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If you're like me who stumbled across this place recently, I would like to recommend some up-to-date links
XCOM 2 modding tutorial:
https://www.reddit.com/r/xcom2mods/wiki/index/#wiki_voicepacks_and_audio
This is the comprehensive modding wikipedia that has a section for voicepacks and audio.
Correct UPDATED Voice cue list:
https://docs.google.com/spreadsheets/d/10nvJjtUMIvddWRPKUaKMBv4yyiMHjWVSwdeG07YZF0o/edit
(Note: The pinned link in this community is outdated and missing information).
Finally, you're more than welcome to join us in the XCOM 2 modding Discord Server that is still active: https://discord.gg/ZytsZ93
Can we add voices cues at the begin of Retaliation and Avenger defense mission?While other missions the Conceal Squad is used, i would like add specific on those.
I take it that you figured out how to assign dialogues to the new abilities like Overdrive, Bombard, Nova etc? Any clues would spare me a great deal of time.
Kinetic Strike = Strike. That's the only one that seems obvious to me.
Overdrive = Maybe Combat Stims?
Thats what I found out from the content in the dlc pack. Guess there it is still trial and error to figure out which lines will be used for the spark abilities.
It is like somebody on Nexus said - to prevent the stupid publishing resizing you have to set the preview jpg image to 512x512 not 588!
Quick question: How do you edit the Mod Preview Picture to fit as the workshop thumbnail? Seems like only a handful of people managed to do it so far.
Would also like to thank you for the voice cue list - helped me assign some stuff i had no exact clue what it does.
So if I read this right, you've used the same voice clips for both moving and dashing but have separate cues, then have another voice clips and cue for concealedmove? Maybe I should try to separate my cues for each specific actions.
Can you perhaps test Sound Cue Test Voice Pack when you are not busy illequine? And see if moving conceal voice plays. Maybe it could be an issue on my end, and I'm running Win7.
@illequine
That is definitely not the case here, I've created both regular move and concealed move voicebanks and linked them respectively.
I even downloaded Sound Cue Test Voice Pack mod to see if concealed move voice plays but guess what, it still didn't play. They just played regular move and dashing voice even in concealment. I might have to take a look at mass effect voice pack then.
Some things I've learned:
PSICONTROLLED = Soldier psi control skill success
Renaming files in Modbuddy is a bit buggy, you are better off renaming in windows explorer then reloading the project file. Also debug your mods with very little to no other mods installed, it was driving me crazy trying to figure certain clips were not triggering.