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it went down aprox 8 hours ago.
- New Dinos: Achatina, Megalosaurus, Pachyrhinosaurus, & Moschops!
- New Mechanic: Breeding Phase 3: Random Mutations and Family Trees. At last!!!!
- All-new Caves on The Island, redesigned with proper shipping-quality layouts and graphics & increased challenge (ALL Cave Structures will necessarily be wiped in this version). (Still to come beyond this are the Underwater Caves & Tek Cave.)
- 2 new mythos Explorer Notes for each character
- 20% server performance increase due to massive replication & physx efficiency improvement
- Whistle Ordering Groups! Create groups by class, or specific-dino! Awwww yeah! (also Whistles to group-set Follow Ranges)
Upcoming Version: v248.0, ETA: October 18
- You can now wield your weapons when mount-riding certain Dinos. The ARK Box Art is for reals ;)
-New Feature: Procedurally Generated ARKs! EXPERIMENTAL INITIAL TEST!
- New Mechanic: Breeding Phase 3: Random Mutations and Family Trees
- New Mechanic: Explorer Notes
- New Structure: Dynamic-Length Bridges
- New Dino: Kaprosuchus!
- New Dino: Diplocalus!
- New Dino: Chalicotherium!
- New Dino: Megalosaurus!
- Render batching optimization for ~20% perf in structure-heavy areas
- Tree Platforms now have +70% HP and +50% resistance to explosive damage
- Neuter/Spay option for Tamed Dinos (irreversible!)
- Radial Wheel Menu text size now scales with number of entries (to avoid Diplodocus overload, etc)
12 SEPTEMBER - MORTIS
There is now three servers linked to each other.
Cormus Center
Cormus Scorched
Cormus Island
You can travel between them through the obelisks ingame.
When you're at the obelisk open the control panel and click the red travel button on the top right corner.
- TheCenter mega-update!
- New Item: Night Vision Goggles!
- New Dino: Tapejara!
- New Dino: Archaeopteryx!
- New Structure: Dynamic-Length Bridges
- Added Server Option to disable Dino Mate Boost
- Wind Turbines and Jerboa now function properly on TheCenter and TheIsland
- PvE Greenhouse auto-demolish timers are now 25% more than Stone
- You can now name turrets and the turret name will show up in the Tribe Kill Log/HUD message.
- 30% to 40% rendering performance improvement of Structures
- ~300 MB memory reduction by dynamically streaming the destruction meshes
- NVIDIA Ansel now supports TrueSky at Super Resolutions, and improved Super Resolution SSAO
[MORE NOTES TO COME]
- TheCenter mega-update!
- New Dino: Tapejara!
- New Dino: Archaeopteryx!
- New Structure: Dynamic-Length Bridges
2 September - Mortis | 0 Comments
Newest update messed up things a little bit and we had to rollback the server a lot. Some lost their toons. Everything should be ok now. We will not replace any dinos or items lost due the rollback.
PS. Mort would be nice to make annoucments here :)
Current Version: v245.989
- Gate Frames are no longer considered foundation/resource-blockers (and can not be built within range of enemy Foundations).
- You can launch an autodestroy enabled server with "?OnlyAutoDestroyCoreStructures=true" to prevent any non-core/non-foundation structures from autodestroying (however they'll still get autodestroyed if a floor that they're on gets autodestroyed, of course). Official PvE Servers now use this option.
- Fixed an exploit that allowed phasing through walls.
- Fixed a turret avoidance exploit.
- The following structures can no longer be built within range of enemy foundations:
Large Storage Box
Storage Box
Bookshelf
Wardrums
Wooden Cage
Wooden Bench
Wooden Chair
Cooking
Air Conditioner
Lamp Post
Omnidirectional
Feeding Trough
Preserving Bin
All Flags
Compost Bin