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Ilmoita käännösongelmasta

The Following changes were made:
You can now train Male villagers as well. Manors are now a dropsite for resources. Warchief can also build a firepit. Warchief's can boost morale in battle. Xolotl also gets a new myth unit:Cloud Serpent. The UI for the Aztec Tech Tree is also finally here. Various new animals are added to the new maps: "Guanaco, Bears (Grizzly, Black, Arctic), Black Panther, Jaguar, Cougar, Turkey, and Moose. Cihuateteo, now has a new look, and she has the Mummy special attack. Quetzalcoatl, and Huitzilopotchli have new unique techs. There is new Royal Academy buildings that available at Heroic age. It trains all available military units faster. Sadly, the Aztec AI, still not here yet. In the future there will be more updates.
Thank you for your interest.
Noteworthy comments are always welcome too. :)
If you look at here, you will see an arborescence, and those individual xml will be injected into the techtree/proto game file you want to.
So you have individual files for every units/techs/etc you're working on, either the one updated or the one added, and it will be easily injected to the original files.
Also if in the future there is an update, it won't break your mod, since it adds/update through code cleaverly.
I think splitting files, without a specific editor (I'm not aware if one exists with AoM) provides better maintenance of your mod.
Btw, again, this is an insane amount of work, and I'm still amazed with it. I will gladely help you as much as I can :).
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I guess you're aware, and we never know, but maybe to improve diversity & game design, maybe you can take a few inspiration with https://www.moddb.com/mods/the-return-of-the-gods ? (if it's possible)
For example, I'm fine and prefer the way you provide favor. With just a bunch of fixes I think your mod is close to being perfect and playable. Keep it up man ! :D
Here an example of what I could do with it https://gitlab.com/neilug/aztec-rework-for-age-of-empires-3/-/tree/no-balance-update