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env_projectedtexture projected
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env_projectedtexture projected
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ÜBER env_projectedtexture

env_projectedtexture is a point entity available in all Source games since

Source 2006.
It projects a texture as a dynamic light that affects all objects in the world, optionally with Shadow Mapping. env_Projectedtexture does not light the world similarly that other light entities which are ray-traced when you compile the map. This light however is real-time and works without RAD.
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19. Mai 2024