STEAM GROUP
Fallen Civilization JCMP FC-JCMP
STEAM GROUP
Fallen Civilization JCMP FC-JCMP
3
IN-GAME
26
ONLINE
Founded
10 August, 2015
Language
English
12 Comments
benank 24 Feb, 2016 @ 5:20pm 
The weekends usually have more players than the weekdays, Tatu.Careta. I've noticed that one of the peak times is 9-12 EST on weekends.
Tatu.Careta 24 Feb, 2016 @ 4:25am 
Hello there, im kinda new on this server i really love the idea, but anytime i conect theres no more than 10 players online, do you know what day or hour has more people? ty
Deviant_34 19 Feb, 2016 @ 8:37pm 
Nice job on your videos Spideric115! We took a look and are very thankful for the publicity and feedback you've offered us. It's nice to see the server from the perspective of a player :)
Spideri 19 Feb, 2016 @ 8:02pm 
Misterff1 16 Feb, 2016 @ 8:09am 
ah yes, common issue :). Glad you managed to solve it!
Misterff1 16 Feb, 2016 @ 2:42am 
That sounds like a serious issue FourStarGoku. However, because of what you describe I highly doubt it is actually the custom loading screen causing this, but rather another script loading during the initialization process. If you want you can add me on steam and we can try to debug this issue to give you the gameplay experience you deserve.
JustinFatalx 15 Feb, 2016 @ 1:38pm 
I cant load into server. I get to the custom loading screen you guys created and after about 3-4 seconds it freezes up my computer and when I exit out I get Fatal Error Directx Code 6.

I am able to play on 99% of the other servers and I was even able to get on your server once because I joined it while playing a different server so it bypassed your loading logo but I cant seem to reproduce skipping the loading screen now :(
_e 1 Feb, 2016 @ 3:51pm 
Wow this server is really awesome!
Misterff1 15 Jan, 2016 @ 2:55pm 
Guys we are switching IP within the next few hours. Make sure to favorite the server again when it's on the new IP.
Kobe 15 Jan, 2016 @ 3:18am 
server is down
Misterff1 12 Jan, 2016 @ 12:24pm 
Both the low framerate and crash issues should have been resolved now. As of 11/1/2016 the changes we made should have solved these gamebreaking issues. If you somehow still experience them, don't hesitate to let us know!
wróżbita. 6 Jan, 2016 @ 2:59am 
When the server will be online?