STEAM GROUP
Killing Floor Custom KFC
STEAM GROUP
Killing Floor Custom KFC
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IN-GAME
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ONLINE
Founded
22 May, 2009
10 Comments
11 Jun, 2009 @ 11:59pm 
Released KF-MosEisley (Dawn) and KF-MosEisleyNIght (Night) on the Sandcrawler Network.
25 May, 2009 @ 6:50pm 
Sandcrawler Network has a subforum for texturing and modeling, you should ask there. Link is in the group profile.
25 May, 2009 @ 2:50pm 
Yeah I looked at a few of those, thing is I need to make my own for some static meshes and those special textures are a mixture of different shader textures. I don't know how to make those though.
24 May, 2009 @ 1:31pm 
Fotune the SDK should already have plenty of glass textures in it, but I know nothing of making them.
24 May, 2009 @ 6:13am 
Hey, does anyone have experience with making complex materials for unreal, like glass textures?
23 May, 2009 @ 10:13pm 
Aha, you sir are tha man. Stand by for next question
23 May, 2009 @ 8:12pm 
The problem is probably that the bDynamicLight flag is set to false in the Lighting heading of the actor properties. Make sure that's set to true to make the light flicker.
23 May, 2009 @ 6:36pm 
Yeah I have it enabled while I fiddle with the light settings, then I rebuild and even though it is still enabled, they no longer flicker but keep their settings.
23 May, 2009 @ 9:51am 
Do you have realtime preview enabled?
22 May, 2009 @ 7:30pm 
Hey guys, I'm working on my garage map as I speak so it should be out soon. Does anyone know why my light type Flicker stops flickering after a rebuild?