STEAM GROUP
ScrN Balance Fans ScrN-B
STEAM GROUP
ScrN Balance Fans ScrN-B
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Founded
14 December, 2012
Language
English
789 Comments
[ScrN]PooSH 26 Sep @ 2:56am 
Marco's bots aren't fully compatible with ScrN Balance, and to the best of my knowledge, nobody has written a compatibility patch. Personally, I prefer playing with real people rather than bots.
PsYcH0.exe 24 Sep @ 9:36am 
Guys, I need help. Is anyone else using Bots by Marco with Scrn Balance? There's a problem with the bots not respawning on the next wave after they die. If in ScrnBalanceSrv.ini bMidWaveRespawnReconnetedPlayers=true, the bots can randomly respawn mid-wave, but if the parameter is set to "false" - the bots will never respawn. Does anyone have fixed version Bots by Marco or a way to fix this problem? (sorry for my bad english)
I'd also bots don't seem to receive any bonuses from the perks provided by Scrn Server Perks (the correct perks are set in the config from ScrnBalanceSrv). I really need help, because it's super rare these days to play KF1 with somebody.
Alan 4 Jun @ 10:17am 
alguien que me pase algún link de discord? el que dejaron no me manda a ningún grupo
Kraken 25 Mar @ 12:30pm 
SCRN with somewhat persistent corpses would have been simply perfect.
Kraken 25 Mar @ 12:22pm 
It works with vanilla though.
[ScrN]PooSH 23 Mar @ 4:34am 
I've no idea. Ask the mod author.
Kraken 21 Mar @ 6:15am 
Hey PooSH, why does this mod https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=3311518022 doesn`t work with SCRN?
Kraken 20 Mar @ 7:30am 
Somehow got it fixed after the another reinstall. Thank god. I luv me some Scrn Kf1. KF3 is gonna be inferno hot garbage.
Kraken 20 Mar @ 5:35am 
@[ScrN]Duckbuster Nope! Can`t join crap. Just press f10 to cancel infinite black loading screen.
[ScrN]Duckbuster 19 Mar @ 2:46pm 
Can you friend join any other servers?
Kraken 19 Mar @ 1:12pm 
Please help! used to play KF1 with your mod just fine. Now friend is stuck at infinite "connecting press F10 to cancel". I`ve reinstalled the game, opened all ports, nothing works.
kanashimih 8 Nov, 2024 @ 9:26am 
thank you!
[ScrN]PooSH 8 Nov, 2024 @ 9:05am 
If you install it KF2HUD for ScrN on the server, players can still choose a different HUD on the ScrN Features page. The problem is that KF2HUD is incompatible with the latest ScrN Balance and may cause crashes. You may try to recomplile the code with the latest ScrN Balances installed - maybe it will fix the problem.

To restore the classic HUD by default, "HudStyle=1" in defaultproperties:
https://github.com/InsultingPros/KF2HUD/blob/main/Classes/KF2HUD.uc#L2631
kanashimih 8 Nov, 2024 @ 8:56am 
a friend of mine has discovered a mutator called KF2 HUD [github.com] for ScrN on Github. as the name says, it makes the ScrN HUD look like as the one in Killing Floor 2. what i am trying to say and ask is if it's possible to install this HUD as an option along with the other ones, instead of making it default for the server. can someone help me with this question, please?
P-Jay 16 Jul, 2024 @ 1:42pm 
Thanks, that will help and i agree :steamthumbsup:
nmmblez 13 Jul, 2024 @ 8:06am 
I'd recommend letting bDynamicLevelCap=true do its job: "If player count exceeds 6, level cap raises 1 level per extra player". Otherwise you'd have to modify the waves/zeds/bounty to compensate IMO.
P-Jay 9 Jul, 2024 @ 9:58am 
Hi, can anyone recommend a perk bonus level higher than 6?
[ScrN]PooSH 14 May, 2024 @ 8:56am 
ScrN Butal KF Bundle page works again! :steamhappy:
[ScrN]PooSH 14 May, 2024 @ 5:36am 
ScrN Butal KF Bundle page has been blocked again! :steamfacepalm:
[ScrN]PooSH 14 May, 2024 @ 5:35am 
:crystaltrophy: nmmblez promoted to the Player of the Week for contribution to ScrN Balance and keeping healthy KF community in North America. :Horzine:
[ScrN]PooSH 29 Nov, 2023 @ 8:48am 
If you haven't moved to Discord, I guess that the time has come:

https://discord.com/invite/Y3W5crSXA5
[ScrN]PooSH 29 Nov, 2023 @ 8:46am 
... and it has been blocked again.
First, Steam breaks my URLs. Then it blocks my page for containing invalid URLs that Steam broke in the first place :(
[ScrN]PooSH 27 Nov, 2023 @ 8:16am 
[ScrN]PooSH 26 Nov, 2023 @ 8:28am 
Steam has blocked the ScrN Brutal KF Bundle forum page... again :steamsad:
we submitted a support ticket. Meanwhile, join our Discord server for the download links.
[ScrN]PooSH 2 Oct, 2023 @ 3:17am 
The second step must be done even if you don't use map lists (bUseMapList=False). KF uses a native function to iterate the maps (GetMapName()), so I don't know that the crap is written there, but my assumption of the logic is:

- The engine opens KF-Hell.rom and sees that the map is "Kf-Hell" (lowercase "f"), and thinks it differs from the one is being voted: "KF-Hell". So it continues with the "best"-match algorithm.
- It picks a "random" MaplistRecord from KillingFloor.ini. I say "random" because I don't understand the logic of the selection. It also ignores bUseMapList=False.
- It selects the first record that matches "kf-hell*" - this time, case-insensitive. So if the map list has Kf-Hellride or KF-HellFreezesOver before KF-Hell, the first match will be applied.
[ScrN]PooSH 2 Oct, 2023 @ 3:00am 
OK, I found out what the problem is. Actually, there are two problems:
1. The map is named "Kf-Hell" in the map file. The system filename is correct: "KF-Hell.rom" but the Unreal attribute inside the map is wrong.
2. MapListLoader implementation is dumb. This time, though, it is Epic to blame, not Tripwire.

To fix the issues:
1. Replace "Kf-Hell" with "KF-Hell" un System/KF-Hell.ucl and make it read-only to prevent ucc from messing up it over again:
sed -i 's/Kf-Hell/KF-Hell/g' KF-Hell.ucl
chmod a-w KF-Hell.ucl

2. Go through ALL MaplistRecord in KillingFloor.ini and make sure the KF-Hell is BEFORE any other hell maps in the list. For example:
DefaultMaps=KF-Hell
DefaultMaps=KF-Hellride
DefaultMaps=KF-HellFreezesOver1-2
DefaultMaps=KF-HellGateFinal1-2
[ScrN]PooSH 2 Oct, 2023 @ 12:07am 
I have a freshly installed KF Linux server. The map filename is "KF-Hell.rom":

[Maps]$ ls KF-Hell*
KF-HellFreezesOver1-2.rom KF-HellGateFinal1-2.rom KF-Hellride.rom KF-Hell.rom

Map voting works fine.
"mvote map kf-hell" switches to KF-Hell (due to the exact filename match, case-insensitive).

"mvote map hell" displays all four maps:
KF-HELL
KF-HELLRIDE
KF-HELLFREEZESOVER1-2
KF-HELLGATEFINAL1-2

"mvote map hell^" switches to KF-Hell ("^" means pick the first match)
nmmblez 1 Oct, 2023 @ 6:42pm 
False alert, I capitalised all instances found and I get the same behavior as P-jay
nmmblez 1 Oct, 2023 @ 6:33pm 
IIRC Hell has mismatching names on a server install, its prefixed with Kf- instead of KF-, at least it was in its ucl file. If your server is in a case-sensitive environment it might have something to do with it.
P-Jay 27 Sep, 2023 @ 12:01pm 
in my case i didn't, just left the scrn ini files like they are, just changed the boss rotation in the scrndoom3kf.ini. with kf-hell in maplist, mvote map still doesn't work for me, but via map vote menu it does, so it's not a big problem, still weird. also tried it on host game on own machine, having the same issue. i was reading something in the tripwire forum from 2013, where people talked about that issue, even when using the default mapvote inside KF, letting the game always select KF-Hellride instead of KF-Hell...
[ScrN]PooSH 27 Sep, 2023 @ 11:47am 
That's weird. "MVOTE MAP KF-HELL" votes for KF-Hell on my server. And I also have KF-HellRide, KF-HeallFreezesOver and KF-HellGate.
Did you modify "MapAliases" in ScrnBalanceSrv.ini?
P-Jay 27 Sep, 2023 @ 11:46am 
as weird as it sounds, but adding kf-hell to the maplist, instead of KF-Hell seems to fix the problem, at least for this map and the map vote menu
ivanmagadan 27 Sep, 2023 @ 10:58am 
It seems to me that the "problem" comes from MapAliases.
ivanmagadan 27 Sep, 2023 @ 10:54am 
same with ZedDisco and some other maps
P-Jay 27 Sep, 2023 @ 10:49am 
If i type "MVOTE MAP KF-HELL" it is showing me the List with all Maps starting with "KF-HELL". "KF-HELL" is always written in green and the adds, like "RIDE" are red. Just if i type something with a red add, it changes the map, if i type just "KF-HELL" which is fully green, its just showing the available Maps starting with "KF-HELL" again, but it is not changing to the Map "KF-HELL" itself
P-Jay 27 Sep, 2023 @ 10:40am 
It happens, when selecting a map via the map vote menu. Doing it in the Webadmin works fine, but not tested it via MVOTE MAP, but i can try if you want
[ScrN]PooSH 26 Sep, 2023 @ 11:34pm 
Are you selecting it via the map vote menu (GUI) or MVOTE MAP?
P-Jay 26 Sep, 2023 @ 11:17am 
Hi, if i select the map KF-Hell it is always loading KF-HellFreezesOver, someone experienced the same? Never noticed that...
P-Jay 19 Sep, 2023 @ 10:57am 
@PooSH: Thanks for all the great work on this mod and sharing it with the community too! Of course thanks to all other people involved in it too
[ScrN]PooSH 15 Sep, 2023 @ 4:36am 
If the server list is not displayed, refresh the web page (F5) a few times.
[ScrN]PooSH 15 Sep, 2023 @ 4:35am 
ScrN Server List has been updated: https://play.scrnbalance.eu/

:crystaltrophy: Duckbuster promoted to the Player of the Week for still being alive (and updating the server list)
[ScrN]PooSH 1 Sep, 2023 @ 11:40am 
:crystaltrophy: P-Jay promoted to the Player of the Week for always keeping the servers updated with the latest ScrN mods. Thanks!
P-Jay 4 Aug, 2023 @ 2:06am 
i tried some more, i can get a maplist to work, but it always accepts for all mods then, even if the webadmin shows the exact list for the selected mod, but the mapvote menu doesn't. still thanks for the hint, maybe i am too dumb for it. i will use prefixes ^^
P-Jay 4 Aug, 2023 @ 1:24am 
thanks for the answer, i already saw it and tried it. if i open the webadmin, it already shows the correct maps for the selected mod, but somehow not in the mapvote menu, but i will try some more with webadmin, thanks again :)
ivanmagadan 4 Aug, 2023 @ 1:12am 
In the webadmin, it seems that you can make a list of maps for each game mode.
P-Jay 4 Aug, 2023 @ 1:08am 
Hey, is it possible to have a specific maplist for a specific scrn gametype? example using a specific maplist for barons game in the mapvote and a specific one for turbo floor after selecting the mod in the mapvote, without using a prefix? already tried it with the default maplist loader for the gametypes in the kf.ini and the kfmapvotev3 and busemaplist=true, but somehow i dont get it to work, i am doing something wrong?
Kraken 12 Apr, 2023 @ 11:47am 
Still playing, still loving
FishFlop_The_CatSlap 29 Dec, 2022 @ 11:45am 
heyo pjay :D
P-Jay 26 Aug, 2022 @ 10:56am 
@nmmblez
Thanks for the Info! And a Server can crash because of a Client too, right?
nmmblez 24 Aug, 2022 @ 7:11am 
@P-Jay , We played some Doom last night and got the Guardian on Filthscross in a 6-7p game, no crashes to report.

Our setup here is pretty much "vanilla" Scrn.