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    <title>Gmod HungerGames RSS Feed</title>
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    <description><![CDATA[Events and Announcements for Gmod HungerGames]]></description>
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    <item>
      <title>Updates and stuff</title>
      <description>Trop did&lt;br&gt;&lt;br&gt;- Rounds per map changed from 8 to 6&lt;br&gt;- Fixed bug with weapon attacks sometimes hitting through walls&lt;br&gt;- Mines can no longer be placed close to doors&lt;br&gt;- Spawn protection stays in effect even if you move (to prevent unfair spawn DMing/teaming)&lt;br&gt;- Glaive throw power increased&lt;br&gt;- All servers now fully updated&lt;br&gt;- Added hg_forest (daytime)&lt;br&gt;- Replaced all stations on Jukebox due to many having went offline&lt;br&gt;- Tweaked throwing knife angle on rack in practice range&lt;br&gt;- Increased shove (E+Attack) force on melee weapons&lt;br&gt;&lt;br&gt;Staff updates:&lt;br&gt;- added &amp;quot;hg_removelast&amp;quot;&lt;br&gt;-- Removes last song that played&lt;br&gt;- added &amp;quot;hg_removeban&amp;quot;&lt;br&gt;-- Removes last song and bans the uploader permanently (for ear rape music etc.)</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392322363940]]></link>
      <pubDate>Mon, 24 Feb 2014 16:46:17 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392322363940</guid>
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    <item>
      <title>Combat system</title>
      <description>Trop did &lt;br&gt;heavy tweaking to the combat system today. Increased stun time on successful blocks, reintroduced hit collisions (players swinging at same time) as well as tweaked animations and HUD display related to combat.</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392159381653]]></link>
      <pubDate>Sat, 22 Feb 2014 23:54:07 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392159381653</guid>
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    <item>
      <title>Map</title>
      <description>Trop Says&lt;br&gt;Added small map hg_canal_b1 to Server #1 for testing.</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392035257016]]></link>
      <pubDate>Fri, 21 Feb 2014 20:31:33 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392035257016</guid>
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    <item>
      <title>More updates !!!!!!</title>
      <description>Trop Says&lt;br&gt;Updates:&lt;br&gt;- Weapons wear down from blocking incorrectly and being blocked/collided with&lt;br&gt;-- No way to repair them as of yet&lt;br&gt;-- Only reduces damage dealt (max of around 50% damage loss)&lt;br&gt;-- Meter shows condition on screen, floating stat panels on weapons display % and comparison&lt;br&gt;- Fixed bow infinite ammo exploit&lt;br&gt;- Fixed mine launch exploit&lt;br&gt;- Removed auto-switch to picked up throwables&lt;br&gt;- Removed screen shake when attacking&lt;br&gt;- Weapons are now thrown forwards when dropped&lt;br&gt;- Crouching while throwing something now does a double-speed toss with 25% more damage, depletes all stamina&lt;br&gt;- Throwables now have a small delay to allow for the animation to play out</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392010082090]]></link>
      <pubDate>Fri, 21 Feb 2014 15:44:21 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392010082090</guid>
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    <item>
      <title>Update !!!!!!!!!!!</title>
      <description>Update! Server #1 is the first server that has received the combat upgrade.&lt;br&gt;&lt;br&gt;Details:&lt;br&gt;- All weapon hold types have animations for left, right, and center attack and block animations - 9 total&lt;br&gt;- Weapons have individual swing times&lt;br&gt;- New hit detection system&lt;br&gt;-- Weapons can hit at any point during their swing, however, reach is farthest near the end of it&lt;br&gt;&lt;br&gt;TLDR:&lt;br&gt;Combat is now similar to PVKII/Chivalry with animations that indicate attack AND block direction to allow for proper swordplay, with much increased hit detection and realistic travel times for heavier weapons.</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392010027099]]></link>
      <pubDate>Fri, 21 Feb 2014 15:43:41 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353392010027099</guid>
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    <item>
      <title>Updates</title>
      <description>Trop Says&lt;br&gt;&lt;br&gt;Huge combat system rehaul coming soon.. You've got a few days to enjoy your last moments with the current one.&lt;br&gt; &lt;br&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353391961562404]]></link>
      <pubDate>Fri, 21 Feb 2014 01:30:05 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1315353391961562404</guid>
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    <item>
      <title>Hunger Games</title>
      <description>So guys/Girls this group is for people who are beast at the Hunger Games</description>
      <link><![CDATA[https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1407671379893062895]]></link>
      <pubDate>Mon, 30 Dec 2013 15:10:13 +0000</pubDate>
      <author>notbilly</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/GmodHungerGames/announcements/detail/1407671379893062895</guid>
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