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Alongside this, in the Navy, players will have the option to be humans or clones, offering some genetic diversity.
Whilst I'm not an expert on Clones and their mental state, I'm sure someone else who's involved with the development side of the things can throw their two-cents in here.
Though, just for a note; Navy characters will be purely composed of humans (to my knowledge), and thus that is an avenue for passive open to all as Navy will not be an applicable faction, rather a whitelist given to everyone after they complete training.
Clone Wars Serious Roleplay
Starwars hasn't been the best idea for rp ever at any point. Far too many inconsistancies to even remotely be considered good for roleplay instead of eye candy.
The clone wars is probably the worst possible time period in star wars to do an rp as it's Grow a castrated male soldier in a tube and throw him into a battle against outnumbering autistic droids that somehow can't hit the broad side of a barn.
It offers almost 0 character development for anyone because the clones are only hardwired to only desire whats good for the republic, until the cloning malfunctions of a stretched dna strand which limits their stability, sanity and gives them human desires which they have to repress due to the intense indoctrination by the kaminoens.
Poetry ♥♥♥♥♥♥♥♥♥♥♥♥♥.