticker to be efficient with memory usage and thus avoid any developer downscaling... hopefully.&lt;/blockquote&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1657759404987148744]]></link>
      <pubDate>Wed, 21 Feb 2018 12:26:52 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1657759404987148744</guid>
    </item>
    <item>
      <title>Merry Christmas</title>
      <description>Merry Christmas everyone!&lt;br&gt;&lt;br&gt;Here is a new simple skin called Snowball!&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1240726785&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1240726785&lt;/a&gt;&lt;br&gt;This skin was made in ~4 hours because I used the pattern uv of the weapon model, for more details...&lt;br&gt;&lt;br&gt;Here! A new section of the guide has been updated to include how you can generate your own pattern UVs for skins!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=897477268&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_2&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=897477268&lt;/a&gt;&lt;br&gt;In addition Sushy made this skin also using the same pattern UV trick!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1240565283&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_3&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1240565283&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1585696107381422238]]></link>
      <pubDate>Sat, 23 Dec 2017 16:25:25 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1585696107381422238</guid>
    </item>
    <item>
      <title>Generating a skin specific UV is possible! (+ New skin WIP)</title>
      <description>Hello, recently AJValentine and I have figured out how skin specific UVs work in PAYDAY2.&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1231784145&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_4&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1231784145&lt;/a&gt;&lt;br&gt;&lt;br&gt;We will start working on something soon relating to this on the workshop forum but for now if youre interested in helping generate 2048x2048 UV sheets please say, its fairly simple but takes a bit of time because of how many weapon parts exist in PAYDAY2.&lt;br&gt;&lt;br&gt;In the future expect higher quality skins faster if more creators use UVs to make their skins.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;&lt;/div&gt;Also if youre still waiting to see what Im working on here's a preview on my current workshop project!&lt;br&gt;&lt;br&gt;A WW2 german looking pistol design currently named &lt;i&gt;&amp;quot;Adlerangriff&amp;quot;&lt;/i&gt; &lt;span class=&quot;bb_spoiler&quot;&gt;&lt;span&gt;(or Eagle Attack in English, says Google Translate)&lt;/span&gt;&lt;/span&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1231786143&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_5&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1231786143&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/3116919437145670947]]></link>
      <pubDate>Fri, 15 Dec 2017 04:01:30 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/3116919437145670947</guid>
    </item>
    <item>
      <title>Macaw!</title>
      <description>New Airbow skin &amp;quot;Macaw&amp;quot;&lt;br&gt;Based on overkills Macaw design on the Akimbo Compact 5 SMGs.&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1212183523&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_6&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1212183523&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=880442987&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_7&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=880442987&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1456215383017309581]]></link>
      <pubDate>Tue, 28 Nov 2017 05:22:42 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1456215383017309581</guid>
    </item>
    <item>
      <title>The Butcher has a present.</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1182461562&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_8&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1182461562&lt;/a&gt;&lt;br&gt;&lt;br&gt;After Lockes questionable behaviour the Butcher has offered to send you her custom 'Meat Gunners' as thank you for saving her crew and some of her weapons.</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1447205432082448761]]></link>
      <pubDate>Fri, 27 Oct 2017 19:23:01 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1447205432082448761</guid>
    </item>
    <item>
      <title>Happy Halloween!</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=1182085901&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_9&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=1182085901&lt;/a&gt;&lt;br&gt;&lt;br&gt;Trying my best to get back into skinning!</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1447205432081285991]]></link>
      <pubDate>Fri, 27 Oct 2017 13:14:26 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1447205432081285991</guid>
    </item>
    <item>
      <title>I have a question for you!</title>
      <description>What pistol (or small weapon) deserves a huge amount of time and effort for a gold damascene looking Payday2 skin?&lt;br&gt;&lt;br&gt;Damascene looks like this incase you're not aware.&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.hallowellco.com%2Fdamascene-Llama-pistol.jpg&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Image 1&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.hallowellco.com]&lt;/span&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F736x%2F22%2F07%2F26%2F220726abb87c9913d5c4e4fb54122cd2--weapons-guns-guns-and-ammo.jpg&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Image 2&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[s-media-cache-ak0.pinimg.com]&lt;/span&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://youtu.be/4KM7ySNWuqU&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_10&quot;&gt;https://youtu.be/4KM7ySNWuqU&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1335729836949028693]]></link>
      <pubDate>Sun, 25 Jun 2017 21:04:58 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1335729836949028693</guid>
    </item>
    <item>
      <title>Akai Mizu + Workshop guide info</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Akai Mizu for the Micro Uzi!&lt;/div&gt;&lt;i&gt;A Jiro/Yakuza theme'd Micro Uzi skin, made with 3 patterns, 2 base gradients and 1 pattern gradient and in 2 days of solid work. I hope you enjoy it.&lt;/i&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=935754672&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_11&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=935754672&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Workshop advanced guide&lt;/div&gt;New page, &amp;quot;Red channel fade guide&amp;quot;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=938728336&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_12&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=938728336&lt;/a&gt;&lt;br&gt;&lt;br&gt;A full guide is still on the works and I'm still learning new things myself, if you happen to know anything interesting feel free to mention it to me and I might add it in a guide page.</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1258041022194927456]]></link>
      <pubDate>Sat, 03 Jun 2017 14:55:20 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1258041022194927456</guid>
    </item>
    <item>
      <title>New mapping sheet!</title>
      <description>Ive made a mapping sheet similar to the one overkill uses and if anyone who creates skins wants to use this feel free.&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=931866148&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_13&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=931866148&lt;/a&gt;&lt;br&gt;&lt;br&gt;Now for me to go back to thinging the things.</description>
      <link><![CDATA[https://steamcommunity.com/groups/rex_workshop/announcements/detail/1258040211270025653]]></link>
      <pubDate>Wed, 24 May 2017 11:14:58 +0000</pubDate>
      <author>STG_REX</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/rex_workshop/announcements/detail/1258040211270025653</guid>
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