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    <title>Payday 2: Workshop RSS Feed</title>
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    <description><![CDATA[Events and Announcements for Payday 2: Workshop]]></description>
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      <title>Payment for Accepted Skins</title>
      <description>Greetings heister artists!&lt;br&gt;&lt;br&gt;After discussions with Steam and the Payday Community, Overkill has announced what creators will receive. &lt;br&gt;&lt;br&gt;Here it is:&lt;br&gt;&lt;br&gt;&lt;blockquote class=&quot;bb_blockquote with_author&quot;&gt;&lt;div class=&quot;bb_quoteauthor&quot;&gt;Originally posted by &lt;b&gt;Overkill_Joakim&lt;/b&gt;:&lt;/div&gt;We have now after discussion with the community decided the payment you will get if your skin will be accepted into Payday 2.&lt;br&gt;&lt;br&gt;You will get one of each skin in Mint condition from the safe you are submitting to. They will be tradable.  &lt;br&gt;&lt;br&gt;After discussions with Steam we know now that they dont have a system at the moment that makes it possible to share the trade royalty. &lt;br&gt;&lt;br&gt;I hope you think this is a fair deal and we are looking forward to the first community safe in payday history! &lt;/blockquote&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/pd2workshop/announcements/detail/845934671728054465]]></link>
      <pubDate>Tue, 09 Aug 2016 11:09:46 +0000</pubDate>
      <author>Mr. Wolf</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/pd2workshop/announcements/detail/845934671728054465</guid>
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    <item>
      <title>Video Tutorials - Skin Workshop</title>
      <description>As many have noticed and commented, the current skin creation process does require some skill or experience in image editing. It is not quite intuitive yet, but can benefit from a good workflow.&lt;br&gt;&lt;br&gt;To help with this, video tutorials were prepared, aimed at anyone with basic knowledge of Photoshop. These should help understand better how you can create your own skins, detailing and demonstrating the process.&lt;br&gt;&lt;br&gt;The first video was created on Twitch by Tobias and Joakim, from Overkill:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fstarbreeze%2Fv%2F78015594&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Video Tutorial 1&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.twitch.tv]&lt;/span&gt;&lt;br&gt;&lt;br&gt;This second link is a playlist on Youtube, created by AJValentine:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/playlist?list=PLj15rXn0U-g3XIbaVAVm_x-mvtmm24qhh&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Video Tutorial 2&lt;/a&gt; (multiple videos)&lt;br&gt;&lt;br&gt;So, hope this helps move you along on your experimentation. &lt;br&gt;&lt;br&gt;Remember to come back and show the rest of the community the results of your handiwork!</description>
      <link><![CDATA[https://steamcommunity.com/groups/pd2workshop/announcements/detail/852687701440956907]]></link>
      <pubDate>Fri, 15 Jul 2016 12:02:17 +0000</pubDate>
      <author>Mr. Wolf</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/pd2workshop/announcements/detail/852687701440956907</guid>
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      <title>Workshop support is now live!</title>
      <description>Finally, after a long wait, Payday 2 now includes Steam Workshop support! Note that it is still in beta, but all creations have a chance of being officially featured. It's creating time!&lt;br&gt;&lt;br&gt;To opt into the Beta, click the game in your library, and choose &amp;quot;Properties&amp;quot;. On the &amp;quot;Betas&amp;quot; tab, choose the dropdown to find the Workshop option. Apply.&lt;br&gt;&lt;br&gt;A new update will be then queued on Steam, with approximately 850 Mb.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/games/218620/announcements/detail/851561540927971339&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Official Announcement&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;The models and additional elements can be downloaded, for use with your favorite editors. The following link also includes some general guidelines.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/workshop/discussions/-1/365172547953696479/?appid=218620&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Sample Downloads&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Remember it is still in Beta mode. Backup your savegame to prevent unexpected problems.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=170416480&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Guide for Savegame Backup&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/pd2workshop/announcements/detail/851561540928466371]]></link>
      <pubDate>Mon, 11 Jul 2016 18:44:25 +0000</pubDate>
      <author>Mr. Wolf</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/pd2workshop/announcements/detail/851561540928466371</guid>
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