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    <title>Human Fall Flat Workshop RSS Feed</title>
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    <description><![CDATA[Events and Announcements for Human Fall Flat Workshop]]></description>
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    <item>
      <title>Human: Fall Flat Workshop - Public Support now LIVE</title>
      <description>&lt;b&gt;Great news, Humans!&lt;/b&gt; Public Steam Workshop support for Human: Fall Flat is now officially available - including online multiplayer support!&lt;br&gt;&lt;br&gt;Workshop is a fantastic tool which, used in conjunction with Unity, allows players to build their own Human: Fall Flat content and share it with others around the world.&lt;br&gt; &lt;br&gt;Not interested in building levels, lobbies or skins yourself? You can also download and explore other people's creations directly from Steam!&lt;br&gt; &lt;br&gt;Head over to the &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/app/477160/workshop/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Human: Fall Flat Workshop Hub&lt;/a&gt; to get started! We’ve already made a couple of examples for you…&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1697177857&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Beginner&lt;/a&gt; - An example of a minimalist level, while still having some basic game logic&lt;br&gt;&lt;/li&gt;&lt;li&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1697195942&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Intermediate&lt;/a&gt; – We’ve created this larger level for you in Unity using ProBuilder and the new Human: Fall Flat Workshop prefabs&lt;/li&gt;&lt;/ul&gt;Unity users now have access to the full suite of Workshop tools:&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt; Build new levels and lobbies for &lt;b&gt;up to eight players&lt;/b&gt;&lt;br&gt;&lt;/li&gt;&lt;li&gt; Create new skins to share&lt;br&gt;&lt;/li&gt;&lt;li&gt; Download endless new creations from fellow Human: Fall Flat fans - without using Unity!&lt;/li&gt;&lt;/ul&gt;New to Unity and Workshop? Here are our helpful guides to get your started:&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1619459875&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Getting Started&lt;/a&gt; - Configuring Unity, Making your First Level, Publishing and Subscribing to Levels &lt;br&gt;&lt;/li&gt;&lt;li&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1667236910&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Features, Multiplayer Support and Backward Compatibility&lt;/a&gt; to 1.2 Alpha2&lt;br&gt;&lt;/li&gt;&lt;li&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1667523402&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Example Workshop Levels, Templates and Prefab Testbeds&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;li&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1667318218&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Editor Improvements and Node Graph System&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;li&gt; Node Graph &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/?id=1672639933&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Reference Guide&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;Need more help? Head on over to our brand new Discord server, and get some support from staff and fans alike: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.gg%2Fhff&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://discord.gg/hff&lt;/a&gt;&lt;br&gt;&lt;br&gt;We hope you have a great time building and playing new content - we can't wait to see what dreams you come up with!&lt;br&gt;&lt;br&gt;- The Human: Fall Flat Team</description>
      <link><![CDATA[https://steamcommunity.com/groups/humanworkshop/announcements/detail/1791778275012801723]]></link>
      <pubDate>Mon, 08 Apr 2019 09:44:33 +0000</pubDate>
      <author>Jaybop</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/humanworkshop/announcements/detail/1791778275012801723</guid>
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    <item>
      <title>Alpha2 is out!</title>
      <description>The new workshop alpha is out, read the full announcement here:&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/games/477160/announcements/detail/653414355530863084&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;http://steamcommunity.com/games/477160/announcements/detail/653414355530863084&lt;/a&gt;&lt;br&gt;&lt;br&gt;Plans fot the near future? More features like elevators, bigger prop libraryand some video tutorials are to be expected soon.</description>
      <link><![CDATA[https://steamcommunity.com/groups/humanworkshop/announcements/detail/743486380260036417]]></link>
      <pubDate>Sat, 12 Nov 2016 17:20:00 +0000</pubDate>
      <author>FlatHuman</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/humanworkshop/announcements/detail/743486380260036417</guid>
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    <item>
      <title>Let's Build a Wall</title>
      <description>Although the initial workshop Alpha was meant for more experienced modellers, looking at the levels created I've noticed that most of the creators try to make levels using just the tools available in Unity.&lt;br&gt;&lt;br&gt;I'm working to make the life of creators who can't or don't want to model custom geometry easier. This is a short overview of what to expect in the next alpha:&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt; exposing some props from the game. E.g. planting a tree gives a new life to the level,&lt;br&gt;&lt;/li&gt;&lt;li&gt; adding possibility to integrate custom sounds and use built-in sound fx,&lt;br&gt;&lt;/li&gt;&lt;li&gt; making it possible to add custom music (that does not clash with menu music),&lt;br&gt;&lt;/li&gt;&lt;li&gt; and finally - a wall building tool! It was quite difficult to create rooms and doorways using regular unity cubes.&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;Here's a short video of work in progress of the wall building tool:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://youtu.be/3y6kWxlYcXo&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;https://youtu.be/3y6kWxlYcXo&lt;/a&gt;&lt;br&gt;&lt;br&gt;It's been a while since the initial Alpha. I'm working real hard to bring the next workshop build. Meanwhile, the game went through heavy optimization needed for the consoles and lower spec PCs. The customization was re-created from scratch. In fact there are so many changes in the customization that they are worth their own announcement, so stay tuned.&lt;br&gt;&lt;br&gt;Tomas</description>
      <link><![CDATA[https://steamcommunity.com/groups/humanworkshop/announcements/detail/899986033791997103]]></link>
      <pubDate>Tue, 08 Nov 2016 18:20:37 +0000</pubDate>
      <author>FlatHuman</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/humanworkshop/announcements/detail/899986033791997103</guid>
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