STEAM GROUP
Exterminatus 2 - Rival Species GAME GROUP Ex2RS
STEAM GROUP
Exterminatus 2 - Rival Species GAME GROUP Ex2RS
85
IN-GAME
511
ONLINE
Founded
1 May, 2010
Language
English
1,420 Comments
22 May, 2025 @ 2:32am 
damnation, no players online
8 Apr, 2025 @ 3:43pm 
No
13 Mar, 2025 @ 12:06pm 
Do people still play this mod?
16 Dec, 2024 @ 11:35am 
How to play with friend online?
13 Nov, 2023 @ 3:19am 
I remember :steamsad:
14 Aug, 2023 @ 10:55pm 
For the love of God that is all holy. Please add bots so I can experience a fraction of what this mod is. If there is a way please let myself and the rest know how to do so.
12 Jun, 2022 @ 10:38pm 
https://www.moddb.com/members/chromeangel/blogs/status-update5

If I remember correctly, ChromeAngel is only keeping the groups, website, and server running. Any updates to the game itself depends on community contributions.
11 Jun, 2022 @ 11:40am 
New update when?
Bots would help this mod thrive, and implementing steam servers
4 Mar, 2021 @ 7:01am 
Oof def should have someone make bots or something for it
26 Jan, 2020 @ 10:59am 
No plans for new races/factions. Joazz said he will finish updating the models for the Space Marine Scout and Dreadnought. Then work on updating the Chaos Marine models.

Unless someone else makes the models for a new faction. ChromeAngel right now is just adding any material contributed by others.
26 Jan, 2020 @ 5:19am 
Are you going to add more races to the mod? Like eldar or orks or even space communists (Tau) or even necrons?
22 Jan, 2020 @ 4:59pm 
No. Unless ChromeAngel changes his mind or someone else does it for him.
22 Jan, 2020 @ 11:49am 
Are you guys going to implement bots?
3 Nov, 2019 @ 3:07pm 
Thank you everyone who showed up and filled the server November 03, 2019.

https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=1905929069
27 Jul, 2019 @ 4:38am 
Hey there, I just found out that this mod and group existed! Can't wait to partake in the events.
29 Jun, 2019 @ 2:37pm 
The plan is to implement a Chaos mutant class as the team's equivalent to the Scout Marine.
11 Jun, 2019 @ 9:16pm 
I wonder if chaos space marines will get a scout marine equivalent.
27 May, 2019 @ 11:26am 
Join the mod's Discord Server to get live updates and game announcements:

https://discord.gg/SbJDQTX
27 May, 2019 @ 10:41am 
Players?
26 May, 2019 @ 12:28am 
Let's go to play on Exterminatus dudes
23 May, 2019 @ 9:21pm 
1. Navigate to the "Tools" section on your Steam games Library
2. Install "Source SDK Base 2013 Multiplayer"
3. Run Source SDK Base 2013 Multiplayer at least once
4. You can exit once the menu has finished loading
5. Install latest Exterminatus build (If you already have a copy of the mod, delete it)
6. Run the installer and follow it's instructions (or patch if you have previous build)
7. Restart Steam. You should now see latest Exterminatus build listed in your library.

*Make sure it is installed in C:/Program Files/Steam/steamapps/sourcemods
23 May, 2019 @ 8:00pm 
I'm having some trouble with this game. my friend is trying to install it but all the files keep dumping to his c drive. Any help?
5 May, 2019 @ 10:55am 
Joazz's new Space Marine models for the Loyalist Marine team are officially available for download.

Full Installer Version (if not up to date or unsure): https://www.moddb.com/mods/exterminatus/downloads/exterminatus-rival-species-2-joazzz-marines-installer

Patch Version (if you know you are up to date): http://www.40ksource.com/files/ex_joazzz_ultramarines_patch.zip
17 Apr, 2019 @ 7:26pm 
Joazz's new Space Marine Veteran model for the mod, Ultramarines chapter:

https://cdn.discordapp.com/attachments/309026367637291008/568158066202247200/JoazzzVet.PNG
10 Apr, 2019 @ 6:07pm 
5 Apr, 2019 @ 2:43am 
its ok but bolter looks like its should not be there
4 Apr, 2019 @ 1:46pm 
Preview of new Space Marine model by Joazz (Tactical class, Ultramarines skin):

https://cdn.discordapp.com/attachments/309026367637291008/563454262940794917/JoazzzMk7.PNG
1 Apr, 2019 @ 2:30pm 
GMod/SFM artist Joazz has kept his promise and delivered the first set of new Space Marine models (with more to come). Due to the workload and current number of experienced riggers, it is estimated to be several weeks, even months, before they can be implemented into the mod by ChromeAngel.
24 Feb, 2019 @ 11:14am 
may we have custom weapon loadouts for dreadnoughts?
24 Feb, 2019 @ 11:02am 
Updated version of 9.22 Release Candidate 4 has been released for download. Includes updated custom announcer for all 3 factions, updated voice lines, and updated versions of the maps.

https://www.moddb.com/mods/exterminatus/downloads/exterminatus-rival-species-2-installer
16 Feb, 2019 @ 12:39am 
is anybody playing on servers?
3 Feb, 2019 @ 11:23am 
Bots would take a lot of work. More than what ChromeAngel can do as he does 95% of the work on this mod. We would need a specialist to do this which we do not have.

Make sure your game is the latest version (9.22 Release Candidate 4 as of February 03, 2019). Do not forget to install and run at least once "Source SDK Base 2013 Multiplayer" from Steam Tools. Make sure to restart Steam after everything is installed.
3 Feb, 2019 @ 10:59am 
and also when i try and join a server it says map is missing ;(
3 Feb, 2019 @ 10:58am 
will you guys ever add bots
It would really help the mod out
:steamhappy:
23 Dec, 2018 @ 9:08am 
Version 9.22 - Release Candidate 4 build available for download.

Tweaks:
-Reworked the announcer countdown to work entirely client side. This should eliminate any stammers and synchronise it better with the end of the round.
-Re-oriented the dropzones on the bridge in csm_trench and added some small aesthetic details.
-Added more details to distinguish the sides of the marketplace in ex_exchange and moved the marketplace objectives closer to their dropzones.

Installer version: https://www.moddb.com/mods/exterminatus/downloads/exterimatus-922-rc4-installer

Zip version: https://www.moddb.com/mods/exterminatus/downloads/exterimatus-922-rc4-zip
18 Dec, 2018 @ 11:19am 
I am really sorry if this has been asked before, but i really can't find the answer anywhere, i can't connect to any servers because i get "Disconnect: Server uses different class tables" each time.

I just don't get why, the game is fresh out of the box (but with the patch) and i can't connect to any servers.
16 Dec, 2018 @ 2:11am 
A patch for the maps ex_exchange and csm_trench has been released at 40ksource.com

I've already updated my server. Please install the patch or you'll get disconnected when those maps turn up in the cycle.
3 Dec, 2018 @ 3:39pm 
@KabutoKai: ChromeAngel said it would be too complicated and too much work since he does 90+% of the work all by himself. There are dozens of other things he and contributors are working on right now that take priority. However, he is open to anyone with the knowledge to create and implement bots to work on it and contribute to the mod.
3 Dec, 2018 @ 9:18am 
Is bot support something that could be added? Seems like it'd be difficult to do
2 Dec, 2018 @ 10:23am 
9.21 RC3 (Release Candidate 3) build available for download.

Tweaks:
Updated the tutorial by removing the team swap option, adding a breakable objective and a proper exit. Some of the rooms were also decorated up a bit.

Bug Fixes:
Fixed an exploit where the sniper rifle could be used to snap off 2 shots in very quick succession.
25 Nov, 2018 @ 12:45pm 
Some other things included (or not mentioned previously) in the 9.20 Release Candidate 2 build:

-Improved Bolter recoil
-Balanced Combat Knife
-Headshots have been implemented a while ago (tested to confirm this weekend)
18 Nov, 2018 @ 6:39am 
9.20 RC2 (Release Candidate 2) build available for download.

Features
-Drop Pod model by Clay_more, skins and animations by ChromeAngel.

Tweaks
-Added an Imperial Terminator jump animation.

Installer version: https://www.moddb.com/mods/exterminatus/downloads/exterimatus-920-rc2-installer

Zip version: https://www.moddb.com/mods/exterminatus/downloads/exterimatus-920-rc2-zip
11 Nov, 2018 @ 8:43pm 
Alpha 9.20 Release Candidate 1 is available for download.

Bug Fix: Fixed an exploit where the sniper rifle could be use to snap of 2 shots in very quick succession.

Be on the lookout for second release candidate next week.
21 Oct, 2018 @ 9:17am 
Alpha 9.19 build available for download.

Features
-Drop Pod model by Clay_more, skins and animations by ChromeAngel. Skin details are incomplete and expect to be finished by 9.20.
-New version of the lab map for testing the scale and animations of the Drop Pod.

Tweaks
-Re-skinned a pillar prop contributed so long ago it's author is now lost to time (maybe Nic2). Can be seen in ex_valley and both versions of city_conflict.
-Added an Imperial Terminator jump animation.
-Tweaks to improve the look of csm_city_conflict. Added chaos decals, restored the skybox, re-aligned some prop models.

Bug Fixes
-Fixed an edge case bug where the Imperium wins by killing all the opposing team and an objective is captured (even if it's the imperials starting objective).
23 Sep, 2018 @ 3:15am 
Alpha 9.18 build available for download.

* Chaos version of the defense map City Conflict, called csm_city_conflict.

* Injury sounds, recorded by Bulwark and edited by dontask4470. Should play when your health drops below 90%, 50% and 10%

* Tweaks to the announcer system to try and play the correct cues when players join a team and when victory/defeat happens.

* Added 5 points fire resistance to Terminator armor in addition to it's normal damage resistance.

http://www.40ksource.com

https://www.moddb.com/mods/exterminatus/downloads/exterminatus-alpha-918-installer
2 Sep, 2018 @ 9:10am 
Alpha 9.17 build now available for download.

Tweaks
Updated Announcer system sounds, remixed by DontAsk4470.
Updated Announcer system to attempt to prevent spamming of "objective under threat" messages.
Updated Space Marine system sounds, remixed by DontAsk4470.
Updated Chaos Space Marine system sounds, remixed by DontAsk4470.
Updated map ex_exchange by WhiteLightning, updates by ChromeAngel (Remove the timer that does nothing. Reduced natural light intensity, added vent and shop lighting).
Tweaked the offset of the knife view model to prevent the tops of the arms being visible.

Bug Fixes
Fixed auto-balance bug that prevented some players joining a team when both teams were balanced and the score was also balanced.
Fixed missing turret destruction sound.
Fixed missing hand textures for the Scout's boltgun.
27 Aug, 2018 @ 9:09pm 
If anyone wants to do a Warhammer 40k event/rp thing on my private server in Garry's Mod, you'll play in a Krieg Death Korps squad that's investigating an underground lab on a planet that suddenly ceased all contact with the Imperium. It'll be dark, fun, scary. Add me please.