STEAM GROUP
Balance Association TF2 Regs
STEAM GROUP
Balance Association TF2 Regs
2
IN-GAME
15
ONLINE
Founded
23 November, 2015
Language
English
102 Comments
Always Sunny in Estrodialia 10 Mar @ 6:56am 
imagine if we reinvigorated this group for the upcoming TF2C steam release :o
Vlad the Impala 11 Jan, 2021 @ 10:54pm 
Looks like the account has been community banned, either mishael managed to report it or the hijacker has been putting up phishing links on forums.
Shallex 11 Jan, 2021 @ 5:53pm 
RIP, mishael1's account has been compromised. he sent me a scam message then blocked me
drooskie 11 Jan, 2021 @ 5:09pm 
I could immediately tell its not him because the way he texts is different lmao
Plattsy 11 Jan, 2021 @ 4:52pm 
Yeah I haven't played with them in ages yet they suddenly message me in broken english about csgo voting haha. R.I.P
drooskie 11 Jan, 2021 @ 4:43pm 
Mishael, not sure if you'll see this, I can't comment on your profile, but your account has been hacked.
mishael1 22 Jul, 2017 @ 12:16pm 
I finally finished my Demoknight Rework suggestion. I am very interested in the opinions of you guys:
http://v1.steam.hlxgame.cc/app/440/discussions/0/1458455461487038421/?tscn=1500750221
mishael1 3 Jul, 2017 @ 9:34pm 
I am working on a new Demoknight Rework idea! Maybe it will be good.
Archa3opt3ryx 3 Jul, 2017 @ 7:23pm 
I made a short post regarding Medic and Engineer. Feedback appreciated.
mishael1 20 Jun, 2017 @ 3:49pm 
Emergency Meeting.

This is our time to shine boys. Valve wants feeback on their changes and we are going to deliver in 2-3 days. Join the thread on the main forum please, and discuss the changes!

I will send valve our collective opinion while we are done. We might also want to open a discord for this.
mishael1 10 Jun, 2017 @ 7:56am 
Hey guys! I made a guide about healing as Medic. Tell me what you think!
http://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=908431953
Archa3opt3ryx 9 Jun, 2017 @ 12:39pm 
I finished the Pyro design thing.
Vlad the Impala 8 Jun, 2017 @ 8:26pm 
https://v1.steam.hlxgame.cc/app/440/discussions/0/1354868867713823850/
Version 2 of the reworks. Has major revisions compared to the first version.
Vlad the Impala 6 Jun, 2017 @ 6:01pm 
mishael1 6 Jun, 2017 @ 1:10pm 
Hey guys.
The past month I was working on making an advanced Medic Guide about healing. And it's practically ready!

If any of you want to take a sneak peak and give some feedback, just tell me and I will add you to the guide so you can see it.

The guide is planned to be published tommorow.
mishael1 24 May, 2017 @ 8:41am 
B4nny got ALOT more open and pragmatic, and came all the way from being "6s is fine no need for any change" to "Pyro should become another generalist".

Proof
https://www.youtube.com/watch?v=qGQa0913BXo
mishael1 9 May, 2017 @ 8:30pm 
Cool, I will check it out.
Vlad the Impala 9 May, 2017 @ 7:14pm 
https://v1.steam.hlxgame.cc/app/440/discussions/0/1334600128972400894/
Posted my pyro changes on to the main forum.
Archa3opt3ryx 27 Apr, 2017 @ 4:38pm 
I posted it.
mishael1 27 Apr, 2017 @ 3:07pm 
Me.
Archa3opt3ryx 27 Apr, 2017 @ 2:49pm 
I recently typed a wall of text on Medic's class desing and how its been changed. Anyone interested in that?
Vlad the Impala 25 Apr, 2017 @ 6:34pm 
http://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=913337894

Pathulhu's flamethrower mechanic idea, I thought it's something that's worth discussing.
mishael1 22 Jan, 2017 @ 11:42am 
If you want to hop on to this discussion about reworking Heavy and give me your thoughts on it, I would very much appreciate it. I value your opinions.
http://v1.steam.hlxgame.cc/app/440/discussions/0/143388250765648598/?ctp=2
mishael1 26 Oct, 2016 @ 3:41pm 
I made a Pyro Rework thread on the forums. If you are interested, hop in!
http://v1.steam.hlxgame.cc/app/440/discussions/0/312265327163200027/?tscn=1477520940
mishael1 17 Oct, 2016 @ 4:09pm 
Just announcing that I made a few minor changes with the Staff, based on activity. If you feel any of the changes is problematic, just tell me.
mishael1 28 Aug, 2016 @ 6:26am 
Did you look at the Heavy Assessment Aggregation? It's addressed there (while revved up and 2 seconds afterwards, you don't get ammo from carts and dispensers).

You are still effective due to the heals, and gets pushed along, but you cannot endlessly spam too.
Nosewitz 28 Aug, 2016 @ 4:01am 
Literally had 200 points after not playing heavy for ages and all I did was pushing and shooting
Nosewitz 28 Aug, 2016 @ 4:00am 
Heavy is pretty much overpowered in payload
mishael1 17 Aug, 2016 @ 11:18am 
Y U do dis? ;-;
Vlad the Impala 16 Aug, 2016 @ 9:40pm 
https://v1.steam.hlxgame.cc/app/440/discussions/0/361798516935692984/
This cannot be unseen. You have been warned.
mishael1 9 Aug, 2016 @ 12:28pm 
Did you take the time to look at the "Pyro Assessment Aggregation" (With the linked thread withing) and the "Demoknight Assessment Aggregation" in the forum? I think we will have a more founded base to talk things over once you know my suggestions on the subjects.

Also, accepted friend request.
daorange1 9 Aug, 2016 @ 12:23pm 
Demoknight isnt viable for one reason, range. Same thing with pyro, they both have limited range and can easily be killed before getting into range.
mishael1 9 Aug, 2016 @ 12:19pm 
The Demoknight in the chart is a possible reworked Demoknight, not current demoknight. And we already have examples of repectable Subclasses, like Mini Engineer, and (less respectable but still) Huntsman sniper.

Demoknight, if properly handled, could very much become a serious deal and not the goof he currently is.
daorange1 9 Aug, 2016 @ 12:16pm 
I like it, but demoknight isnt a class and shouldnt be included, otherwise we would have to include stuff like trolldier, ninja scout, battle medic, etc.
mishael1 16 Jul, 2016 @ 7:29am 
I finally uploaded it:
http://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=725636088
Tell me what you think, any likes so it reaches a bigger audience would be appreciated.
.__0< 5 Jul, 2016 @ 1:51pm 
I remember someone recommended me a game. It was like AoS but it actually had players.
mishael1 5 Jul, 2016 @ 11:28am 
Added a new weapon ideas subforum. I think that this is the way to go until we have a server set up (gugh, I need to get moving with that).
EmethSAS 6 Jun, 2016 @ 1:13pm 
Anyone need a beta pass for matchmaking yet? I have an invite I'm looking to send out to someone, anyone, who wants it.
mishael1 19 May, 2016 @ 4:06am 
OK.
mishael1 2 May, 2016 @ 8:54pm 
For your convenience, this tgread is pinned for the duration of the re-read.
mishael1 2 May, 2016 @ 8:52pm 
From 3 of May to 6th of May, let's do a final readthrough on the Scout Assessment Aggregation thread. Making an announcement of that too.

Check Gius's overdose thread too, is good :^D
Gius 2 May, 2016 @ 1:58pm 
Since I am greedy and like spamming, everyone check this out and post here.
http://v1.steam.hlxgame.cc/groups/BalanceAssociation/discussions/0/357284767239184713/
mishael1 27 Apr, 2016 @ 1:47pm 
A welcome to all the recent members who joined, the last of which is Sham!. Be sure to check the plans for the future thread.
mishael1 17 Apr, 2016 @ 10:58am 
Just now
Made some changes in the Staff. Please don't look at demotions as a Punishment, they really aren't. People that are active get promoted as they probably have more knowledge on the situations that are in the group, prolonged inactivity gets you demoted since you probably now have less knowledge.

If anyone wants repromotion, all he needs to do is simply to address me.
mishael1 4 Apr, 2016 @ 8:29pm 
Oh, I won't. (I already don't remember this -burp-)
Cerocivr 4 Apr, 2016 @ 6:57pm 
No. Wondering when you'll do that. Don't forget my contribution to like, half the damn thing!
mishael1 4 Apr, 2016 @ 9:32am 
Wait a moment. I haven't made the Sniper Assessment Aggregation yet??
Cerocivr 2 Apr, 2016 @ 5:05pm 
Just be careful. It might drown when patbcross decides to make another batch of about 30 threads in one go.
mishael1 2 Apr, 2016 @ 1:22pm 
Only one more Assessment Aggregation left (almost one :3). About the most overpowered class of TF2.

The medic. Dis is gonna be gud!