STEAM GROUP
-Random's Surf Server- -RSS-
STEAM GROUP
-Random's Surf Server- -RSS-
0
IN-GAME
2
ONLINE
Founded
24 August, 2012
Location
Australia 
13 Comments
Grilled Reaper 27 Apr, 2013 @ 3:53pm 
server still up anymore?
CallMeRandom 24 Aug, 2012 @ 7:31am 
here is the sm_command list
Hope This Helped
CallMeRandom 24 Aug, 2012 @ 7:10am 
VOTE COMMANDS

Command Plugin Access Format Description
sm_vote basevotes vote <question> [answer1] [answer2] [answer3] ... Starts an arbitrary vote with the given arguments as answers.
sm_votealltalk funvotes vote Starts a vote to change the value of sv_alltalk.
sm_voteban basevotes vote, ban <target> [reason] Starts a vote to ban a single player for thirty minutes.
sm_voteburn funvotes vote, slay <target> Starts a vote to burn a single player.
sm_voteff funvotes vote Starts a vote to change the value of mp_friendlyfire.
sm_votegravity funvotes vote <amount> [amount2] [amount3] ... Initiates a vote to change the value of sv_gravity.
sm_votekick basevotes vote, kick <target> [reason] Starts a vote to kick a single player.
sm_votemap basevotes vote, map <map> [map2] [map3] ... Starts a vote to change the map.
sm_voteslay funvotes vote, slay <target> Starts a vote to slay a single player.
CallMeRandom 24 Aug, 2012 @ 7:10am 
Extended Commands
sm_rename playercommands slay <#userid|name> Changes the name of a player.
sm_resetcvar basecommands cvar <cvar> Resets CVAR value back to default.
sm_say basechat chat <message> Sends a say-chat message to all players.
sm_silence basecomm chat <target> Performs both a gag and mute on the target(s).
sm_slap playercommands slay <target> [damage] "Slaps" a player, emitting a noise and throwing them in a random direction. If specified, the damage amount will be subtracted from each target's health.
CallMeRandom 24 Aug, 2012 @ 7:09am 
Extended Commands
sm_slay playercommands slay <target> Kills a player.
sm_tsay basechat chat [color] <message> Sends a top-left message to all players. If no color is specified, the text will be white. Colors available are: white, red, green, blue, yellow, purple, cyan, orange, pink, olive, lime, violet, lightblue. The names are not case sensitive.
sm_ungag basecomm chat <target> Allows the target(s) to use messagemode/say chat again.
sm_unmute basecomm chat <target> Allows the target(s) to use voice chat again.
sm_unsilence basecomm chat <target> Perfoms both an ungag and unmute on the target(s).
CallMeRandom 24 Aug, 2012 @ 7:08am 
Extended Commands
sm_rename playercommands slay <#userid|name> Changes the name of a player.
sm_resetcvar basecommands cvar <cvar> Resets CVAR value back to default.
sm_say basechat chat <message> Sends a say-chat message to all players.
sm_silence basecomm chat <target> Performs both a gag and mute on the target(s).
sm_slap playercommands slay <target> [damage] "Slaps" a player, emitting a noise and throwing them in a random direction. If specified, the damage amount will be subtracted from each target's health.
CallMeRandom 24 Aug, 2012 @ 7:08am 
Extended Commands
chat.
sm_hsay basechat chat <message> Sends a message to all players via a center-bottom hint box.
sm_msay basechat chat <message> Sends a message as a menu panel (only meaningful on games that support radio menus).
sm_mute basecomm chat <target> Prevents the target(s) from using voice chat.
sm_play sounds admin <target> <file> Plays a sound file on the server to each target.
sm_psay basechat chat <target> <message> Sends a private chat message to a single target.
CallMeRandom 24 Aug, 2012 @ 7:06am 
Extended Commands
sm_slay playercommands slay <target> Kills a player.
sm_tsay basechat chat [color] <message> Sends a top-left message to all players. If no color is specified, the text will be white. Colors available are: white, red, green, blue, yellow, purple, cyan, orange, pink, olive, lime, violet, lightblue. The names are not case sensitive.
sm_ungag basecomm chat <target> Allows the target(s) to use messagemode/say chat again.
sm_unmute basecomm chat <target> Allows the target(s) to use voice chat again.
sm_unsilence basecomm chat <target> Perfoms both an ungag and unmute on the target(s).
CallMeRandom 24 Aug, 2012 @ 7:06am 
Extended Commands
sm_rename playercommands slay <#userid|name> Changes the name of a player.
sm_resetcvar basecommands cvar <cvar> Resets CVAR value back to default.
sm_say basechat chat <message> Sends a say-chat message to all players.
sm_silence basecomm chat <target> Performs both a gag and mute on the target(s).
sm_slap playercommands slay <target> [damage] "Slaps" a player, emitting a noise and throwing them in a random direction. If specified, the damage amount will be subtracted from each target's health.
CallMeRandom 24 Aug, 2012 @ 7:04am 
Extended Commands
chat.
sm_hsay basechat chat <message> Sends a message to all players via a center-bottom hint box.
sm_msay basechat chat <message> Sends a message as a menu panel (only meaningful on games that support radio menus).
sm_mute basecomm chat <target> Prevents the target(s) from using voice chat.
sm_play sounds admin <target> <file> Plays a sound file on the server to each target.
sm_psay basechat chat <target> <message> Sends a private chat message to a single target.
CallMeRandom 24 Aug, 2012 @ 7:04am 
Extended Commands
Command Plugin Access Format Description
sm_beacon funcommands slay <target> Adds a ring around each target, making them easily visible.
sm_burn funcommands slay <target> [time] Sets the target(s) on fire for the specified amount of time. This may or may not work fully on certain games (for example, TF2 is missing the fire sprite, but clients will bleed/lose health). If specified, burning effect will stop after the [time] seconds.
sm_chat basechat chat <message> Sends a say-chat message to all admins.
sm_csay basechat chat <message> Sends a centered message to all players.
sm_gag basecomm chat <target> Prevents the target(s) from using messagemode/say
CallMeRandom 24 Aug, 2012 @ 7:03am 
Basic Commands

sm_admin adminmenu admin Displays the admin menu.
sm_kick basecommands kick <#userid|name> [reason] Kicks a player.



CallMeRandom 24 Aug, 2012 @ 6:56am 
@all - All players (available on most commands).
@bots - All bots (available on most commands).
@alive - All alive players (available on most commands that accept alive players).
@dead - All dead players (available on most commands that accept dead players).
@humans - All non-bot players (available on most commands).
@aim - Current player the admin is directly aiming at.
@me - Target self.
@!me - Target everyone but yourself.