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    <title>Civilization V - Star Wars Mod RSS Feed</title>
    <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod]]></link>
    <description><![CDATA[Events and Announcements for Civilization V - Star Wars Mod]]></description>
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      <title>Development Delayed - April 2016 Update</title>
      <description>Hello all,&lt;br&gt;&lt;br&gt;So I feel bad to say this as there are a lot of you that have been really excited around the whole idea of this project. But I feel even worse by not keeping you all updated.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Why is there a delay?&lt;/div&gt;&lt;br&gt;Earlier in development of this mod we had bumped into an issue. That issue was that none of us knew how to implement models into the game. We get stuck on the final steps of implementing the model.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Why did we not bring this up sooner?&lt;/div&gt;&lt;br&gt;I didn't think this would take long to over come. I decided to get the scripts done in the meantime. However it turns out that it's harder than we thought, mainly because people haven't really decided to implement model into the game (it's rare to see a mod that has actually used this).&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;How has this become a big issue?&lt;/div&gt;&lt;br&gt;We cannot fulfill our goal of making it a &amp;quot;total conversion&amp;quot; without changing the models (because since when did you seen Darth Vader with a pike?) There have already been mods released that give you Civilizations related to Star Wars.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Is this delayed forever?&lt;/div&gt;&lt;br&gt;I do not know. We understand that this is possible and we are still searching for a solution to our problem. I personally think we'll find a way, although I cannot promise.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Is there any point staying in this group?&lt;/div&gt;&lt;br&gt;As there is still hope, yes. But we'll just have to wait until A New Hope rises. If you're willing to stick around for a while then that's great but if you feel like you want to leave, that's your choice. I would not recommend you leave though in case we do find something. &lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Can I help?&lt;/div&gt;&lt;br&gt;At the moment, you cannot help. Unless of course, you know the solution to my problem which is importing the models. If you know anyone who's got experience with that and they are willing to lend a hand, we'd be incredibly greatful! &lt;br&gt;&lt;br&gt;As we've worked on this mod for a while, we don't want to let the whole idea fall to someone else. We want to make it how we want it, and we will allow those in this group to have their ideas considered in our mod. A lot of good ideas have come to me and I have plans to use those ideas in the mod if we get passed this issue.&lt;br&gt;&lt;br&gt;I hope this doesn't make you give up hope for this mod. If you still have questions that need answering, let me know as a reply to this announcement, in the group comments or the group discussions. The development may be delayed but I have no intention of delaying unanswered questions.&lt;br&gt;&lt;br&gt;Thanks and have a great day!&lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/902219128856985587]]></link>
      <pubDate>Wed, 13 Apr 2016 21:54:29 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/902219128856985587</guid>
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    <item>
      <title>Petition to Finish Star Wars Battlefront III Prototype</title>
      <description>Hello all,&lt;br&gt;&lt;br&gt;This may not be related to the project but this would be worth signing to notify EA of the unfinished project and how many people would actually like to see it.&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;u&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.change.org%2Fp%2Felectronic-arts-digital-illusions-ce-lucasfilm-disney-please-finish-star-wars-battlefront-iii-and-release-it-digitally-on-steam-psn-and-xbl%3Frecruiter%3D473299738%26amp%3Butm_source%3Dshare_petition%26amp%3Butm_medium%3Dcopylink&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Click here to sign the petition!&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.change.org]&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;This is not the first time this build of the Star Wars Battlefront III Prototype has been released, and I assume it will not be the last. However it's not any where near to being completed and ready to put on the market.&lt;br&gt;&lt;br&gt;Since EA have bought the entire LucasArts company, they also have access to the last build for Star Wars Battlefront III in their archive. This means, EA can access it easily. A bonus to this is that EA could make a lot of money on their end which I'm pretty sure would interest them the most, as from their history money seems to be the only thing on their mind.&lt;br&gt;&lt;br&gt;So are you in? Or are you going to leave it up to the unofficials to finish it and illegally share it around? I'm hoping we can get it out officially but if not I guess it wouldn't harm any of us to leave it to the good modding community.&lt;br&gt;&lt;br&gt;Thanks and have a great day!&lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/937114424758484897]]></link>
      <pubDate>Sat, 23 Jan 2016 12:08:54 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/937114424758484897</guid>
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    <item>
      <title>The Force Awakens Content in a Demo</title>
      <description>Hello all,&lt;br&gt;&lt;br&gt;After getting the Galactic Empire, Galactic Republic and Confederacy of Indepent Systems Civilizations to the point where they're playable, I have thought about a 'The Force Awakens' addon to this mod.&lt;br&gt;&lt;br&gt;This will take a bit more extra work, I know. But once I've finished off the Rebel Alliance, me and westaimuty will begin on The Force Awakens. Once this is done, it shouldn't be much longer until we have everything we need to upload a demo of the mod.&lt;br&gt;&lt;br&gt;So how long will this take? Under my estimations, this should be done sometime before the end of March 2016. However this is NOT a limit, this is just an assumption. If we're able to begin making models for things, the time taken will definitely surpass the end of March 2016.&lt;br&gt;&lt;br&gt;&lt;b&gt;Also, we may accept people who want to test the mod now.&lt;/b&gt; Be aware that the testing will not start until we have at least 4 civilizations. I'm currently working on one now.&lt;br&gt;&lt;br&gt;If you know anyone who will be willing to help, or if you would be interested in helping with the mod, let me know. If you know anyone who might be interested in this mod, be sure to invite them to this group.&lt;br&gt;&lt;br&gt;Thank you and have a great day!&lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/939364873624006555]]></link>
      <pubDate>Sun, 10 Jan 2016 17:48:50 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/939364873624006555</guid>
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    <item>
      <title>Civilization - Confederacy of Independant Systems Playable!</title>
      <description>Hello all,&lt;br&gt;&lt;br&gt;All thanks to &lt;b&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://steamcommunity.com/profiles/76561198086760602&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;westaimuty&lt;/a&gt;&lt;/b&gt;, the CIS Civilization is now &lt;b&gt;playable&lt;/b&gt;! Obviously there still needs to be some finishing touches to the civilization such as new units and buildings, however it's something we're able to begin with.&lt;br&gt;&lt;br&gt;&lt;b&gt;As of now, our target is to get the four main sides completed:&lt;br&gt;- CIS - Playable&lt;br&gt;- Galactic Republic - Unplayable&lt;br&gt;- Galactic Empire - Unplayable&lt;br&gt;- Rebel Alliance - Unplayable&lt;br&gt;Once all 4 Civilizations are completed (not just playable) then I may decide to release it as a sort of &amp;quot;demo&amp;quot; for the full mod. Why a &amp;quot;demo&amp;quot;? Well this would help us to find what we're doing good and what could possibly be improved, depending on the feedback. This may also attract people's attention to our project so more people will get to know about the FULL project.&lt;/b&gt;&lt;br&gt;&lt;br&gt;The current target is to get at 12 Civilizations to be completed for the full mod. This is quite a lot due to the fact that I would like to be able to get some new units (as well as new models) and buildings to give it an even BETTER taste of Star Wars.&lt;br&gt;&lt;br&gt;That's all for now, hope this interested you. If you have any suggestions for the mod or ideas, please let me know. If you know anyone whom may be able to help us or may want to join this group, be sure to point them this way!&lt;br&gt;&lt;br&gt;Thanks and have a great day!&lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/939363514638806619]]></link>
      <pubDate>Tue, 22 Dec 2015 14:47:35 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/939363514638806619</guid>
    </item>
    <item>
      <title>Group Transferred - Changes</title>
      <description>Hello all,&lt;br&gt;&lt;br&gt;You'll all have noticed how you've been invited with an almost identical group as the last one. You also may be wondering, why?&lt;br&gt;&lt;br&gt;Well the first major problem was the old one was stuck on private (I think) so we had sent out the word about our project but nobody could join. This caused me to be overhauled with messages saying it doesn't work or &amp;quot;it's private&amp;quot;. So now we've changed, I've notified them of the new link.&lt;br&gt;&lt;br&gt;The other problems were minor. We couldn't &amp;quot;rename&amp;quot; the group, only change the headline. Group permissions were a bit odd etc...&lt;br&gt;&lt;br&gt;Now I've re-added everything except the comment(s) so it looks just like it did before. Also, the group is now working fine at the moment. People can now join without an invitation. If you want, however, feel free to invite someone who might like the sound of this mod, or whom you may think would be a great help in the Dev team.&lt;br&gt;&lt;br&gt;There's also been some changes to the team:&lt;br&gt;&lt;br&gt;- &amp;quot;CHAPPERSTENTEN&amp;quot; is no longer playing a part in the Dev team. Reason = Almost pointless role. (He may still rejoin with a different role)&lt;br&gt;- &amp;quot;westaimuty&amp;quot; is now a part of the team as another programmer. Reason = Has made several Civilizations (3 being Star Wars related) and wiling to help out.&lt;br&gt;&lt;br&gt;If you feel you'd be able to help out or want to help out, please read more in the &amp;quot;Apply for Dev Team&amp;quot; discussion.&lt;br&gt;&lt;br&gt;Thanks and have a great day!&lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/108445035199501634]]></link>
      <pubDate>Thu, 05 Nov 2015 00:41:19 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/108445035199501634</guid>
    </item>
    <item>
      <title>Development - Civilizations</title>
      <description>Originally Posted - 23 October 2015&lt;br&gt;&lt;br&gt;Hello everyone, &lt;br&gt;&lt;br&gt;After a bit of planning and a lot of research, we've finally kicked off to developing the four main Civilizations for this Star Wars Mod. &lt;br&gt;- Galactic Republic &lt;br&gt;- Galactic Empire &lt;br&gt;- Rebel Alliance &lt;br&gt;- CIS (Confederacy of Independant Systems) &lt;br&gt;Since there's only three of us, we're doing one each, meaning there's going to be the fourth being developed last. &lt;br&gt;&lt;br&gt;These will not be all the Civilizations. We may add more but these are the core Civilizations needed to go through the mod. We'll consider adding more Civilizations later. &lt;br&gt;&lt;br&gt;However this does not mean the Planning Stage is finished. We may be making changes, especially after testing it. This could mean slight delay of the mod but I want to make it as polished as possible. &lt;br&gt;&lt;br&gt;If you have any suggestions, remember to let us know and we will discuss the suggestion and see if it's possible. If you have anyone who may be able to help us, more member would also be appreciated. Also, share this group with any other Civilization V owners who like Star Wars too since I'm sure they'd love this mod. &lt;br&gt;&lt;br&gt;Dev Team Changes: &lt;br&gt;Old - TheGangstarTY = Lead Dev/Researcher &lt;br&gt;New - TheGangstarTY = Lead Dev/Researcher/Programmer (XML) &lt;br&gt;&lt;br&gt;Thanks and have a great day! &lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/108445035196873539]]></link>
      <pubDate>Wed, 04 Nov 2015 07:22:25 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/108445035196873539</guid>
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    <item>
      <title>Planning Stage</title>
      <description>Originally Posted - 13 October 2015&lt;br&gt;&lt;br&gt;Hello Everyone! &lt;br&gt;&lt;br&gt;So as you all know, we're currently planning the mod right now and making sure we have all the required data before we begin making the mod. If you have anyone else who may be interested in the mod, invite them to this group if you like so they can support this mod. &lt;br&gt;&lt;br&gt;We'll be keeping you all updated on progress around the mod and changes with the Dev Team through announcements. Feel free to invite people you know who may be able to help us with this mod too! &lt;br&gt;&lt;br&gt;We're looking for: &lt;br&gt;- Programmers with knowledge of XML and Civilization V SDK - ModBuddy &lt;br&gt;- Designers with knowledge of Civilization V SDK - Nexus &lt;br&gt;- Animation Artists &lt;br&gt;- People with experience one Civilization V &lt;br&gt;&lt;br&gt;Anyone is welcome to join the group but I (TheGangstarTY) must know about those who would like to join the Dev Team. &lt;br&gt;&lt;br&gt;I hope you all have a great day! &lt;br&gt;Thanks! &lt;br&gt;- TheGangstarTY</description>
      <link><![CDATA[https://steamcommunity.com/groups/CivVSWMod/announcements/detail/108445035196869480]]></link>
      <pubDate>Wed, 04 Nov 2015 07:20:48 +0000</pubDate>
      <author>TheVoidstarTY</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/CivVSWMod/announcements/detail/108445035196869480</guid>
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