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added more melee and firearm spawn locations
made lighting in building with fishtank a little brighter
added tapper arcade,
added sounds to arcade machines,
changed lighting over bar,
added .rad lighting to neon trim,
added more neon trim,
changed sounds from .wav to mp3,
func_detailed a few more brushes
scavenge not included.........still looking in to it.
constructive feedback would be appreciated so i can make further improvements/refinements
mirrors are still biggest drag ...fade scale now removes them when out of bar for smoother fps.
Although it's mostly so the bar theme is a bit more complete.
:)
if all goes well, it should be out this december