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Tapio is happy to find a five-foot length of hemp cloth in this village.The newly added cloth item is a length-based material, made in a standard width of two feet. Depending on the culture you can find lengths of linen, hemp or nettle cloth.
Tapio traded the hemp cloth and linen yarn from the village and headed back to his homestead with cloth garment crafting in his mind.When crafting cloth garments the cloth is required in length units, which is different from weight unit based clothcrafting we've used to with fur and leather clothes. For example, for a pair of trousers 8 feet of cloth is required. At this development phase cloth is as a tool type item, but they'll be likely re-categorized under a more suitable section.
The length of hemp cloth Tapio traded isn't long enough to craft a pair of trousers.In the next screenshot we can see the cloth garment entries player characters can currently craft. The list and things are still very much under construction. Now as we can use any type of cloth for any type of garment there's need for some overhaul with clothing prototypes too. Moreover, using pieces of different types of cloth will produce mixed cloth garments which are called for example "cloth shirt" or "cloth trousers". With the possibility of crafting all the clothes by yourself also the hunt for small and rare garments will ease out. We'll be able to craft them footrags too! Believe or not, quest for footrags has been the most demanding quest for many characters (or players) over the years ;)
Tapio's hemp cloth is surely long enough for crafting several paris of footrags! What a joy!And lastly, let's reveal ...
The trousers and cap crafted by Sami (UnReal World creator), and the shirt crafted by Erkka (UnReal World co-designer).
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