STEAM GROUP
How a TF2 Item Gets Made HTF2IGM
STEAM GROUP
How a TF2 Item Gets Made HTF2IGM
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IN-GAME
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Founded
12 August, 2013
22 Comments
22 Feb, 2014 @ 8:19am 
How do you make it so that you use the model viewer while texturing
9 Nov, 2013 @ 5:40am 
Hey guys I am a early beginner item creator/developer needs tips and help
21 Oct, 2013 @ 5:25am 
I have an idea for a leather jacket/vest misc for scout, but I doubt it would work unless it was open with something team colored. Maybe he could have a long sleeved shirt...?
16 Aug, 2013 @ 2:20pm 
I have an idea for a misc. A spy/medic bathrobe.
15 Aug, 2013 @ 10:02am 
this is a pretty sweet group you got here evil, i should try to make something i've always wanted to make :P
15 Aug, 2013 @ 10:01am 
:Pentagram:
13 Aug, 2013 @ 9:36pm 
:crafting:
13 Aug, 2013 @ 1:53pm 
:facepunch:
13 Aug, 2013 @ 6:22am 
To all contributors, check for more info and recources at the new facepunch thread: http://facepunch.com/showthread.php?t=1298661
13 Aug, 2013 @ 5:27am 
I split the first video in two parts and added an intro and outro. What do you think about the intro and outro? :Horse:
13 Aug, 2013 @ 5:05am 
this page has been sp00ked
:pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull::pixeldead::f2_skull::f1_skull::DLskull::died::ccskull::skull::zombieskull:
13 Aug, 2013 @ 4:19am 
:poop:
13 Aug, 2013 @ 3:04am 
:chainsaw:
13 Aug, 2013 @ 2:43am 
:melon:s for everyone
12 Aug, 2013 @ 3:29pm 
First video already!
12 Aug, 2013 @ 12:52pm 
Yolo
12 Aug, 2013 @ 12:27pm 
:box:
12 Aug, 2013 @ 12:26pm 
:B1:
12 Aug, 2013 @ 12:25pm 
:facepunch:
12 Aug, 2013 @ 12:25pm 
hello