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    <title>(COTD) Vindicator gaming RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup]]></link>
    <description><![CDATA[Events and Announcements for (COTD) Vindicator gaming]]></description>
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    <item>
      <title>iamkawaiidesu has been kicked.</title>
      <description>Originally, she was going to stay within our circle for the Source project, and assist in concept art while Leah was busy, but to break from professionalism, I was a tad tired of her shit. Anyone know any other good artists?</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/243533361688928816]]></link>
      <pubDate>Mon, 06 Apr 2015 14:06:42 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/243533361688928816</guid>
    </item>
    <item>
      <title>New Logo 2013</title>
      <description>Alex and I are looking for an artist that can design our new logo, preferably digitally. Our current logo was made by the talented SeizeTheBeat. Now that we're improving, we need to modernize everything. If you know someone that can work with us on this, please contact me or Alex. Thank you! &lt;br&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1713886981806568317]]></link>
      <pubDate>Sun, 03 Feb 2013 02:55:40 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1713886981806568317</guid>
    </item>
    <item>
      <title>Video Contest Announcement!</title>
      <description>New project for all of you. Please create a proof of concept video based on the subject of City of the Damned. Its up to you what models you use, and to acquire decent video editing software. The video must be made in Garrysmod. The due date is April 27th. As a reward, I don't know....a carton of milk and some cigarettes?</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443636124268381758]]></link>
      <pubDate>Fri, 13 Jan 2012 00:47:31 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443636124268381758</guid>
    </item>
    <item>
      <title>New Years 2012</title>
      <description>2012 will begin a year of improvements, both in ourselves, our academics, and our passion and drive for our work. Let us enter this exciting year with smiles, and hope for the future.&lt;br&gt;&lt;br&gt;What's your resolution for the year? Write it in the comments or message me!</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443634999665760044]]></link>
      <pubDate>Sun, 01 Jan 2012 04:26:30 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443634999665760044</guid>
    </item>
    <item>
      <title>Extremely old and outdated story concept for public consumption</title>
      <description>Warning, LONG! Also warning, No one takes a arrow to the knee.&lt;br&gt;&lt;br&gt;&lt;br&gt;Day 5&lt;br&gt;They wake up to a explosion. The train flips and goes flying. &lt;br&gt;&lt;br&gt;Rachel flys out through the train window. Marcus got up and a man &lt;br&gt;&lt;br&gt;with a gun walked through. He had rageddy clothes. He yelled he &lt;br&gt;&lt;br&gt;would shoot marcus if he didn't put the gun down. He didn't look &lt;br&gt;&lt;br&gt;like any cop Rachel had ever seen. &amp;quot;Shoot the bastard!&amp;quot; She &lt;br&gt;&lt;br&gt;yelled out. Marcus cried out and closed his eyes and shot off and &lt;br&gt;&lt;br&gt;dropped the gun as he did so. He opened his eyes and the mans &lt;br&gt;&lt;br&gt;brains were splattered. Marcus crawled onto the ground and cried. &lt;br&gt;&lt;br&gt;Rachel ran over and hugged him. They both laid there. Marcus &lt;br&gt;&lt;br&gt;picked up the gun and took the bullet proof vest of the body and &lt;br&gt;&lt;br&gt;gave it to Rachel and threw the dead mans gun to her. They both &lt;br&gt;&lt;br&gt;didn't know who these guys were, But they weren't there to save &lt;br&gt;&lt;br&gt;them. They both ran out to see helicopter. The SED had arrived to &lt;br&gt;&lt;br&gt;save them. Then a bunch more of these raggedy guys ran at them. &lt;br&gt;&lt;br&gt;They had to make it to the heli. Explosions flew off around them, &lt;br&gt;&lt;br&gt;As some of the men had grenades. Both Marcus and Rachel screamed &lt;br&gt;&lt;br&gt;and ran. Rachel in a cutscene didn't even bat an eye and shot 4 &lt;br&gt;&lt;br&gt;men. Her first kills. They kept running and before they made it, &lt;br&gt;&lt;br&gt;Rachel was shot in the leg. Marcus picked her up and ran for it. &lt;br&gt;&lt;br&gt;They both had made it off. The SED soldier assigned to rescue &lt;br&gt;&lt;br&gt;them told them their parents worked for the SED weapon and &lt;br&gt;&lt;br&gt;technology engineering labs secretly, And both of them had the &lt;br&gt;&lt;br&gt;nano chips implanted in their clothes to revolutionize the world &lt;br&gt;&lt;br&gt;into a advanced metropolis. Unknowingly, They both handed over &lt;br&gt;&lt;br&gt;their chips and were flown to the SED barracks. Both of them were &lt;br&gt;&lt;br&gt;trained as assassins in the SED ranks, Sent to kill people across &lt;br&gt;&lt;br&gt;the world by the age of 18 and 19. In the midst of their last &lt;br&gt;&lt;br&gt;assassination project, Marcus backfired the plan and wanted to &lt;br&gt;&lt;br&gt;leave, As he found out the SED were using the U.S government to &lt;br&gt;&lt;br&gt;fund a facist ruling. Rachel secretly helped him back out and did &lt;br&gt;&lt;br&gt;the kill herself. They still found Marcus and whiped his mind. &lt;br&gt;&lt;br&gt;Rachel still has her memory to this date because shes still in &lt;br&gt;&lt;br&gt;their records as a SED assassin. Marcus found himself on that &lt;br&gt;&lt;br&gt;building years later because the Resistance from him in the &lt;br&gt;&lt;br&gt;cryospace lounge on a raiding spree and left him in a high crime &lt;br&gt;&lt;br&gt;end of the city because they couldn't carry him back to base. &lt;br&gt;&lt;br&gt;This is where our story starts. &lt;br&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443634151299486334]]></link>
      <pubDate>Thu, 29 Dec 2011 05:57:36 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443634151299486334</guid>
    </item>
    <item>
      <title>A little motto I wanted to share</title>
      <description>&amp;quot;It isn't a question of if it'll release, But a question of when.&amp;quot; I find that backing down in the face of professionals is where indie developers fail. They go for a pixel art style because it's easier and trendier. Instead, Vindicator Gaming should aim for Triple A quality, but with the intelligence of an independent game title.</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443633671113300995]]></link>
      <pubDate>Fri, 16 Dec 2011 00:21:19 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443633671113300995</guid>
    </item>
    <item>
      <title>OH MAH GAWD ITS CHRISTMAS! (Almost -_-)</title>
      <description>Update, Since we tried so hard to work together to make videos and always failed, I've scheduled a group meeting on Christmas night, so we can engage in Jolly co-operation. Please hone your skills so we may improve in the future. Finally, please share your plot ideas. Thank you.</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1460518872072502475]]></link>
      <pubDate>Tue, 08 Nov 2011 20:33:31 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1460518872072502475</guid>
    </item>
    <item>
      <title>Hey everyone! Noting down our work so far!</title>
      <description>We have created two songs, And a shitload of ideas. We have also made ideas for multiplayer clothing and we have made more plot devices. So far so good, And bleachy, I'm making a shitload of progress (1 dick joke goes far in a world of morons). Good night!</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443623350188264053]]></link>
      <pubDate>Thu, 25 Aug 2011 01:52:53 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443623350188264053</guid>
    </item>
    <item>
      <title>Please read!</title>
      <description>Hey everyone, As you very know, I have a lot of work on weekdays, As do you. What i believe we should do this week is take MOST of the weekend to free time instead of work, But as a thing for later, We need ideas. Like for instance, Clothing ideas, Multiplayer dialogue ideas, Music work (Macdudes time to shine) and in general, More NPC concepts. I look forward to the ideas everyone can bring to the table. Also, Have a good night everyone. I am currently writing a backstory for my characters, So if you want any info on that, Then contact me asap and ill get back to you when i can. Thank you everyone!</description>
      <link><![CDATA[https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443623350074947164]]></link>
      <pubDate>Wed, 24 Aug 2011 01:09:22 +0000</pubDate>
      <author>BrookiePie</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/VGDevelopmentGroup/announcements/detail/1443623350074947164</guid>
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