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    <item>
      <title>IMPORTANT! README</title>
      <description>When updating Infection to the latest SVN revision you may get several conflict errors, just either go manually delete the files with errors and finish updating. Or if Tortoise thinks your the lucky one and deserve a button to have it delete it go ahead and do that.</description>
      <link><![CDATA[https://steamcommunity.com/groups/InfectionGame/announcements/detail/55333048612536293]]></link>
      <pubDate>Mon, 28 Dec 2009 20:57:58 +0000</pubDate>
      <author>BakonGuy</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/InfectionGame/announcements/detail/55333048612536293</guid>
    </item>
    <item>
      <title>Updated Changelog</title>
      <description>&amp;quot;-&amp;quot; means finished&lt;br&gt;&amp;quot;=&amp;quot; means work in progress&lt;br&gt;&lt;br&gt;After October 14 2009:&lt;br&gt;-4x Damage on zombie headshot&lt;br&gt;-Added 'Invaild' Game setting for server browser to prevent crashing&lt;br&gt;-Renamed &amp;quot;Toggle Mod Options&amp;quot; to &amp;quot;Mod Options&amp;quot;&lt;br&gt;-Mod Options panel 'x' button added and fixed&lt;br&gt;-Weapons now only respawn in Survival and Lobby modes&lt;br&gt;-Campaign mode is now 'cp_' instead of 'ca_'&lt;br&gt;-Removed unnessasary files&lt;br&gt;-Refixed aux power bug&lt;br&gt;-Fixed spectator numbers on scoreboard&lt;br&gt;-Backgrounds on the Hud&lt;br&gt;-Change scheme colors&lt;br&gt;-Round Restarts when last player disconnects in Survival&lt;br&gt;-Refixed player animations&lt;br&gt;-citizen animations no longer interfer with player's animations&lt;br&gt;-Added muzzleflash&lt;br&gt;-Zombies emit light when on fire - if enabled&lt;br&gt;-Added console command for zombie-fire event + updated mod settings with the option&lt;br&gt;-Flashlight is now attached to weapon on most weapons&lt;br&gt;=New zombie sounds&lt;br&gt;=Removed notification when a player switches teams&lt;br&gt;=Players now have to look at a weapon and press their 'use' key to pick them up&lt;br&gt;-Changed the way spectator mode works&lt;br&gt;-Mounted CS:S&lt;br&gt;=Antlion gaurd no longer can be spawned&lt;br&gt;-Added widescreen background&lt;br&gt;-Added option to move HUD to the right of the screen&lt;br&gt;-Whens theres only one player playing survival, death does nothing (later update will respawn)&lt;br&gt;-Fixed flashlight attaching to nothing when players not holding a weapon&lt;br&gt;-Fixed up the env_projectedtexture entitiy and code for Hammer&lt;br&gt;-Fixed Spawn code, again, and will probably break it, again.&lt;br&gt;-Added sv_temple&lt;br&gt;-----------------------&lt;br&gt;-Added icon for mp5k&lt;br&gt;-Added icon for bat&lt;br&gt;-Added weapons font so I can add new icons (related to above changes)&lt;br&gt;-Fixed dropping weapons on crowbar code, such as bat&lt;br&gt;-Grenade thinking it has bullets (dropping empty grenades as if they have clips)&lt;br&gt;-Added viewbob while walking/running&lt;br&gt;-Lowered walking speed (to 60 instead of 150)&lt;br&gt;-Added walking animations&lt;br&gt;-Fixed scoreboard not showing up right&lt;br&gt;-Fixed a lot of third person animation problems&lt;br&gt;-Players are now all teammates no matter what gamemode, and NPCs stay as enemys&lt;br&gt;-No longer has mp_teamplay option availible&lt;br&gt;-Added player's names and health while looking at a player&lt;br&gt;-TESTING: Added baseai bots code for testing code without players&lt;br&gt;-Removed MP5K empty secondary fire sound&lt;br&gt;-Fixed player crouching view heights to match the player models&lt;br&gt;-Fixed Players not being damaged by anything but NPCs&lt;br&gt;-Fixed players jumping animation when not holding any weapons&lt;br&gt;-Fixed Players dieing when somebody spawns near or in them&lt;br&gt;-Added &amp;quot;Lobby&amp;quot; map for Lobby Mode, Map is a WIP&lt;br&gt;-Map Prefix now changes game mode&lt;br&gt;-Players switch to spectator mode when they die only in survival mode&lt;br&gt;-Players no longer collide with each other&lt;br&gt;-New mp5k sounds&lt;br&gt;-Redesigned spectator mode&lt;br&gt;-The round restarts in survival when all players are dead&lt;br&gt;-When the last player dies the Winner's name shows on-screen&lt;br&gt;-Chat color is white&lt;br&gt;-New dialog for game options&lt;br&gt;-Waffle Sith's new map&lt;br&gt;-Score goes up 1 for each zombie kill&lt;br&gt;-Temporary background made&lt;br&gt;--------------------------&lt;br&gt;Not Started:&lt;br&gt;=Survival round timer&lt;br&gt;=New zombie models</description>
      <link><![CDATA[https://steamcommunity.com/groups/InfectionGame/announcements/detail/55333048514283986]]></link>
      <pubDate>Mon, 28 Dec 2009 05:30:17 +0000</pubDate>
      <author>BakonGuy</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/InfectionGame/announcements/detail/55333048514283986</guid>
    </item>
    <item>
      <title>Logo</title>
      <description>We need some ideas/votes for the logos we have, so please look at them and post a comment on witch ones you like and/or how to improve them if needed. We're trying to get an (almost) official logo out so we can start throwing it around.&lt;br&gt;&lt;br&gt;&lt;br&gt;2 - &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdmtec.webs.com%2FSiteResources%2FInfec%2FInfection%25202.png&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://dmtec.webs.com/SiteResources/Infec/Infection%202.png&lt;/a&gt;&lt;br&gt;&lt;br&gt;3 - &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdmtec.webs.com%2FSiteResources%2FInfec%2FInfection%25203.png&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://dmtec.webs.com/SiteResources/Infec/Infection%203.png&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;(Use the comments geez)</description>
      <link><![CDATA[https://steamcommunity.com/groups/InfectionGame/announcements/detail/55324271269265924]]></link>
      <pubDate>Sat, 12 Sep 2009 02:38:59 +0000</pubDate>
      <author>BakonGuy</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/InfectionGame/announcements/detail/55324271269265924</guid>
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