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I'd also bots don't seem to receive any bonuses from the perks provided by Scrn Server Perks (the correct perks are set in the config from ScrnBalanceSrv). I really need help, because it's super rare these days to play KF1 with somebody.
To restore the classic HUD by default, "HudStyle=1" in defaultproperties:
https://github.com/InsultingPros/KF2HUD/blob/main/Classes/KF2HUD.uc#L2631
https://discord.com/invite/Y3W5crSXA5
First, Steam breaks my URLs. Then it blocks my page for containing invalid URLs that Steam broke in the first place :(
https://v1.steam.hlxgame.cc/groups/ScrNBalance/discussions/2/483368526570475472/
we submitted a support ticket. Meanwhile, join our Discord server for the download links.
- The engine opens KF-Hell.rom and sees that the map is "Kf-Hell" (lowercase "f"), and thinks it differs from the one is being voted: "KF-Hell". So it continues with the "best"-match algorithm.
- It picks a "random" MaplistRecord from KillingFloor.ini. I say "random" because I don't understand the logic of the selection. It also ignores bUseMapList=False.
- It selects the first record that matches "kf-hell*" - this time, case-insensitive. So if the map list has Kf-Hellride or KF-HellFreezesOver before KF-Hell, the first match will be applied.
1. The map is named "Kf-Hell" in the map file. The system filename is correct: "KF-Hell.rom" but the Unreal attribute inside the map is wrong.
2. MapListLoader implementation is dumb. This time, though, it is Epic to blame, not Tripwire.
To fix the issues:
1. Replace "Kf-Hell" with "KF-Hell" un System/KF-Hell.ucl and make it read-only to prevent ucc from messing up it over again:
sed -i 's/Kf-Hell/KF-Hell/g' KF-Hell.ucl
chmod a-w KF-Hell.ucl
2. Go through ALL MaplistRecord in KillingFloor.ini and make sure the KF-Hell is BEFORE any other hell maps in the list. For example:
DefaultMaps=KF-Hell
DefaultMaps=KF-Hellride
DefaultMaps=KF-HellFreezesOver1-2
DefaultMaps=KF-HellGateFinal1-2
[Maps]$ ls KF-Hell*
KF-HellFreezesOver1-2.rom KF-HellGateFinal1-2.rom KF-Hellride.rom KF-Hell.rom
Map voting works fine.
"mvote map kf-hell" switches to KF-Hell (due to the exact filename match, case-insensitive).
"mvote map hell" displays all four maps:
KF-HELL
KF-HELLRIDE
KF-HELLFREEZESOVER1-2
KF-HELLGATEFINAL1-2
"mvote map hell^" switches to KF-Hell ("^" means pick the first match)
Did you modify "MapAliases" in ScrnBalanceSrv.ini?
Thanks for the Info! And a Server can crash because of a Client too, right?
Our setup here is pretty much "vanilla" Scrn.