STEAM GROUP
Blade Symphony Community Mapping Contest bscmc
STEAM GROUP
Blade Symphony Community Mapping Contest bscmc
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IN-GAME
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Founded
2 August, 2014
36 Comments
Nero 15 Oct, 2014 @ 9:12am 
http://v1.steam.hlxgame.cc/app/225600/discussions/0/619568708453003991/
This should be the blade symphony mapping group now that the contest is over
Nero 10 Sep, 2014 @ 8:26am 
http://www.punyhumangames.com/forum/viewtopic.php?f=150&t=23116
Since this is basicly the mappers of Blade Sympony i think here would be a good place to post this. Gonna try and get the particle browser for BS fixed.
fug4life 10 Sep, 2014 @ 5:23am 
?
fug4life 10 Sep, 2014 @ 5:13am 
Topic is now open.
EHOT 9 Sep, 2014 @ 11:26am 
Request feedback from judges and players here! - this topic is locked :(
Maestra Fénix 8 Sep, 2014 @ 11:48am 
So what happened to this?
boney joney 4 Sep, 2014 @ 7:10pm 
@nero no it wont be public due to the time zone differences between the judges
Nero 4 Sep, 2014 @ 7:05pm 
Will the map judging be public and if so where would we go for that?
NeshZul 3 Sep, 2014 @ 12:31am 
nwm guys, now all ok
NeshZul 2 Sep, 2014 @ 6:42pm 
I can easily publish a map with 5 mb but on my 100+ mb he does not want to publish, what should I do? how to reduce the size of the map? D;
EHOT 1 Sep, 2014 @ 11:59pm 
I think I overdone :wasted:
Maestra Fénix 1 Sep, 2014 @ 12:14am 
Woah EHOT, only by the number of maps published for the contest, you should recieve a special mention. I don't remember seeing such an inspirated mapper making many maps in one month, even if the maps are small.
EHOT 31 Aug, 2014 @ 2:20pm 
everything is good, I load the maps)
fug4life 31 Aug, 2014 @ 2:03pm 
Try using the nightly version? If still having problems...
Maestra Fénix 31 Aug, 2014 @ 9:15am 
Blade Symphony has nearly 1GB of space in the cloud, so it you can't be ran out of space.

Keep trying, sometimes, it just needs to keep going during minutes.
EHOT 31 Aug, 2014 @ 9:12am 
before i go in "My client-side modifications", game synchronizes files 0/11 and after a few seconds open Workshop client-side list, i try publish my works, and then game writes me "your item could not be published to steam" :tcry:
mb something with workshop?
EHOT 31 Aug, 2014 @ 8:25am 
duel_mc_adventure.bsp 48mb (update)
duel_overcome.bsp 35mb
restart steam not help :trainbowbarf:
fug4life 31 Aug, 2014 @ 8:10am 
Or maybe steam is having issues? try again?
fug4life 31 Aug, 2014 @ 8:10am 
files size?
EHOT 31 Aug, 2014 @ 8:06am 
"your item could not be published to steam" Т_Т wtf?
fug4life 30 Aug, 2014 @ 4:01pm 
Cheers M
Maestra Fénix 30 Aug, 2014 @ 9:52am 
It took more than I wanted, and maybe is not what I had in mind, but I finally uploaded my map. It has not been easy, between the lost of motivation due Hammer 2 (godsend), playing other games, or complications like not even having the default HL2 content, but well, here we go.

*I only tested with bots, so I have no idea how it will do with 2vs2 duel mode*
EHOT 29 Aug, 2014 @ 10:48am 
tnx! work! :fusebomb:
fug4life 29 Aug, 2014 @ 10:37am 
Probably need to update your audiocache.
In console search 'find snd'
And choose snd_updateaudiocache (something like that).
Restart game
Test
EHOT 29 Aug, 2014 @ 10:32am 
not help(
standard sound plays fine, but new sound not played as wave and as mp3, simply not perceived
fug4life 28 Aug, 2014 @ 3:07pm 
GoldWave (google it) will help you to convert sound files.
EHOT 28 Aug, 2014 @ 1:23pm 
"Houston, we have a problem"

I created env_soundscape, create soundscapes_duel_mc_adventure.txt(duel_mc_adventure - my map)
but the music does not play, use custom music convert from mp3 to wav.
need a special converter? or something else? :rshocked:
Nero 27 Aug, 2014 @ 2:53pm 
Everyone make sure that your map actually works from the workshop. Delete your local (%steamapps%.../Blade Symphony/berimbau/maps) version of your map and let the workshop redownload it for you.
fug4life 26 Aug, 2014 @ 12:54am 
Ok, thnx
EHOT 26 Aug, 2014 @ 12:26am 
duel_bar this is old map published: 7 June 19:41
fug4life 24 Aug, 2014 @ 1:03am 
Just over 10 days to go.

You should be polishing up if you've already submitted!
And if you're planning on submitting I suggest you submit a day early to give you're self a chance incase you missed something.

G'luck all.
Thor 14 Aug, 2014 @ 7:49am 
It's never too late to start guys! We will properly judge your map even if its not finished, the goal is to get those creative juices flowing.
fug4life 10 Aug, 2014 @ 6:40am 
Hello, Maestro and Deathy, long time no see...

Please do promote where you can.

Maestra Fénix 5 Aug, 2014 @ 8:11am 
Maybe we should show this at Facepunch, interlopers, GameBanana, PlanetPhilip and others.
DEATHY 4 Aug, 2014 @ 3:13pm 
Now you've got me interested. I'll be trying to get this one on schedule!