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      <title>Now on twitter!</title>
      <description>Simple really, we're on twitter! I'll be posting regular updates on little things that are happening in the chaddock engineering world, for you all to see!&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://www.twitter.com/haddock1000&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://www.twitter.com/haddock1000&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1082198053932549708]]></link>
      <pubDate>Tue, 19 Apr 2011 07:57:06 +0000</pubDate>
      <author>haddock1000</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1082198053932549708</guid>
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      <title>Update to LNWR Engine Shed Kit Part Two: Turntables and Water Towers on UKTS</title>
      <description>We have just released an update to LNWR Engine Shed Kit Part Two: Turntables and Water Towers on UKTS. Fix 1.01 adds shaders to sleepers tostop glow in the dark effect. The file is currently awaiting approval, and will be available at the link below, soon.&lt;br&gt;&lt;br&gt; &lt;br&gt;  &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmembers.uktrainsim.com%2Ffilelib-info.php%3Fform_fileid%3D25894&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://members.uktrainsim.com/filelib-info.php?form_fileid=25894&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Thanks for all who helped (especially Jim, he was the one who made me notice!),&lt;br&gt;&lt;br&gt;John.</description>
      <link><![CDATA[https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1081068457280606766]]></link>
      <pubDate>Sun, 13 Mar 2011 18:48:33 +0000</pubDate>
      <author>haddock1000</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1081068457280606766</guid>
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      <title>Looks like I've just missed Paul but...</title>
      <description>Thanks for having a play with the route, and showing us where we are going wrong. I'm a bit miffed by glitch_03, I'm not sure what is exactly happening, but I'll have a look at whether it's fixable (without wrecking everything around it!&lt;br&gt;&lt;br&gt;EDIT: Cut that, it's completely irrelevant to what you think! See the glitch solution, and my PM.&lt;br&gt;&lt;br&gt;thanks,&lt;br&gt;&lt;br&gt;John.</description>
      <link><![CDATA[https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1100207572372143503]]></link>
      <pubDate>Tue, 01 Mar 2011 16:21:00 +0000</pubDate>
      <author>haddock1000</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1100207572372143503</guid>
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      <title>Thanks Paul.</title>
      <description>Just to say thanks to Paul for checking the historical accuracy of the route, I have now replied to your PM.</description>
      <link><![CDATA[https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1100207572115838396]]></link>
      <pubDate>Sun, 27 Feb 2011 12:25:54 +0000</pubDate>
      <author>haddock1000</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/chaddockengineering/announcements/detail/1100207572115838396</guid>
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