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http://makearkgreatagain.win/
Check the website, we've changed a lot of the rules around since we're facing a new map and unknown territory.
Notable changes are Tribe size limit, Vault limit, Turret limit, and we've opened up a LOT of build locations by removing the land-connection rule, however you cannot build on the main resource platform in the center or other resource rich locations (basically don't block the resources) or in the main caves.
We've also determined from the polls that we'll now have the ORP mod.
Hope you guys join us as we venture into the dark unknown and exciting new experiences!
A lot of you may already know, and this may come as a surprise to the rest of you... But we're going to give The Center map a trial run.
Since we were facing a short wipe period with The Island map due to the update on May 30th forcing a wipe on The Island maps (because of the map changes, biome expansion), and there's a lot of interest in The Center right now, we decided this would be a good move for the server.
We'll see if people love or hate it, and we can do a vote later on if we want to change back or keep it next wipe.
We're discussing the ORP mod as I agree, a lot of players are offline raiding small bases without turrets, this just drives people off the server. The issue we're having is that it could be abused, the only variable it seems we can adjust is how long after you log out before the ORP is activated.
We don't want combat-loggers who will log out rather than defend their base knowing that the ORP will kick in after 15 mins if we set the timer low... We also don't want people watching the server player list waiting for their target to log out knowing they have 1-2 hours to offline raid if we set the timer high.
So that's our dilemma with the ORP mod, but I know a lot of people are asking about it, so it is being considered! :)