STEAM GROUP
Arctic Adventure : Episodes AA:Episodes
STEAM GROUP
Arctic Adventure : Episodes AA:Episodes
3
IN-GAME
20
ONLINE
Founded
9 December, 2012
16 Comments
26 May, 2025 @ 9:59am 
Best mod ever
30 Dec, 2018 @ 11:44am 
New video and weapon for future of the mod:
https://www.youtube.com/watch?v=FOV6WPzb0mI
15 Sep, 2018 @ 2:26am 
No it perfectly alright
15 Sep, 2018 @ 2:25am 
Yes, i just recreated Digger & Big mom pod 3 days ago and merged e3 town lake into release version. You can watch whole video here:
https://www.youtube.com/watch?v=hA3yOhJ-AeY&t=57s

I made it for other project because beta stuff is still interesting and this will not affect on progress of Arctic Adventure.
In Arctic Adventure I added alien & combine assassins and yeah, super soldier from raising the bar book.

I take a look at Mortar Synth... and realised that I can fix it, the question is will this enemy fit the gameplay in Arctic or it's better to use in different project? :steamfacepalm:
14 Sep, 2018 @ 12:58pm 
Not bad not bad, but did you like worked on hl2 beta stuff because you added the combine super soldier, so I was wondering if you are working with hl2 beta materials to work.
14 Sep, 2018 @ 12:48pm 
I just exit hammer editor :D
I really want to done everything at this december so it goes just right.
I remember about dates so I working hard right now.
Also full length trailer on the way.
14 Sep, 2018 @ 10:36am 
H ow is the progress going so far?
24 Mar, 2018 @ 6:41am 
Right now i working with friend of mine on port to Source SDK 2013 which is more stable and flexible. Plus this should solve dynamic shadows issues and crashes.
Stay tuned :steamhappy:
9 May, 2017 @ 1:58am 
Thank you, comrade!
8 May, 2017 @ 8:03am 
I just drop last keys for the demo testing here:

DE364-3HE7Y-EVBY5
T62ED-X2XBT-X4IYP
FCX95-V9KLE-EM9D7

Next time i will make demo available for all :D
6 Dec, 2014 @ 10:40am 
Is this project still active?
23 Feb, 2014 @ 1:03am 
Hope you guys are still working on it! Only way I can think of supporting is joining your this here group! Good luck!
12 Jun, 2013 @ 11:03am 
Ждёмс
3 Jun, 2013 @ 9:03am 
Thanks for the tips, but i already added flaregun in mod, sadly that i didnt have a better model for it, but i hope that i find the solution.
Also the Valve's flaregun code needs some work because the "flare" works uncorrect in few situations... the great example is if the flare toch any game model it gets stuck in the air, i gonna re-code it to TF2'ish style flaregun to avoid gameplay problems.
28 Apr, 2013 @ 12:11pm 
Guys, i can help you for ideas. You guys should add Beta Flaregun, but to be in old style and like to it's used. Many ships use it, so why not and this one?
9 Dec, 2012 @ 9:16am 
Whats Up?