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    <item>
      <title>wow almost forgot i made this group</title>
      <description>its beens more than 10 years and this group is still here.  i am thinking of turning ti into a curator group.  if you have any reviews for games, just send them to me.</description>
      <link><![CDATA[https://steamcommunity.com/groups/github/announcements/detail/4166471407165477086]]></link>
      <pubDate>Mon, 27 May 2024 03:58:07 +0000</pubDate>
      <author>Trever</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/github/announcements/detail/4166471407165477086</guid>
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    <item>
      <title>Hi .. hows everyone</title>
      <description>Just saying hi</description>
      <link><![CDATA[https://steamcommunity.com/groups/github/announcements/detail/1691596648414796001]]></link>
      <pubDate>Tue, 31 Dec 2019 01:07:41 +0000</pubDate>
      <author>Trever</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/github/announcements/detail/1691596648414796001</guid>
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      <title>choosing ONE Moderator</title>
      <description>Ok, i have enough members to call this a group, so I am going to select a few moderators.  IF you want to give up your spot or if you really want it, then just say so in the comments or message me.</description>
      <link><![CDATA[https://steamcommunity.com/groups/github/announcements/detail/1984120622609717011]]></link>
      <pubDate>Mon, 19 Aug 2013 04:22:41 +0000</pubDate>
      <author>Trever</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/github/announcements/detail/1984120622609717011</guid>
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      <title>Computers: Where Science Meets Market</title>
      <description>In my course studies, I have learned that theory and practice need to be in your mind as you learn computer science.  There are long term goals that set in stone your career options and short term options for quick payoff.&lt;br&gt;&lt;br&gt;Think of the top three markets for computer science:  content management systems (web design for you layfolk), operating systems, and game design. &lt;br&gt;&lt;br&gt;Game design is popular because it has a high short term payoff for first time dev teams, but the reality is that game dev teams have steep barrier to entry from competition (think of all the games out there already!).  Is it really worth realing a game when another like it is already doing well?&lt;br&gt;&lt;br&gt;Web sites are always in demand, and web dev make alot of money and enjoy relative independance.  This path actually has higher and steady payoff compared to game design because games are luxery, web site are essential.  There is a sort of oligopoly system going on here too (remember economics class), but anyone who knows some CSS, javascript, and html will be valuable    today and tomarrow.  &lt;br&gt;&lt;br&gt;Operating Systems is the bread and butter of computer science.  Computer engineering designs the computer, and computer science makes it work with operating systems.  However, this is the most challenging route to take.  for one there is a monopoly going on here.  How many OS can you name? Windows, Linux, Mac OSx, FreeBSD, and that is it.  This is an oligopoly in true sence of microecomics, a high barrier for the kid who coded a simple OS for an old PC.  Second, OS code is complex and huge.  Minimum OS for PC is about 7 million lines of code, which dwarfs many Game or Web source codes.  Like the Rabbits in Watership Down, when Frith declared that all the animals will hunt the rabbits to death, changed mind to show mercy,&lt;br&gt;&lt;br&gt; &amp;quot;All the world will be your enemy, Prince of a Thousand enemies. And when they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.&amp;quot; (Quote is actually from Movie version, which I am one of the few that will say was pretty good for one of the worst film renditions of a classic book;  it was made by the same director of &amp;quot;The Plague Dogs&amp;quot; which was a good movie I think).&lt;br&gt;&lt;br&gt;Well I threw that in to say that Operating Systems engineers are like Rabbits that are always being hunted or killed in nature (which always brings up the Richard Adams classic), deciding to go into operating systems is one of the toughest businesses available for Computer Science, cut throught even.  However, like rabbits and their fertility cult surrounding them, they thrive as they survive.  &lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/github/announcements/detail/1984120622480437424]]></link>
      <pubDate>Sat, 17 Aug 2013 09:59:35 +0000</pubDate>
      <author>Trever</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/github/announcements/detail/1984120622480437424</guid>
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    <item>
      <title>databases:  BCNF and Normalization</title>
      <description>just doing some studies on databases, and want to post some random info on normalizing databases (if you do not know anything I am saying, just google &amp;quot;relational databases&amp;quot;)&lt;br&gt;&lt;br&gt;if data attributes in your table, like {name, city, street, zipcode} are not just informational, but actually determine or define the table, then they must not rely on the existance of other keys.  zipcode relies on city for example (or is functionally dependant on it).  &lt;br&gt;&lt;br&gt;The solution is simply create other tables through decomposition&lt;br&gt;{name, cityID}&lt;br&gt;{cityID, city}&lt;br&gt;{street, cityID}&lt;br&gt;{zipcode, cityID}&lt;br&gt;&lt;br&gt;another example is that normalization prevents errors from occuring on insert.&lt;br&gt;&lt;br&gt;think on a three topping pizza&lt;br&gt;&lt;br&gt;cheese&lt;br&gt;meat&lt;br&gt;vegi&lt;br&gt;&lt;br&gt;pizza    topping        type&lt;br&gt;1          mozzerella   cheese&lt;br&gt;1          sausage       meat&lt;br&gt;1          pepperoni     vegi&lt;br&gt;2          jack             cheese&lt;br&gt;2          bell pepper   meat&lt;br&gt;2          mushrooms  vegi&lt;br&gt;&lt;br&gt;you can see the error&lt;br&gt;&lt;br&gt;thus a solution is to make 2 tables&lt;br&gt;&lt;br&gt;topping   type&lt;br&gt;mozz     c&lt;br&gt;saus            m&lt;br&gt;pepperoni     m&lt;br&gt;bell             v&lt;br&gt;mush          v&lt;br&gt;etc....&lt;br&gt;&lt;br&gt;pizza   topping&lt;br&gt;1         mozz&lt;br&gt;1         saus&lt;br&gt;1         pepp&lt;br&gt;2         bell&lt;br&gt;2         mush&lt;br&gt;2         mozz&lt;br&gt;&lt;br&gt;the error occured because topping type is not just informational, but they are directly related.  &lt;br&gt;&lt;br&gt;Therefore,  think about separating directly related attributes into different tables.&lt;br&gt;&lt;br&gt;that is it for this info tid bit.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/github/announcements/detail/1984120622199637762]]></link>
      <pubDate>Tue, 13 Aug 2013 08:11:27 +0000</pubDate>
      <author>Trever</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/github/announcements/detail/1984120622199637762</guid>
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    <item>
      <title>please invite...</title>
      <description>Hello,&lt;br&gt;&lt;br&gt;Right now I am asking members to invite friends to the group.  I hope to offer advice on this great resource of information.  Take care.  Happy Coding.</description>
      <link><![CDATA[https://steamcommunity.com/groups/github/announcements/detail/1985245434564102808]]></link>
      <pubDate>Fri, 09 Aug 2013 06:58:18 +0000</pubDate>
      <author>Trever</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/github/announcements/detail/1985245434564102808</guid>
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