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    <title>Originahl-Scripts RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts]]></link>
    <description><![CDATA[Events and Announcements for Originahl-Scripts]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>New Gmod addon update 2022 : Tab Menu CREATOR or Escape Menu Builder</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Gmod Tab Menu CREATOR or Escape Menu Builder&lt;/div&gt;&lt;br&gt;Gmod Tab Menu CREATOR, is a Gmod addon that is used to fully edit your own Escape menu in a custom way. This script will contribute to the aesthetic identity of your server to make it unique. Bring out your personality through a visual identity that you will have entirely imagined and that you can modify as you wish! With the possibility to make each element clickable and to choose if it is a URL or a Command.&lt;br&gt;&lt;br&gt;Get the addon here : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3914%2Fgmod-escape-menu-editor&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3914/gmod-escape-menu-editor&lt;/a&gt;&lt;br&gt;&lt;br&gt;Video : &lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=VbyKOk5Yx1E&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;https://www.youtube.com/watch?v=VbyKOk5Yx1E&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3140698321553944559]]></link>
      <pubDate>Wed, 12 Jan 2022 01:05:00 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3140698321553944559</guid>
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    <item>
      <title>Update 2.3 of Two music areas system - Gmod Scripts</title>
      <description>Update 2.3 of Two music areas system - Gmod Scripts&lt;br&gt;&lt;br&gt;Update 2.3 of Two music areas system : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3903%2Ftwo-music-areas-system&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3903/two-music-areas-system&lt;/a&gt;&lt;br&gt;&lt;br&gt;Two music areas system allows you to give a musical ambiance to an environment or in a small zone, for example a musicis launched when a user enter in a store, a building, and it also allows you to name a place which will be notified in the corner of HUD when the player will enter the area&lt;br&gt;&lt;br&gt;🧱 Improved :&lt;br&gt;Allows you to hide the black band when you do not want to display a zone name.&lt;br&gt;&lt;br&gt;More Gmod addons[&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Foriginahl-scripts.com&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;originahl-scripts.com&lt;/a&gt;] here : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/page-1&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3035968700868354940]]></link>
      <pubDate>Wed, 26 May 2021 01:59:03 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3035968700868354940</guid>
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      <title>Gmod or DarkRP Deathscreen Customisable by Nordahl</title>
      <description>Gmod Deathscreen Customisable : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3913%2Fgmod-deathscreen-customisable&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3913/gmod-deathscreen-customisable&lt;/a&gt;&lt;br&gt;&lt;br&gt;&amp;quot;No more standardized deathscreens that you can find everywhere. GMOD DEATHSCREEN CUSTOMISABLE allows you to make a nice Deathscreen in real time on a clean, simple and clear interface! Imagine it and do it without any Lua or Glua skills. With this tool you will be able to do whatever you imagine, play music or sound at the moment of the player's death, force a waiting time before respawn, be in accordance with the theme of your project even in your Deathscreen by customizing it totally.&amp;quot;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3076498560608970763]]></link>
      <pubDate>Thu, 29 Apr 2021 00:01:54 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3076498560608970763</guid>
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      <title>Gmod Scoreboard Editable</title>
      <description>Gmod Scoreboard Editable : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3912%2Fgmod-scoreboard-editable&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3912/gmod-scoreboard-editable&lt;/a&gt;&lt;br&gt;&lt;br&gt;&amp;quot;First of all you finally buy a unique identity for your server that reflects your project, no more servers with all the same Scoreboard, and so on. Give your customers a feeling that they are on something unique. Editable Scoreboard (also called Tab menu), meets the needs of users who require an elegant and customizable panel quickly and without going through the upload images on the workshop. The little flirt is that it also includes a list of useful actions to act as an administrator. Click on the player to heal him, kicker, teleport, etc. Which works even if your gamemode is not a DarkRP.&amp;quot;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3025829894178945354]]></link>
      <pubDate>Mon, 29 Mar 2021 02:29:29 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3025829894178945354</guid>
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      <title>Logo of the next new script : Tab Menu Editable</title>
      <description>____EN : Logo of the next script, it is a continuation of the F4 menu. It will work independently of it. But to keep a coherent identity. As it will overwrite the old scoreboard (Tab Menu), like the F4 menu I chose the eclipse. Of course the internal symbol is the Tab key. More details on this next script soon.&lt;br&gt;&lt;br&gt;Links : &lt;br&gt;List of current scripts (21) &amp;gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/page-1&lt;/a&gt;&lt;br&gt;New Steam Group for Originahl scripts only &amp;gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/groups/originahl-scripts&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;https://steamcommunity.com/groups/originahl-scripts&lt;/a&gt;&lt;br&gt;&lt;br&gt;__________________&lt;br&gt;____FR : Logo du prochain script, il s'inscrit dans la continuité du menu F4. Il fonctionnera indépendamment de celui-ci. Mais pour garder une cohérence identitaire. Comme il écrasera l'ancien scoreboard (Tab Menu), comme le menu F4 j'ai choisi l'éclipse. Bien entendu le symbole interne il s'agit de la touche Tab. Plus de détail sur ce prochain script prochainement.&lt;br&gt;&lt;br&gt;Liens : &lt;br&gt;Liste des scripts actuels (21) &amp;gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/page-1&lt;/a&gt;&lt;br&gt;Nouveau Groupe Steam concernant uniquement les scripts Originahl &amp;gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/groups/originahl-scripts&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;https://steamcommunity.com/groups/originahl-scripts&lt;/a&gt;&lt;br&gt;&lt;br&gt;.&lt;br&gt;.&lt;br&gt;.&lt;br&gt;#Gmod #Lua #GLua #Logo #Programming #coding #code #script #addon #mod #marketplace #Tab #Menu #interface #scoreboard #darkrp</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3025829894170216505]]></link>
      <pubDate>Fri, 26 Mar 2021 16:31:00 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3025829894170216505</guid>
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      <title>Nordahl Announced 5 new scripts planned</title>
      <description>5 new scripts planned&lt;br&gt;24 MARS À 9H36 - NORDA SCRIPTS&lt;br&gt;&lt;br&gt;_______________ En 🇬🇧 _______________&lt;br&gt;&lt;br&gt;Shall I announce them? Or don't you want to be spoiled?&lt;br&gt;The goal of these scripts will be to give a unique feel to your servers. So inevitably they will be in the modifiable range. Like my F4 menu : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3906%2Fdarkrp-f4-menu-customizable&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3906/darkrp-f4-menu-customizable&lt;/a&gt;&lt;br&gt;&lt;br&gt;In the meantime I'm running a 25% promotion on all my scripts to celebrate spring.&lt;br&gt;&lt;br&gt;The list of my creations : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/page-1&lt;/a&gt;&lt;br&gt;&lt;br&gt;_______________ Fr 🇫🇷 _______________&lt;br&gt;&lt;br&gt;Dois-je les annoncer ? Ou ne voulez-vous pas être gâtés ?&lt;br&gt;Le but de ces scripts sera de donner une sensation unique à vos serveurs. Donc inévitablement, ils seront dans la gamme des modifiables. Comme mon menu F4 : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3906%2Fdarkrp-f4-menu-customizable&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3906/darkrp-f4-menu-customizable&lt;/a&gt;&lt;br&gt;&lt;br&gt;En attendant je fais une promotion de 25% de tous mes scripts pour fêter le printemps.&lt;br&gt;&lt;br&gt;La liste de mes créations : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/page-1&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3025829894161801654]]></link>
      <pubDate>Wed, 24 Mar 2021 08:38:09 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/3025829894161801654</guid>
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      <title>🎃 Halloween sales of Gmod addons 2020 🎃</title>
      <description>On this Halloween night, everything goes wrong here: the clock rings without warning, turns upside down, the TV turns on by itself, hair grows on my feet!!!! My claws are starting to damage the keys of my keyboard. The frames seem to slide slowly... A baby's cry!!! Oh no that's mine I'm coming back (it's my turn).&lt;br&gt;.&lt;br&gt;.&lt;br&gt;.&lt;br&gt;Re! I'll take it up again, who says Halloween, says candy! Oh no damn, there's the covid too... I'm setting up promotions highlighting my collection of scripts to help you manage your Garry's Mod servers from 30 to 31 October 2020.&lt;br&gt;&lt;br&gt;Edit : Of course I forget the link to the shop : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Garry's Mod marketplace&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;&lt;br&gt;&lt;br&gt;Bite,&lt;br&gt;&lt;br&gt;Links : &lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;🎃 Gmod's marketplace&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fen%2Fforum%2Fannouncements%2Fhalloween-sales-of-gmod-addons-2020%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;🎃 Forum Threads GB&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Ffr%2Fforum%2Fannonces-officielles%2Fventes-dhalloween-daddons-gmod-2020%2Fpage-1&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;🎃 Forum Threads FR&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2952633082355260832]]></link>
      <pubDate>Fri, 30 Oct 2020 04:20:53 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2952633082355260832</guid>
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      <title>The best Loot Spawn Point Editor is released</title>
      <description>Get the script Loot Spawn Point Editor 2nd Gen here : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3910%2Floot-spawn-point-editor-2&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3910/loot-spawn-point-editor-2&lt;/a&gt;&lt;br&gt;&lt;br&gt;English Video : Loot Spawn Point Editor 2nd Gen : &lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=uUiYUPRFoDg&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;https://www.youtube.com/watch?v=uUiYUPRFoDg&lt;/a&gt;&lt;br&gt;&lt;br&gt;French Video : Loot Spawn Point Editor 2nd Gen : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dailymotion.com%2Fvideo%2Fx7w96us&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://www.dailymotion.com/video/x7w96us&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Loot Spawn Point Editor 2&lt;/div&gt;&amp;quot;Loot Spawn Point Editor second generation is a system for generating positions that will generate the loot spawn on your server, you will be able to choose the rate of chance of appearance and also the rate of rarity if your point can generate several different items. It works not only for entities. To optimize your server an option is added so that if the players are too far away the spawn is disabled and the generated loot is removed, and it is possible to set the system that generates the loot when the player presses &amp;quot;Use&amp;quot; in the scenery such as a piece of furniture for example.&amp;quot;&lt;br&gt;&lt;br&gt;    🚀 1. Presentation&lt;br&gt;    ⚡️ 2. Optimisation module&lt;br&gt;&lt;br&gt;1. 🚀 Presentation&lt;br&gt;&lt;br&gt;Loot Spawn Point Editor 2 is the first second generation script on Originahl Scripts, it allows you to dynamically edit loot points on any map, of any gamemode on Garry's Mod, with several options as useful as efficient.&lt;br&gt;&lt;br&gt;&lt;br&gt;1.1 An editable cycle system&lt;br&gt;The cycle system allows you to choose a time to carry out a cycle. At each cycle the spawn point will show an object from the list you have created yourself, this chance of appearance is also configurable.&lt;br&gt;&lt;br&gt;1.2 Inserting objects to the list of a loot point&lt;br&gt;To add objects to the list it's very simple, just place them next to the objects then open the interface and click on &amp;quot;Detection&amp;quot;, the system will automatically detect the surrounding entities, you just have to choose from the list, which makes the insertion easier and avoids syntax errors. The inserted objects will be automatically deleted. You have the possibility to write the class of the entity in the text box, then press enter to validate.&lt;br&gt;&lt;br&gt;1.3 Two ways of using the loot point&lt;br&gt;To meet all requirements I have created two operating modes switchable from the interface of a loot point.&lt;br&gt;Mode 0 = The system will automatically spawn the items on its list.&lt;br&gt;Mode 1 = The system will only spawn from its list when a player presses USE when close to a loot point. An example of use the map contains cabinets that you cannot delete, by placing a loot point on the cabinet in mode 1, the player will be able to trigger the loot from the cabinet. You have understood you can turn a static and useless object into a loot point that can be triggered by pressing the USE key. You can limit a delay from the interface to avoid spam.&lt;br&gt;&lt;br&gt;1.4 Chance rate settings for each item&lt;br&gt;The loot point has a luck rate system and a rarity editing system but what's the difference?&lt;br&gt;Pre-set the rate of chance that the Loot Point can make an object appear, means that if the Loot Point has a 50% chance of making an object appear, it also has a 50% chance of making nothing appear, but that's up to you.&lt;br&gt;While the rarity rate allows you to rarefy objects. For example a super lethal ammunition you put it at 1% chance of appearing against 99% for a normal ammunition. So your items that you want to make rare will remain rare.&lt;br&gt;&lt;br&gt;1.5 Customisation options&lt;br&gt;Each loot point has a personalisation option, allowing you to get organised and also to create a map that can be used as a guide. You can edit the Point Name, Text Color, and change the icon.&lt;br&gt;You see the positions of the loot points only when admineyes is activated. The admineyes can be activated from the interface.&lt;br&gt;&lt;br&gt;1.6 Administration - Access - Management&lt;br&gt;Everything is done from a clean and intuitive interface. To open the interface as an admin, simply press the USE key when you are nearby.&lt;br&gt;Even without an administration system you can have admins access if you add your own steamid in the configuration file.&lt;br&gt;&lt;br&gt;1.7 Admin View&lt;br&gt;Named AdminEyes, allows you to see all your loot points placed on the map. The icon of the point, its name, its colour and the distance in metres are displayed.&lt;br&gt;&lt;br&gt;1.8 Translations&lt;br&gt;Like most of my scripts they are already translated into : English, French, German, Greek, Italian, Japanese, Russian, Spanish.&lt;br&gt;&lt;br&gt;2. ⚡️ Optimisation module&lt;br&gt;&lt;br&gt;2.1 Automated activation and deactivation distance&lt;br&gt;You can choose at what distance in meters the system activates and deactivates, if there is no player nearby the loot point is dormant, this distance is configurable from the interface of each point.&lt;br&gt;&lt;br&gt;Why this choice? The Source engine has its limits concerning the number of elements on your server, if the map is badly optimized each entity will be a weight on the network and CPU if they themselves are badly optimized and will also increase the loading time of your server, players will take longer to reach your server. This system allows you to considerably reduce the number of unused entities in empty areas, and it is even better when the maps are large. Giving your server a new health without emptying it of its contents was a challenge to meet.&lt;br&gt;&lt;br&gt;2.2 System of suppression of the loots generated by the point at the time of its deactivation&lt;br&gt;Can also be activated in the optimisation section, if the loot point, is deactivated because there are no more players in its area then the point will remove the loot it has generated. Thus the maps in the eyes of the players will remain well filled without overload.&lt;br&gt;&lt;br&gt;The Loot Spawn Point Editor 2 script contains an official Wiki here :  &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3910%2Floot-spawn-point-editor-2%2Fwiki&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;📚 Wiki &amp;amp; Documentation&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;&lt;br&gt;&lt;br&gt;Full description here : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3910%2Floot-spawn-point-editor-2%23description&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/3910/loot-spawn-point-editor-2#description&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2913222781289404414]]></link>
      <pubDate>Sun, 20 Sep 2020 02:53:41 +0000</pubDate>
      <author>Norda Scripts</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2913222781289404414</guid>
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      <title>Free Gmod Script update : Job Agenda Editor version 3.8</title>
      <description> &lt;div class=&quot;bb_h1&quot;&gt;Free Script update for Job Agenda Editor 3.8 &lt;/div&gt;&lt;br&gt;Script link : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F1512%2Fjob-agenda-editor&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://originahl-scripts.com/gmod-scripts/1512/job-agenda-editor&lt;/a&gt;&lt;br&gt;&lt;br&gt;🧱 Optimisation:&lt;br&gt;Optimisation of the size file : The size 81ko is 60.45% out of a total of 134ko. As a result, smaller file to upload and download for the client.&lt;br&gt;&lt;br&gt;🧱 Improved :&lt;br&gt;Improved compatibility with Atmos :&lt;br&gt;The status of the day is updated automatically when the time is changed manually.&lt;br&gt;The sun path adapts to the time of day.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F1512%2Fjob-agenda-editor&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Job Agenda Editor 3.8&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt; by Nordahl</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2913221511623653651]]></link>
      <pubDate>Tue, 08 Sep 2020 19:54:01 +0000</pubDate>
      <author>Norda Scripts</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2913221511623653651</guid>
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      <title>Next update of Loot Spawn Point Editor 2.6 is planned</title>
      <description>&lt;b&gt;____________________________________________&lt;/b&gt;&lt;br&gt;&lt;b&gt;English / US : &lt;/b&gt;&lt;br&gt;&lt;br&gt;The next scheduled update of Loot Spawn Point Editor will be version 2.6 it will be published on the official website, here : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3571%2Floot-spawn-point-editor&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt; Loot Spawn Point Editor&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;&lt;br&gt;&lt;br&gt;So heres what is requested&lt;br&gt;1. allow only spawn npc if player is within x distance, and if is no player in x distance while spawned remove after next count rotation&lt;br&gt;2. If possible add a bar on the entity menu to select distance from player units. ( so seperate spawner entities can be differently defined in spawn distance check )&lt;br&gt;&lt;br&gt;&lt;b&gt;____________________________________________&lt;/b&gt;&lt;br&gt;&lt;b&gt;Français : &lt;/b&gt;&lt;br&gt;&lt;br&gt;La prochaine mise à jour prévue de Loot Spawn Point Editor sera la version 2.6 elle sera publié sur le site officiel, ici : &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Foriginahl-scripts.com%2Fgmod-scripts%2F3571%2Floot-spawn-point-editor&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt; Loot Spawn Point Editor&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[originahl-scripts.com]&lt;/span&gt;&lt;br&gt;&lt;br&gt;Voici donc ce qui est demandé&lt;br&gt;1. n'autoriser le frai du pnc que si le joueur se trouve à une distance x, et si aucun joueur ne se trouve à une distance x pendant le frai, le retirer après la prochaine rotation du compte&lt;br&gt;2. Si possible, ajoutez une barre dans le menu de l'entité pour sélectionner la distance par rapport aux unités du joueur. (ainsi, des entités de géniteurs séparées peuvent être définies différemment dans la vérification de la distance de géniteurs)</description>
      <link><![CDATA[https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2537164599617230642]]></link>
      <pubDate>Tue, 07 Jul 2020 00:47:36 +0000</pubDate>
      <author>Jenny Fer</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/originahl-scripts/announcements/detail/2537164599617230642</guid>
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