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For all fans of Total War series, who want to participate in multiplayer events, and who want to become a part of world community!
https://v1.steam.hlxgame.cc/groups/romeremastered
1. On our world campaign map, armies and navies are able to move throughout the map.
2. It takes no time for a army to move to the next province adjacent to it. For example my army is in Rome and moves to Beneventum. I do not have to wait any amount of time to arrive at that settlement.
3. For a army to move through multiple provinces to reach its destination, it takes 24 hours to reach their destination. For example if my army is in Rome on Tuesday and I wanted to move it to Massalia, the army would not arrive there until the same time the next day (Wednesday.)
4. When a Transport Fleet moves across the water to reach their destination, it takes 12 hours to reach their destination.
5. Fleets take 12 hours to relocate and move to their new destination.
http://v1.steam.hlxgame.cc/groups/TheKingdomOfPontus
http://v1.steam.hlxgame.cc/groups/okot
http://v1.steam.hlxgame.cc/groups/Rhodos
Alos want to offer one thing about armys. My proposition -
when army defend a teritory against human atacker. If this army loose, then the player loose teritory.
But if he wins, the atacker loose nothing as today rules. I propose that - If atacker loose battle. then he loose his army, and need to recruit new one for money. We will have soon economy and money. also ther are prices for armys, what for? I think we need to ad this - recruiting armys if you loose battle. (the citys remain defended by garrisons, if player dont have main army, until he recruit new one)