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To celebrate the launch, please join René & Christian from Team Bippinbits as they go head to head with Gem & Paige from Raw Fury in a VS Stream on Thursday 16th at 3pm CEST over on twitch.tv/rawfury !
We ALSO have (finally!) a vinyl of the incredible Dome Keeper Soundtrack, from the one and only Black Screen Records! You can pre-order it now right here 
But wait, there is more! The Beastmaster also commands squads of specialized miner catgoblins. They can emerge out of the holes and dig out tiles. They cannot dig out resources, but they will make short work of any rock. Truth is, they very much synergize with the normal catgoblins as they dig out the resource clusters, enabling the catgoblins to access all tiles and dig out the resources in turn.
You might have noticed the imposing and extra cool tentacle arms of the Beastmaster. They are not only for calling the Catgoblins. You also traverse the mine with them. This results in a movement similar to the existing keepers, with one big exception: you need tiles that tentacles can grab. This means you cannot just mindlessly destroy all tiles. Huge empty spaces are no friend of the Beastmaster, or her Catgoblins.
There remains one important aspect to talk about: can you actually mine rock yourself? Of course you can! The tentacles prove very useful for this, punching the rock until it crumbles. At the core of the mining is some sort of frenzy, where you dig faster and faster the longer you mine. The Beastmaster comes with three distinct paths for the mining, that each lean into a different aspect of this mechanic. You'll probably find your favorite path quickly, once you try them.
Overall this makes the Beastmaster a really unique keeper. Not needing to haul resources back to the dome is a huge timesaver, making the Beastmaster quite relaxed to play especially if you combine it with the teleporter or similar gadgets. You do need to plan your mining a bit more than most other keepers, but you don't need to be dextrous to have fun with this one.


As for mining, the Infiltrator throws powerful Kunai anywhere they want, mining effectively on range.
With this much power, there needs to be a weakness, right? The Infiltrator is definitely limited with how many resources they can haul. While the Infiltrator is not slowed down by the resources carried, carry capacity is pretty limited and it can also take a bit of effort to return to the dome swiftly.
Overall this makes the Infiltrator a very engaging and fun keeper to play. It will not be a keeper for everyone, as it does need some skill and certainly is not laid back and relaxed. For players who seek that kind of play, the next keeper will be much more fitting: the Beastmaster. More on that one soon!

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