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Program reported running even after computer power off
Directed by CS to post my test/results here (lengthy) (I am not as far as I'm aware, using the beta version of the client)

Message from you on Nov 29 @ 1:16am | 2 days ago
I recently encountered a problem with a game of mine (it could impact all steam launched games as it is directly related to your client)

In short

-Game crashed
-Steam App then believed the file was in use (running), wouldn't stop it, even after completely turning of the computer, starting it up, starting steam, your app still reported it as running and could not stop it when clicking stop.
-Steam would also attempt to update it, but then report the file is locked and the update failed (because it thinks it's in use).
-validating game files succeeded many times, and returned to either needs update-then fail, or running.

=================
Full Test and results Log. As I posted on the dev's bug forum thinking it was their problem and not yours.
=================
A)
So (I believe) at some point the latest update was released while the game was running. Coincidentally, I had the game running at the same time I was working in DAZ studio (a 3d rendering software which uses iRay and predominately the cuda cores).

-I received a unreal crash but didn't submit it

-steam reported the game was still running (not a big deal it's happened before)

-hit stop, steam reports 'stopping' for eternity.

-the 'factoryGame' process in task manager will not end when I select end task, or at least it never goes away

-using procexp64.exe (a more enhanced 3rd party process/tsk manager) would not kill it either (reports locked)

-steam play button now reported 'update', ran it, downloaded the 1.8G, patched, reports failed to install.

-there was a retry option for the update instead of the play button i used and it disappeared from the d/l area, but never reverted back to the play button

-decided to close steam and reopen. Then reports 'running - stop' again' hit stop, stopping for eternity.

-log out user, log back in (win11 64) load steam, still reports running. process is not in taskmanager anywhere.

-hit stop, stopping for eternity

-verified game files while it still reports stopping. appeared to work Still reads stopping

-shutdown computer (complete power off), restart pc, load steam, Still reports running. No process anywhere in task manager.

-hit stop

How can steam still report it as running after a complete Power Off of the computer?

-Still says stopping, after writing this.
------------------------------
B)
Stopping steam, and reloading it reverts to X -running.

It reports the game is up to date, but going into the d/l section satisfactory is listed there under scheduled for tomorrow, 1.8G/1.8G

hitting d/l now, puts the satisfactory banner at the top representing the current active d/l or update but all stats are 0, has the pause button, no graph.

pause button toggles but appears to do nothing

going back to the main library, still reports running, still reports up-to-date

going back to d/l 's 0 of 1 complete - satisfactory is still listed as the active ongoing d/l -patch no change in numbers, no graph no supposed progress or that it's actually doing anything.

clearing steam d/l cache - reports It will close steam and I will need to reload and log in again. On it's automated shutdown it reports 'waiting for satisfactory to close' then reports please close satisfactory before closing steam.

r-click on steam tray icon - quit, 'waiting for satisfactory to close' succeeds and steam is gone from tray and task manager

load up steam again forced login - loading user data

satisfatory now shows update

updating entry now - will edit again with result

still reports game up to date

clicked update, -downloading stats graph appear

redownloaded, reran patching.

Going to library button says resume and beside update failed - content file locked.

hitting resume it switches to d/l briefly (finds file) moves to patching and 1s later, same result

resume and beside update failed - content file locked.
-------------------------------------------------------
C)
Deleted (moved copy to alt location) - FactoryGameSteam.exe

-ran validate

-1 file failed and will be reaquired

-file never appeared in the folder I deleted it from.

-ran update, same result.

-exit steam/restart

-ran update - jumped to 93% then d/l something

-file I deleted still does not appear

-same result 'content file locked'

Running out of ideas. Which file does it actually think is locked (in use)?

Going to restart with the above file missing.

It can't possibly think the game is running (in use) after a full shutdown, and the file has been deleted. Can it?

Will update accordingly with results.

--------------

Post restart

Steam shows Resume for update

-ran, jumped to 99%, d/l something. The exe file listed above appeared.

Steam button now shows 'play' (OMG I hope this works)

-button switches to stop, reports the loading/running game in steam

-splash screen

-game window appears.

-loading last autosave 11/28/2025 8:45pm (est)

-in game, successfully save a new game file

It's good that I got this working, but it may need to be determined what was causing (I suspect the steam client proper) to believe the file was in use even after a complete system power off. I'll open a ticket on my end, but I would advise that you do so to (as should all vendors) since it appears that it could impact any app thereby causing more work/time/money for dev's like yourself needlessly, or at least not something you can or are responsible for fixing.

========================
There is a problem inherantly with your client that can occurr when an app launched through your client crashes, and for what ever reason Steam thinks the file is still in use, won't update, won't stop it, successfully verifies it. The only solution appears to be to delete the file, restart, then verify.

I do not believe this is intended or normal behaviour for steam client.

I have had it happen before with other apps in the library, but most commonly a restart fixes it. This time it did not.
Files attached: support_system_report.vdf minidumps_and_logs.zip (in ticket)
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Showing 1-6 of 6 comments
Believe it or not, it happened again. I am also still working on getting steam to believe the game is not running after multiple restarts, failed updates, and a non existent .exe file even after I've pasted one in and removed throughout the testing. FORTUNEATELY I have started vid capping the ENTIRE processs and steps, including 2x (my phone was full so no more) of me shutting off the computer and restarting it during the process. I've been at this about 3 some hours now, the videos on pc are large, I stil l have to email the vids from my phone, throw them in an editor, FF the 7min d/l verify sections, restarts etc. It will likel y be over 50GB as a video file (which I don't believe will be possible to upload to a ticket or elsewhere, but I will endeavor to get the whole thing posted on Youtube, in parts if I must for "Do you have a screen shot of that?" BS. I will post the link once it's resolved (hopefully I can) and post compilation and edits.

Here is the latest round of test/fix attempts as documented step by step. YES - IT"S LONG!!!!!

Ok I have just duplciated the Unreal Crash.

- submitting to dev(steams customer) screen shoting, and then also also vid capture from pc while I can, additionally vidcapturing from phone as it I can't vid capture a restart. I will have to piece together.

repeating as many steps as I can from the original trouble shooting, and finally the steps needed to actually fix the steam client issue.




=============
First Segment of video/screen cap shows the direct error reported that caused the crash in the game that is launched from the Steam app. Yes, maybe in part the cause of the crash is and/or both a dev vendor issue, my fault for system related actions. IT'S the impact on the STEAM CLIENT AFTER, and the STEAM CLIENTS inability to recognize that after powering off the computer, restarting, loading steam, that the game is no longer running. The Dev of the game can not fix the steams issue with recognizing this, nor anything I do could fix it. Yes I could prevent one method of the crash occuring, but if a crash happens again with a steam launched app, this issue could and most likely will occurr again, regardless of what I did.

- sent report and closed
- opening steam reports running
- exists in task manager
- Going for a smoke while I wait for steam to successfully close it. Will FF in vid cap, just watch the clock in the system tray in video for validation.

-steam is still trying to stop it.
-exiting steam properly.
-success
-no steam in task manager
-game still running in task manager
-launching steam
-update to game client on reloading steam
-go to d/ls, do it now, graph, validating files is part of that will FF in vid cap
-making sure vid cap is still running
-better save this (who knows)
-game still running in TM during validation
-since it's trying to update while the .exe is running, I assume this is what potentially throws the update failed error. Wait until PC shutdown and restart though. No explanation for it after that.

- (oh god this is taking forever and I'm not even been paid to replicate the issue with the steam client)

-update failed - steam reports content file locked.
-endtask on exe.failed
-3rd party process tool - access denied when trying to kill process tree.
-next step is to log off which means I have to switch to phone recording

(bare with me, holding a phone vid capturing and using a KB and mouse is awkward.

-log off/on commencing
-swithched to phone vid cap, ending after back to pc

- .exe file appears to be missing. (but I just noticed, it started another update on it's own, and is verifying when I noticed.

-which file is locked as even the exe is no longer there?

-I could go and grab one of the back up exe's I have and stick it in to see what happens, but I'm confident that since the file is missing, a restart will trick steam into validating, d/l it, updating and it working again.


-So Restarting and switch to phone recording for that poor videography style again.

-and of course I filled my phone while killing things in the system tray post restart.
-it's the same as it was before.

-no factory game running in task manager
-starting steam.... (exe no longer exists in the fame folder) will FF the steam LOAD, GOD IT ALWAYS TAKES FOREVER. MUST BE BITCOIN mining during start up.

-♥♥♥♥ WRONG ITEM

-Hmmm content file locked still.
-watch this...
-So steam app verified all files even though the exe is missing?
-and as so as I manually ran the verify, the update autostarted, but didn't d/l anything.

- Lets try deleteing the cache. darn can't mem it's location gimme a sec, going to wait for the update/verify finish

-clear cache
-it's restarting
-exe still missing
-running update again YES I will FF through the 1.7GB d/l and validate again.
-probably going to fail since the exe is still not there.
-since my phone is low on storage space for long vid recordings, I'm going to have try placing the last exe in there and see if the update works again.
-for arguments sake, I will close steam, place the file, load steam and see if it still thinks it's running, I have the last two versions of the exe available. only bothering to try the most recent.

-while I wait..just verified that the cache is empty, (even though it thinks there is 1.7GB download it compelted ???

H: is where the game is installed. ) disk usage. C: drive has usage? what does it think is patching? And where?

!!--Ok enough bolgna

-Moved my copy of the exe in
-starting steam
-Game needs update 2.9G this time???
-and the content file is locked again.
-deleting.
-validating all 225 file ok including the missing exe.
-restarting. not gonna vid it, you'l lhave to trust me.

-OK we're back after the restart ************Forgot to stop/end recording before next shut down******

-loading steam.
-verify succedeed
-update and verify failed
-located the actual location of the d/l patch files.
- now I can ensure the d/l is completly removed, and the exe in the base game folder, run the validate to trigger that it's missing a file (I hope - we shall see)

-ok content file locked still, exe still missing.

-deleted all the contents of the .../downloading folder. going to try verify then update before exit/open

-bingo One file failed to verify - the missing exe finally
-auto update started. It's d/l the whole thing again.
-should work this time.

-went for a smoke and... (intuitive guess... is the exe file back?)
-not yet... that may be a problem. Might have to delete those d/l files again, exit/restart. load steam, validate, and then the update will succeed. we will see how it plays out.

-Since I have a few minutes to wait, I might as well ensure that my vid drivers are still up-to-date
-yup! Cause you never know when a video driver that's too old might cause the steam app to act erractically!

-guess we just have to wait -- sigh, 2.5 hrs now? Man that's a long vid cap of steps performed... "Do you have any screenshots of the error?" "Yes, Yes I do. It's a 50GB, 2hr long video of me performing all the steps I've documented and posted when opening the ticket that you didn't read fully. Would you like me to upload that directly to the ticket, or to YouTube and give you the link?

-still no exe
-I wonder if I just copy/pasted it in right at the start of it's verify if it would trick it into working? Or even just the entire .../download folder overwriting stuff. Is it actually going through each file and overwriting/adding removing code inside, or just comparing each file and replacing the ones that are not up to date...

-ok lets see what it says, but no exe soooo.... the file that doesn't exist is locked.

ok as per above, deleting d/l, exiting steam, shutting down pc, restarting, loading steam validating files.


************Forgot to stop/end recording before THIS shut down****** I may not have video of the preceeding


-as mentioned, I forgot to stop/save the recording prior to the last shutdown so not sure if it exists or not... will DENOTE the START/END Locations

Oh that's interesting.

-start steam, needs update.
-verify files, 1 file missing and needs to be reacquired
-exit steam
-load steam
-steam thinks the game is running - back at square one.
-verify again - all 255 files are still ok.
- restarting again

brb

-AND I forgot to stop and save the vid recording again!!! but it looks like nvidia's software does indeed save the file as it's recoring, has the preview frame (whether it's corrupted and will play or can be put in software to string them all together we'll have to see.

-So last we left it, after all the steps above... The steam app suddenly thought the game was running again. Oh yes, it's my computer or the dev absolutely.

-ok here we go again to try and get this working.


Anyone hear the Jeopardy music while Steam App loads?

-Hmm it's running an update automatically for the game, when I specifically set it to only update on launch...wonder why... probably have to undo that again, and repeat steps above to get it at the point that steps will succeed.

Well, steam reports that it will only update on launch. But hmmm it started the update on it's own? Hmmmm must be a dev or a computer problem and I should go so a computer tech.

-So now we have another 30 min recording for nothing. because I wanted it at the state that there was an update available, but not started because I didn't run the game.

-Maybe if I send them my DXdiag it will stop that?

!!--YEAH enough of this.

-Well now we know that file is associated to the problem.
-We now also know that steam will resume a paused d/l on it's own for some reason? Maybe it's an alternate universe and some being came across to ours and used my mouse without me knowing it and clicked resume.

-And now I can delete that file once steam is exited
-loading steam
-thinks the game is in use again?
-nope, it thinks it's running an exe that doesn't exist.
-exiting steam
-loading steam, game still running.
-exiting steam and trying again to restart, load steam, validate files without it trying to update automatically when the game is set to only update when I run it.

- ** will stop and save recording!!!

-ok restarted, loading steam.
-all the patch file I deleted from the downloading folder where there, couldn't delete, game was at paused state (re-patching)
-exited steam
-still in TM
-killed process
-could now delete the files.

GOD! Might as well delete the other one too! RAGE DELETE!!!!

-loading steam
-and the game is supposedly running as per steam.


==============================
Going to adding these results to the dicussion that the CS agent advised me to do at this point. I suspect a full uninstall/reinstall of the game is the only way to Fool STEAM APP into acknowledging the game is not running after multiple shutdown/restarts, deletion of the exe file (when it validates successfully)
==============================
I'm getting very tired at this point, and frustrated with the steam app. I'm reducing my written documention of steps performed, and you will just have to watch the vid/vids


-this is a whole other issue of why steam is updating an app when it loads, when the app is set to only update on launch.
-at this point it almost appears that steam is sabotaging the whole thing soley to try to alleviate any responability that the problem is with their app. And update my end irregardless of the settings I chose. I suspect that they were hoping I wouldn't be screenshotting or vid capping eveything and could deny any problem with their app, or any manipulation of my content in their app so that it would point at my computer as the problem rather than their app. With a billion dollar company, nothing is beyond what they think they can get away with. Just ask Toyota.

As above, I tired, fed up with the steam app and it's eronious behaviour, and the lack of support or ownership of the issue by steam. So, I will vid cap the uninstall, reinstall, exit steam, load steam, and see if it stil thinks the game is running.

After the 15 min validation that takes place after an update that is only supposed to run on game launch, and not on steam launch.
Ok finally got it working, but found an alarming result first. Total 4k vid cap of test/diagnosis etc. 290mins over 8hrs. It will take me a while to piece them together and I don't even know if I will be able to get it all up, not including a couple vids from my phone (just pc restart proof).

The alarming part (vid capped) that I have reached out to the vendor for info/support surrounding it (but it may not be their doing), and it could be a Steam App thing that is not disclosed, or finally it could be a compromise of either the vendor, or just me specifically mascarading as that specific vendor. Here's the text documentation, but I will have vids available (and hopefully posted) of this and the entire thing.

====================
-And of course the unauthorized update of the app failed. content file locked.
-uninstalling
-uninstall did NOT remove all files or folders fromt he game directory. Manually deleting, in use - can't delete, exiting steam. oh steam is already exited. Hmmm... waiting No go steam gone, can't delete as dbghelp/dll is open in FactoryGameSteam.exe - screen capped
-Nothing in TM or 3rd party version.
-shutting down and reloading, AND SAVING VID!!


-POST RESTART
-Going to delete the folder now.
-WTF, How can FacotryGameSteam.exe still be open after a shutdown of the computer, turned back on, loggin to windows, and STEAM has NOT been loaded, yet it still can't delete the folder because it thinks the exe and associated dll is in use.

-Restart in safe Safe Mode, not sure if I can vid cap from there. try to delete folder. Actually I'm going to see if I can find that file in processes.

**** !!!!! WTF is that!
So post power off, power on, windows load, no steam launch, and in my processes there is an item callled

FactoryGameSteam-Win64-Shipping.exe


Why is that in my processes on a reboot, when steam hasn't even been launched yet????
-trying to terminate
-denied

-Looks like it's safe mode.

-SO.... After figuring out how to get to a sort of safe mode (command prompt - can't vid record there) I was able to use a command prompt to manuaully delete all FILES in the ALL folders under the Satisfactory directory.

**My big concern is that either A) I have been compromised. B) The vendor has been compromised and is distributing this to his customers via updates or some such. C)Steam is doing something shady on the back end.

-Lets check and remove those folders fromt he steam common dir.


That is where the shipping.exe file was located. Looks like all files are gone, but before we try to remove the folders, -lets check proc explorer first.

-Looks good, so lets remove those folders (just so the steam app doesn't get confused that it is actually uninstalled.
-success
-Lets load steam and see if it thinks it's still running even though it's been uninstalled, and there are no files or folders either.

-want to watch if it puts things back

-OK, So steam wants me to UPDATE an app that I just uninstalled?

-Hmmm... Shouldn't I install it first before updating it?
-but maybe the icon means install not update - OH THANK GOD it does!
-ahh hell lets put it on a different and better drive. No residue for certain.
-well at least 12.1GB d/l is a sign that it IS actually a fresh install.

-Going to update the vendor ticket that I opened to see why this process of theirs (supposedly) was running after uninstallation.

-Install finished, Game now shows Play.
-untill the next crash of an app launched via steam and I have to go through all this again....
And just as a follow up....



After d/l the 12.1GB and install on to my H: drive, rather than the same drive/folder before (g:)



That same file exists in the same location relative to the steam library on that drive



I can only assume that it is coming from you/steam, but does not show in my process explorer as (I suspect) because I have not run the game once yet.
WRITTEN DOCUMENTATION OF ABOVE VIDEOS

Ok I have just duplciated the Unreal Crash.

- submitting to dev(steams customer) screen shoting, and then also also vid capture from pc while I can, additionally vidcapturing from phone as it I can't vid capture a restart. I will have to piece together.

repeating as many steps as I can from the original trouble shooting, and finally the steps needed to actually fix the steam client issue.


=============
First Segment of video/screen cap shows the direct error reported that caused the crash in the game that is launched from the Steam app. Yes, maybe in part the cause of the crash is and/or both a dev vendor issue, my fault for system related actions. IT'S the impact on the STEAM CLIENT AFTER, and the STEAM CLIENTS inability to recognize that after powering off the computer, restarting, loading steam, that the game is no longer running. The Dev of the game can not fix the steams issue with recognizing this, nor anything I do could fix it. Yes I could prevent one method of the crash occuring, but if a crash happens again with a steam launched app, this issue could and most likely will occurr again, regardless of what I did.

- sent report and closed
- opening steam reports running
- exists in task manager
- Going for a smoke while I wait for steam to successfully close it. Will FF in vid cap, just watch the clock in the system tray in video for validation.

-steam is still trying to stop it.
-exiting steam properly.
-success
-no steam in task manager
-game still running in task manager
-launching steam
-update to game client on reloading steam
-go to d/ls, do it now, graph, validating files is part of that will FF in vid cap
-making sure vid cap is still running
-better save this (who knows)
-game still running in TM during validation
-since it's trying to update while the .exe is running, I assume this is what potentially throws the update failed error. Wait until PC shutdown and restart though. No explanation for it after that.

- (oh god this is taking forever and I'm not even been paid to replicate the issue with the steam client)

-update failed - steam reports content file locked.
-endtask on exe.failed
-3rd party process tool - access denied when trying to kill process tree.
-next step is to log off which means I have to switch to phone recording

(bare with me, holding a phone vid capturing and using a KB and mouse is awkward.

-log off/on commencing
-swithched to phone vid cap, ending after back to pc

- .exe file appears to be missing. (but I just noticed, it started another update on it's own, and is verifying when I noticed.

-which file is locked as even the exe is no longer there?

-I could go and grab one of the back up exe's I have and stick it in to see what happens, but I'm confident that since the file is missing, a restart will trick steam into validating, d/l it, updating and it working again.


-So Restarting and switch to phone recording for that poor videography style again.

-and of course I filled my phone while killing things in the system tray post restart.
-it's the same as it was before.

-no factory game running in task manager
-starting steam.... (exe no longer exists in the fame folder) will FF the steam LOAD, GOD IT ALWAYS TAKES FOREVER. MUST BE BITCOIN mining during start up.

-♥♥♥♥ WRONG ITEM

-Hmmm content file locked still.
-watch this...
-So steam app verified all files even though the exe is missing?
-and as so as I manually ran the verify, the update autostarted, but didn't d/l anything.

- Lets try deleteing the cache. darn can't mem it's location gimme a sec, going to wait for the update/verify finish

-clear cache
-it's restarting
-exe still missing
-running update again YES I will FF through the 1.7GB d/l and validate again.
-probably going to fail since the exe is still not there.
-since my phone is low on storage space for long vid recordings, I'm going to have try placing the last exe in there and see if the update works again.
-for arguments sake, I will close steam, place the file, load steam and see if it still thinks it's running, I have the last two versions of the exe available. only bothering to try the most recent.

-while I wait..just verified that the cache is empty, (even though it thinks there is 1.7GB download it compelted ???

H: is where the game is installed. ) disk usage. C: drive has usage? what does it think is patching? And where?

!!--Ok enough bolgna

-Moved my copy of the exe in
-starting steam
-Game needs update 2.9G this time???
-and the content file is locked again.
-deleting.
-validating all 225 file ok including the missing exe.
-restarting. not gonna vid it, you'l lhave to trust me.

-OK we're back after the restart ************Forgot to stop/end recording before next shut down******

-loading steam.
-verify succedeed
-update and verify failed
-located the actual location of the d/l patch files.
- now I can ensure the d/l is completly removed, and the exe in the base game folder, run the validate to trigger that it's missing a file (I hope - we shall see)

-ok content file locked still, exe still missing.

-deleted all the contents of the .../downloading folder. going to try verify then update before exit/open

-bingo One file failed to verify - the missing exe finally
-auto update started. It's d/l the whole thing again.
-should work this time.

-went for a smoke and... (intuitive guess... is the exe file back?)
-not yet... that may be a problem. Might have to delete those d/l files again, exit/restart. load steam, validate, and then the update will succeed. we will see how it plays out.

-Since I have a few minutes to wait, I might as well ensure that my vid drivers are still up-to-date
-yup! Cause you never know when a video driver that's too old might cause the steam app to act erractically!

-guess we just have to wait -- sigh, 2.5 hrs now? Man that's a long vid cap of steps performed... "Do you have any screenshots of the error?" "Yes, Yes I do. It's a 50GB, 2hr long video of me performing all the steps I've documented and posted when opening the ticket that you didn't read fully. Would you like me to upload that directly to the ticket, or to YouTube and give you the link?

-still no exe
-I wonder if I just copy/pasted it in right at the start of it's verify if it would trick it into working? Or even just the entire .../download folder overwriting stuff. Is it actually going through each file and overwriting/adding removing code inside, or just comparing each file and replacing the ones that are not up to date...

-ok lets see what it says, but no exe soooo.... the file that doesn't exist is locked.

ok as per above, deleting d/l, exiting steam, shutting down pc, restarting, loading steam validating files.


************Forgot to stop/end recording before THIS shut down****** I may not have video of the preceeding


-as mentioned, I forgot to stop/save the recording prior to the last shutdown so not sure if it exists or not... will DENOTE the START/END Locations

Oh that's interesting.

-start steam, needs update.
-verify files, 1 file missing and needs to be reacquired
-exit steam
-load steam
-steam thinks the game is running - back at square one.
-verify again - all 255 files are still ok.
- restarting again

brb

-AND I forgot to stop and save the vid recording again!!! but it looks like nvidia's software does indeed save the file as it's recoring, has the preview frame (whether it's corrupted and will play or can be put in software to string them all together we'll have to see.

-So last we left it, after all the steps above... The steam app suddenly thought the game was running again. Oh yes, it's my computer or the dev absolutely.

-ok here we go again to try and get this working.


Anyone hear the Jeopardy music while Steam App loads?

-Hmm it's running an update automatically for the game, when I specifically set it to only update on launch...wonder why... probably have to undo that again, and repeat steps above to get it at the point that steps will succeed.

Well, steam reports that it will only update on launch. But hmmm it started the update on it's own? Hmmmm must be a dev or a computer problem and I should go so a computer tech.

-So now we have another 30 min recording for nothing. because I wanted it at the state that there was an update available, but not started because I didn't run the game.

-Maybe if I send them my DXdiag it will stop that?

!!--YEAH enough of this.

-Well now we know that file is associated to the problem.
-We now also know that steam will resume a paused d/l on it's own for some reason? Maybe it's an alternate universe and some being came across to ours and used my mouse without me knowing it and clicked resume.

-And now I can delete that file once steam is exited
-loading steam
-thinks the game is in use again?
-nope, it thinks it's running an exe that doesn't exist.
-exiting steam
-loading steam, game still running.
-exiting steam and trying again to restart, load steam, validate files without it trying to update automatically when the game is set to only update when I run it.

- ** will stop and save recording!!!

-ok restarted, loading steam.
-all the patch file I deleted from the downloading folder where there, couldn't delete, game was at paused state (re-patching)
-exited steam
-still in TM
-killed process
-could now delete the files.

GOD! Might as well delete the other one too! RAGE DELETE!!!!

-loading steam
-and the game is supposedly running as per steam.


==============================
Going to adding these results to the dicussion that the CS agent advised me to do at this point. I suspect a full uninstall/reinstall of the game is the only way to Fool STEAM APP into acknowledging the game is not running after multiple shutdown/restarts, deletion of the exe file (when it validates successfully)
==============================


I'm getting very tired at this point, and frustrated with the steam app. I'm reducing my written documention of steps performed, and you will just have to watch the vid/vids


-this is a whole other issue of why steam is updating an app when it loads, when the app is set to only update on launch.
-at this point it almost appears that steam is sabotaging the whole thing soley to try to alleviate any responability that the problem is with their app. And update my end irregardless of the settings I chose. I suspect that they were hoping I wouldn't be screenshotting or vid capping eveything and could deny any problem with their app, or any manipulation of my content in their app so that it would point at my computer as the problem rather than their app. With a billion dollar company, nothing is beyond what they think they can get away with. Just ask Toyota.

As above, I tired, fed up with the steam app and it's eronious behaviour, and the lack of support or ownership of the issue by steam. So, I will vid cap the uninstall, reinstall, exit steam, load steam, and see if it stil thinks the game is running.

After the 15 min validation that takes place after an update that is only supposed to run on game launch, and not on steam launch.

====================
-And of course the unauthorized update of the app failed. content file locked.
-uninstalling
-uninstall did NOT remove all files or folders fromt he game directory. Manually deleting, in use - can't delete, exiting steam. oh steam is already exited. Hmmm... waiting No go steam gone, can't delete as dbghelp/dll is open in FactoryGameSteam.exe - screen capped
-Nothing in TM or 3rd party version.
-shutting down and reloading, AND SAVING VID!!


-POST RESTART
-Going to delete the folder now.
-WTF, How can FacotryGameSteam.exe still be open after a shutdown of the computer, turned back on, loggin to windows, and STEAM has NOT been loaded, yet it still can't delete the folder because it thinks the exe and associated dll is in use.

-Restart in safe Safe Mode, not sure if I can vid cap from there. try to delete folder. Actually I'm going to see if I can find that file in processes.

**** !!!!! WTF is that!
So post power off, power on, windows load, no steam launch, and in my processes there is an item callled

FactoryGameSteam-Win64-Shipping.exe


Why is that in my processes on a reboot, when steam hasn't even been launched yet????
-trying to terminate
-denied

-Looks like it's safe mode.

-SO.... After figuring out how to get to a sort of safe mode (command prompt - can't vid record there) I was able to use a command prompt to manuaully delete all FILES in the ALL folders under the Satisfactory directory.

**My big concern is that either A) I have been compromised. B) The vendor has been compromised and is distributing this to his customers via updates or some such. C)Steam is doing something shady on the back end.

-Lets check and remove those folders fromt he steam common dir.


That is where the shipping.exe file was located. Looks like all files are gone, but before we try to remove the folders, -lets check proc explorer first.

-Looks good, so lets remove those folders (just so the steam app doesn't get confused that it is actually uninstalled.
-success
-Lets load steam and see if it thinks it's still running even though it's been uninstalled, and there are no files or folders either.

-want to watch if it puts things back

-OK, So steam wants me to UPDATE an app that I just uninstalled?

-Hmmm... Shouldn't I install it first before updating it?
-but maybe the icon means install not update - OH THANK GOD it does!
-ahh hell lets put it on a different and better drive. No residue for certain.
-well at least 12.1GB d/l is a sign that it IS actually a fresh install.

-Going to update the vendor ticket that I opened to see why this process of theirs (supposedly) was running after uninstallation.

-Install finished, Game now shows Play.
-untill the next crash of an app launched via steam and I have to go through all this again....







I don't want this thread to get muddled with useless blab and be missed. The very short of the situation is as follows.



1. An unreal crash causes Steam App to think the game is in use/running/file locked for update or launching purposes
2. Uninstalling the game, shutting down computer, restarting computer shows this process as running even while steam has not been loaded:

G:\Games\Steam\steamapps\common\Satisfactory\Engine\Binaries\Win64\FactoryGameSteam-Win64-Shipping.exe

3. it can not be stopped/endtask/kill process/kill process tree, unless you enter safe mode and manually delete it/everything


4. either
A) My computer has been compromised with something mascarading as this game
B) Steam is running things at windows launch, or a process is written to be run at launch (due to the crash?)
C) The Dev's have this running at startup for some reason (good/bad? who knows? Bitcoin mining? Key validation?)
D) The Dev's or Steams systems have been compromised and it is being diseminated to their(devs) users via updates.

There are only so many ways that a file can be triggered as a process when window starts. When a program is installed on a new drive via the steam app install button, and this file appears again in the relative location, after it was not present previously, and not running as a process at windows start up it can (in my limited opinion) only be a resilt of one of the 4 above choices.
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