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    <title>Parry Lock RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/ParryLock]]></link>
    <description><![CDATA[Events and Announcements for Parry Lock]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>Killing Floor 2</title>
      <description>Most of europe players from our group are on it at the moment.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://youtu.be/ndQoEfMLDtU&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;https://youtu.be/ndQoEfMLDtU&lt;/a&gt;&lt;br&gt;&lt;br&gt;It is still early access, not all the classes are there yet, but it's already great.&lt;br&gt;&lt;br&gt;The early release is a success, with more than 15K players. For a game coming from a small old UDK zombie mod, it's really great.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/129819371761678783]]></link>
      <pubDate>Fri, 24 Apr 2015 20:11:36 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/129819371761678783</guid>
    </item>
    <item>
      <title>Spring Cleaning</title>
      <description>Because Parry Lock is &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2FProgressive&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt; progressive&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[en.wikipedia.org]&lt;/span&gt;, several new rules are set instantly.&lt;br&gt;&lt;br&gt;A member will be kicked definitely from the group, if :&lt;br&gt;&lt;br&gt;- playing regurally Kingdoms Rise without the PL tag&lt;br&gt;&lt;br&gt;- having bad language in game or in forum&lt;br&gt;&lt;br&gt;- no relationship with any staff member of our group nor any game of our group since 2 month&lt;br&gt;&lt;br&gt;- doing something negative about another member from the group&lt;br&gt;&lt;br&gt;Thanks.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/129819371760985333]]></link>
      <pubDate>Fri, 24 Apr 2015 15:39:23 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/129819371760985333</guid>
    </item>
    <item>
      <title>Kingdoms Rise Guide</title>
      <description>One of our oldest member has created a shining illustrated guide about Kingdoms Rise.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=429490296&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=429490296&lt;/a&gt;&lt;br&gt;&lt;br&gt;That kind of work could have been done by devs, but the early access was just released on steam last november 2013, and with the great UDK portage from the last patch, the previous holidays these last years, the breaks the devs had to do to pay the taxes, etc...&lt;br&gt;&lt;br&gt;Everyone will understand they don't have time to make an up to date instructive documentation.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/129819371756210360]]></link>
      <pubDate>Thu, 23 Apr 2015 08:28:53 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/129819371756210360</guid>
    </item>
    <item>
      <title>Kingdoms Rise the movie</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.grapheine.com%2Fbombaytv%2Fwebsite-fr-c373c799aaad2ffa2e9376f6a77eae97.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.grapheine.com/bombaytv/website-fr-c373c799aaad2ffa2e9376f6a77eae97.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.grapheine.com%2Fbombaytv%2Flogo-fr-1a28e0416c6e57cdee0ff08434ea52b6.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.grapheine.com/bombaytv/logo-fr-1a28e0416c6e57cdee0ff08434ea52b6.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.grapheine.com%2Fbombaytv%2Fart-fr-d1a91674a2635e93e145d14d63ea54ee.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.grapheine.com/bombaytv/art-fr-d1a91674a2635e93e145d14d63ea54ee.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;Hey guys check this out. Produced by Laux to enjoy me but I have to share it with you.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/239027637646975405]]></link>
      <pubDate>Tue, 10 Mar 2015 20:42:08 +0000</pubDate>
      <author>KleinGulo</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/239027637646975405</guid>
    </item>
    <item>
      <title>Survarium beta</title>
      <description>It is not at all a melee fighting game, therefore some of PL members including myself are actually playing the Survarium Beta.&lt;br&gt;&lt;br&gt;Spiritual multiplayer successor of the first S.T.A.L.K.E.R makers (Vostok games), you will find back the world and background of stalker, with the zone, anomalies, vodkas, everything.&lt;br&gt;&lt;br&gt;The feeling of the weapons and some realistic things (specially for the lethal aspect) are really cool. The RPG elements , the customisation and the competitive system give us pleasure as well. The sounds from shots are really sexy, everything is immersive.&lt;br&gt;&lt;br&gt;For the moment there are only 2 pvp mods but later there will be some kind of opened gameplay like dayZ (without the jogging simulator feeling of dayZ) and other mods are coming soon.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=0sb2cnO3I-Q&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_2&quot;&gt;https://www.youtube.com/watch?v=0sb2cnO3I-Q&lt;/a&gt;&lt;br&gt;&lt;br&gt;There are tons of players (not only russians, from europe and usa too) and a lot of clans, with already a ladder, ranking system, et cetera.&lt;br&gt;&lt;br&gt;The game may be on steam later as you can see there &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.survarium.com%2Fen%2Fviewtopic.php%3Ft%3D284&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://forum.survarium.com/en/viewtopic.php?t=284&lt;/a&gt; .&lt;br&gt;&lt;br&gt;You could use this special access, it grants you advantages inside the game, for me as well.&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faccount.survarium.com%2Fen%2Freferal%2F2C060666F241DE8&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://account.survarium.com/en/referal/2C060666F241DE8&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/239026043962040633]]></link>
      <pubDate>Thu, 19 Feb 2015 17:42:58 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/239026043962040633</guid>
    </item>
    <item>
      <title>Video about us</title>
      <description>While everyone is spreading out on different games last weeks, a guy who just played a bit with us some days ago decided to make a video showing the game and us.&lt;br&gt;&lt;br&gt;He wrote on his comment :&lt;br&gt;&lt;i&gt;&amp;quot; Recently I've been playing Kingdoms Rise again, and I decided to upload this small video of dueling. Also Shout out to the Parry Lock community, these guys are amazing at sword fighting games, and I decided to plug them here, as they kick my ass to the ground :D Awesome to fight with them :) So if you are a hardcore fan of Sword fighting games, maybe check them out, but beware, they don't just take anyone. Oh and yes, I'm bad compared to them, not even close! &amp;quot; &lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://youtu.be/hN2j9Ir5368&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_3&quot;&gt;http://youtu.be/hN2j9Ir5368&lt;/a&gt;&lt;br&gt;&lt;br&gt;I enjoyed watching myself but I would have prefered to see more duels with others.&lt;br&gt;&lt;br&gt;Thanks to Trindraf.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/239024058750467178]]></link>
      <pubDate>Fri, 30 Jan 2015 04:11:50 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/239024058750467178</guid>
    </item>
    <item>
      <title>Life is Feudal patch (0.2.10.5)</title>
      <description>Patch notes (ver. 0.2.10.5): &lt;br&gt;&lt;br&gt;Added dozen of emotional animations to help you to better express yourself. You can find those emote abilities in a Skill Book (L) in a General Actions skills tab. Just drag them on your hotbar and use according to your gameplay situation :) &lt;br&gt;&lt;br&gt;Wild animals should now renew their population each gameplay night &lt;br&gt;New ability, ‘Create Jewelry’ has been added. You can now craft different pieces of jewelry. Currently there is no effect from wearing jewelry, but in some of the following patches we will implement a Luck bonus from jewelry that will affect almost all peaceful and combat actions that your character is performing &lt;br&gt;&lt;br&gt;New ability, ‘Create Decorations’ has been added. You can craft some animal trophies and paintings to decorate your medieval dwelling &lt;br&gt;Chances of finding gems and mineral catalysts while digging tunnels has been increased &lt;br&gt;&lt;br&gt;Updated and corrected a few models to improve their beauty and correct some rendering bugs they had &lt;br&gt;&lt;br&gt;Fixed a lot of objects so they can be carried in a more appropriate way (instead of carrying a table on the top of your head) &lt;br&gt;&lt;br&gt;Fixed few more client side crashes.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/250280319945912570]]></link>
      <pubDate>Mon, 29 Dec 2014 16:29:53 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/250280319945912570</guid>
    </item>
    <item>
      <title>Kingdoms Rise december update</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/sharedfiles/filedetails/?id=358357793&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_4&quot;&gt;http://steamcommunity.com/sharedfiles/filedetails/?id=358357793&lt;/a&gt;&lt;br&gt;-Added early MMR tracking (still in early development stages)&lt;br&gt;-Added stat tracking fro kill, deaths, duels wins, duel losses&lt;br&gt;-Added voip press &amp;quot;G&amp;quot; to use&lt;br&gt;-Added new spell icespike&lt;br&gt;-Added new disarm attack press attack and then roll&lt;br&gt;-Parry accuracy now effects next attack time eg. the closer your parry is to perfect the faster your next attack&lt;br&gt;-Doing a perfect parry - matching opponenets directions perfectly will now make your next attack require a much more accurate parry&lt;br&gt;-changed sword damage system to do more damage at lower power swings but same damage with higher powered swings&lt;br&gt;-Fixed sword system constantly returning to 0&lt;br&gt;-Attempted to fix loading crash bugs&lt;br&gt;-Fixed chat box problems&lt;br&gt;-Fixed double taunt bugs&lt;br&gt;-Fixed controller support problems&lt;br&gt;-Fixed comboing happening from same direction&lt;br&gt;-Fixed push not effecting players in odd states&lt;br&gt;-Fixed refraction charges not getting rest in LMS&lt;br&gt;-Fixed controller support not work in some parts of main menu&lt;br&gt;-New firesword model</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/250279252131156162]]></link>
      <pubDate>Fri, 19 Dec 2014 15:37:12 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/250279252131156162</guid>
    </item>
    <item>
      <title>Melee : Battlegrounds</title>
      <description>Creators of cRPG are tired of modding and want to fly by themself.&lt;br&gt;&lt;br&gt;I wish them the best for the &amp;quot;game they want to play&amp;quot;.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=cOkWazLL5Bc&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_5&quot;&gt;https://www.youtube.com/watch?v=cOkWazLL5Bc&lt;/a&gt;&lt;br&gt;&lt;br&gt;Let's hope the &amp;quot;game they want to play&amp;quot; will be a game that a lot of players will want to play too, not a game played by a small group of passionnates with 2000hours+ on only that melee games and no other ones for most of them. &lt;br&gt;&lt;br&gt;Videos about alpha were showing very fast 2h bardiches, spins, and such garbages from m&amp;amp;b or cRPG.&lt;br&gt;&lt;br&gt;At least the motion capture would make the animations a lot better, and that's a very important plus.&lt;br&gt;&lt;br&gt;They are trying a kickstarter with a high goal (130k) and it will probably fail, they have at the moment 36K and 10 days remaining.&lt;br&gt;&lt;br&gt;They will probably finish the project without the kickstarter but it may take more time.</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/248026771759247574]]></link>
      <pubDate>Tue, 09 Dec 2014 21:55:38 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/248026771759247574</guid>
    </item>
    <item>
      <title>Kingdom Rise : October Update Now Live</title>
      <description>A nice update, compared to the last one. That one is playable, the feeling of driving a broken car is gone. Thanks to Paul and Mittens. &lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://www.youtube.com/watch?v=IDHqOKhYlu8&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_6&quot;&gt;http://www.youtube.com/watch?v=IDHqOKhYlu8&lt;/a&gt;&lt;br&gt;&lt;br&gt;We do hope next patch in 1 month won't break everything, as we have like 1 fine patch following 1 ugly patch since a year.&lt;br&gt;&lt;br&gt;By the way, several new ideas and new features.&lt;br&gt;&lt;br&gt;The parry perma reset came back, so a little advice : put your sensitivity to minimum or you will have problems to parry.&lt;br&gt;&lt;br&gt;If you have a perma loading screen, reset the steam cache do fix that problem. If you can't join a server, the problem is server related , so you can't do anything, but we are testing our own server atm, so you can ask a restart if that problem occurs on it.&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;br&gt;Changelog;&lt;br&gt;-Added end game map voting&lt;br&gt;-Fixed but where some spell animations would hide sword swings&lt;br&gt;-Fixed swinging inside of Phase Shift or other spells&lt;br&gt;-Made parry locks more reliable&lt;br&gt;-Players can now switch spells while alive&lt;br&gt;-Conflict Health regen system replaced with constant passive regen (1hp per second)&lt;br&gt;-Player gets healed 20 health per kill&lt;br&gt;-Mobility sword now has Air Jump ability&lt;br&gt;-NEW Special Weapon: health amulet - Increases passive regen and when used heals 50 health in AoE&lt;br&gt;-NEW Special Weapon: Frost amulet adds a slow effect to targets you damage and slows all targets in an AoE&lt;br&gt;-Added new Free Look camera that allows player to view their model&lt;br&gt;-Added friend list ( soon to function as party/invite system for competitive mode)&lt;br&gt;-Made melee damage more consistent (fixing &amp;quot;Damage Lottery&amp;quot;)&lt;br&gt;-All swords maximum single hit damage lowered&lt;br&gt;-All projectile based Special Weapons now do location based damage eg. leg shot does 50% damage, head-shot does 200%&lt;br&gt;-Combo controls made more logical&lt;br&gt;-Upgraded bows now shoot flaming arrows&lt;br&gt;-Kill-steak shield charge now has appear and break sounds+particles&lt;br&gt;-Added heavy breathing sounds when on low health&lt;br&gt;-Swords now get bloody after hitting enemies&lt;br&gt;-Fixed naked player when spawning&lt;br&gt;-Fixed player getting stuck in attacks&lt;br&gt;-Fixed combo being able to re-fire from initial direction&lt;br&gt;-Fixed un-telegraphed attack when canceling quickly&lt;br&gt;-Fixed sword disappearing&lt;br&gt;-Fixed bow getting stuck in players grip when winning duel with bow&lt;br&gt;-Duel winner now gets healed back to full health&lt;br&gt;-Mines no longer blow up owner or teammates&lt;br&gt;-Mines can now be triggered by any damage (shot with arrows etc)&lt;br&gt;-Fixed the &amp;quot;startspectate&amp;quot; console command&lt;br&gt;-HUD now hides while dead&lt;br&gt;-Fixed flames, regen, heal or any other particles appearing while in stealth&lt;br&gt;-Fixed cloth color and Hair color sliders being switched&lt;br&gt;-Fixed team menu appearing in death-match&lt;br&gt;-Fixed Firecircle animation cancelling bugs&lt;br&gt;-Sprint speed now happens faster after pressing Sprint key&lt;br&gt;-Fixed female bodies turning male when decapitated&lt;br&gt;-Fixed death voice always being male&lt;br&gt;-Fixed particle effects playing on death&lt;br&gt;-Fixed screen resolution not getting saved into settings&lt;br&gt;-Fixed team menu sometimes not appearing&lt;br&gt;-Removed the &amp;quot;SwitchToNext&amp;quot; exploit giving free ammo for Special Weapons&lt;br&gt;-Gave the throwing axe more gravity more throw speed, more damage and less bounce force&lt;br&gt;-Throwing Axe now correctly follows hit enemies and explodes at their new position&lt;br&gt;-Throwing Axe direct hit damage reduced&lt;br&gt;-Throwing Axe explosion damage increased&lt;br&gt;-Fixed parry lock sometimes failing to swing&lt;br&gt;-Parry lock now does a swing even if opponents traces miss&lt;br&gt;-Made player able to use attack faster after using throwing knives&lt;br&gt;-Made player able to use attack faster after using Push and pull&lt;br&gt;-Decrease the jump prepare time&lt;br&gt;-Made parry lingering last for 0.3s (Parries will linger for a time after player releases)&lt;br&gt;-Fixed parry dash not working&lt;br&gt;-Improved the melee direction finder&lt;br&gt;-Fixed particle effects appearing when round is over&lt;br&gt;-Removed disposables from load-out menu&lt;br&gt;-Lowered head-shot damage from 1.5 to 1.2&lt;br&gt;-Lowered the bow damage&lt;br&gt;-Fixed chat-Log not showing what killed you&lt;br&gt;-Fixed chat-Log now explaining damage if it was a head-shot&lt;br&gt;-Lowered back-swing time on missed sword swings by 0.2s&lt;br&gt;-Reduced delay on jumping (hopping over low swings deliberately is now possible, but difficult)&lt;br&gt;-Bow damage reduced (3 normal arrows = 1 kill, 2 flaming arrows = 1 kill)&lt;br&gt;&lt;br&gt;New maps:&lt;br&gt;-LMS side by side&lt;br&gt;-LMS wolf king&lt;br&gt;-LMS sahara&lt;br&gt;-LMS mystic falls&lt;br&gt;&lt;br&gt;Map Edits:&lt;br&gt;-LMS Cage made less bright&lt;br&gt;-blocks in Sahara maps should now be climb-able&lt;br&gt;-TDM_Valley re-worked to be more flat, open and with easier to defend spawn zones&lt;br&gt;&lt;br&gt;New Appearance Customization:&lt;br&gt;-Rams skull helmet&lt;br&gt;-Beard+Eyepatch (no female version yet)&lt;br&gt;-Elf ears&lt;br&gt;-Wolf-like hairstyle&lt;br&gt;-Fox-tail belt&lt;/i&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/ParryLock/announcements/detail/246896725812049515]]></link>
      <pubDate>Sat, 25 Oct 2014 10:47:50 +0000</pubDate>
      <author>Laux</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/ParryLock/announcements/detail/246896725812049515</guid>
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