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      <title>Update on Design</title>
      <description>Hello everyone! I am posting this announcement for comments and opinions. I would like to hear everyone's! This is pretty much just the update that will be posted on the thread next week, but I would like to see how many people like it, changes I should make, etc. Enjoy!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;quot;Hello everyone! I am here to post the weekly update on progress! This week, we have completely redesigned the project (almost from the ground up!)! Well, this means quite a few things, but let's just start with the features of the new design.&lt;br&gt;&lt;br&gt;&lt;br&gt;1. Little to no instances (preserves the feel of immersion)&lt;br&gt;&lt;br&gt;2. Smaller houses (Similar to Animal Crossing. This will allow for lower brick count)&lt;br&gt;&lt;br&gt;3. Gamemodes won't be located inside the &amp;quot;Hub&amp;quot; any more. (Reason? Loading and deleting bricks to cycle levels. This would cause tons of lag. If we used just 1 map per gamemode, it would work, but it would quickly get boring.)&lt;br&gt;&lt;br&gt;4. Gamemodes are all located outside the town in a &amp;quot;forest&amp;quot;. This will allow for theming, and again, more immersion. You will be able to push a button near the gamemode to join it.&lt;br&gt;&lt;br&gt;5. Due to Badspot's upcoming inclusion of hats, we are removing them from shops. Shops will know have something else to offer.&lt;br&gt;&lt;br&gt;6. Also due to brick count, we are removing the ability to fully customize your furniture. We may re-add this in at some point, but for the time being, this is for the best. Players will be able to use pre-set furniture (similar to Animal Crossing), and pre-set designs for houses. Everything will still be paintable, but now the brick count can be preserved.&lt;br&gt;&lt;br&gt;&lt;br&gt;I hope these are welcome changes that all of you were hoping to hear! The only bad thing is: more waiting. This requires an entirely different map. I will try to use as much of the old map as possible, but it will most likely not fit in very well. We are trying to create a new experience, and I hope that this will make it one. I hope you enjoyed reading!&lt;br&gt;&lt;br&gt;-Sean&amp;quot;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Now that you've read it, please state your opinions, ideas, and worries! I will attempt to answer all of them!</description>
      <link><![CDATA[https://steamcommunity.com/groups/BlockHub/announcements/detail/1749956360900614343]]></link>
      <pubDate>Fri, 25 Apr 2014 23:41:43 +0000</pubDate>
      <author>SomeKindOfCritter</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/BlockHub/announcements/detail/1749956360900614343</guid>
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      <title>First Announcement and Brainstorming Session</title>
      <description>Hello everyone (including Mauritso (still not sure how you got in, but we are glad to have you))! Welcome to the first announcement! I am glad that all of you have stayed in the group despite the lack of activity. I would actually like to apologize about that. To everyone besides Boost: I am sorry about the lack of communication on my part. I have been quite busy, and not sure whether to move on from building yet. Of course, now I have decided, but in a different way (this will be discussed later). Now that that has been said, we can move on. I have been considering many things over this week, and I would not only like to discuss it with you guys, but also with the public (on a bit of a side note, I am calling these &amp;quot;brainstorming sessions&amp;quot;). So, I have decided to put up the server as &amp;quot;public&amp;quot; for a while. You can expect it to be up from 3PM PST to 10PM PST. I would love for everyone to be there, so that everyone's opinions are heard and all things are considered. And when I say &amp;quot;everyone should come&amp;quot;, I mean everyone. I don't care if you're not admin or participating in the project. I don't even care if you're a person like Mauritso, and you're just kinda there. I would love to see all of you there so that the info gets out quickly. And again, so that all opinions are heard. Well, I suppose that just about wraps it up. I hope to see you there!&lt;br&gt;&lt;br&gt;-Sean</description>
      <link><![CDATA[https://steamcommunity.com/groups/BlockHub/announcements/detail/1749955819507248573]]></link>
      <pubDate>Thu, 17 Apr 2014 16:29:57 +0000</pubDate>
      <author>SomeKindOfCritter</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/BlockHub/announcements/detail/1749955819507248573</guid>
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